Player Matchup

Cthulhu
Cthulhu
JorgeRL_17
Cthulhu
Level 86
God Stats
9W - 5L
1,814 SR
Queue Stats
33W - 22L
1,801 Elo+
Party 1
Charybdis
Charybdis
NightlinGamer_7
Charybdis
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 47L
1,640 Elo+
Party 1
Raijin
Raijin
andrecruz27
Raijin
Level 154
God Stats
0W - 2L
1,280 SR
Queue Stats
70W - 54L
1,594 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,678 Elo+

VS

Team Averages
Level 107
1,560 SR
1,446 Elo+
Neith
Neith
BloodyGamingYT
Neith
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Party 2
Nu Wa
Nu Wa
Moxers
Nu Wa
Level 146
God Stats
6W - 3L
1,720 SR
Queue Stats
94W - 81L
1,550 Elo+
Party 2
Hercules
Hercules
iSamoH
Hercules
Level 99
God Stats
6W - 15L
1,459 SR
Queue Stats
388W - 395L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JorgeRL_17
Cthulhu
10
0 / 5 / 0
6,084
608
2,315
9,760
5,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
NightlinGamer_7
Charybdis
9
0 / 2 / 0
6,210
621
4,627
6,423
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
12
0 / 3 / 0
6,586
659
4,797
6,678
2,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,192
819
7,382
4,466
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Moxers
Nu Wa
12
3 / 0 / 6
7,834
783
6,244
5,119
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
iSamoH
Hercules
13
4 / 0 / 5
7,855
786
5,620
7,874
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Cthulhu
JorgeRL_17
Cthulhu
0
5
0
0
W
Nu Wa
Moxers
Nu Wa
3
0
6
6
L
Charybdis
NightlinGamer_7
Charybdis
0
2
0
0
L
Raijin
0
3
0
0
W
Hercules
iSamoH
Hercules
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,739
Damage
19,246
22,861
Taken
17,459
10,054
Mitigated
9,916
3,183
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,382
2,937
0
1,436
4,466
1,727
808
2,770
1,685
0
34,072
L
Cthulhu
JorgeRL_17
Cthulhu
2,315
64
79
1,001
9,760
5,663
0
1,720
7,357
17,581
0
W
Nu Wa
Moxers
Nu Wa
6,244
1,032
0
2,175
5,119
1,934
353
1,437
3,671
30,005
843
L
Charybdis
NightlinGamer_7
Charybdis
4,627
2,129
0
564
6,423
2,100
0
1,606
4,260
0
20,996
L
Raijin
4,797
301
0
1,539
6,678
2,291
0
1,793
4,492
31,690
0
W
Hercules
iSamoH
Hercules
5,620
1,172
0
4,857
7,874
6,255
214
2,885
4,967
0
12,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,880
Gold Earned
23,881
117
Minions Killed
136
0
Camps Cleared
0
496,854
Distance Traveled
572,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,192
819
64
6
0
186,288
0
L
Cthulhu
6,084
608
30
3
0
162,155
0
W
Nu Wa
7,834
783
54
5
0
175,378
0
L
Charybdis
6,210
621
38
4
0
171,336
0
L
Raijin
6,586
659
49
5
0
163,363
0
W
Hercules
7,855
786
18
2
0
211,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role