Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Carrigon1734
Cu Chulainn
Level 61
God Stats
2W - 2L
1,157 SR
Queue Stats
2W - 6L
1,031 Elo+
Party 1
Danzaburou
Danzaburou
Sonicsadness
Danzaburou
Level 45
God Stats
2W - 0L
1,685 SR
Queue Stats
32W - 21L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
TheBestCiastek
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,031 Elo+
Party 1
Ymir
Ymir
VascoDalama15
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,584 Elo+
Party 2
Team Averages
Level 62
1,468 SR
1,335 Elo+

VS

Team Averages
Level 75
1,557 SR
1,450 Elo+
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Czogos
Ix Chel
Level 86
God Stats
0W - 1L
1,857 SR
Queue Stats
16W - 13L
1,529 Elo+
Solo
Maui
Maui
Lantharès
Maui
Level 68
God Stats
10W - 5L
1,605 SR
Queue Stats
183W - 170L
1,421 Elo+
Party 3
Chaac
Chaac
TomatoDragon666
Chaac
Level 65
God Stats
0W - 3L
1,341 SR
Queue Stats
14W - 19L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
azademille
Tsukuyomi
Level 49
God Stats
3W - 2L
1,481 SR
Queue Stats
155W - 136L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 2
7,466
679
2,487
5,500
2,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cu Chulainn
Carrigon1734
Cu Chulainn
10
4 / 2 / 0
6,131
557
8,356
9,930
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Sonicsadness
Danzaburou
10
4 / 2 / 2
6,472
588
7,158
5,825
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
TheBestCiastek
Amaterasu
9
0 / 2 / 1
5,466
497
3,580
8,656
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 5
6,194
563
5,324
7,806
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 1
6,051
550
3,678
9,572
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Czogos
Ix Chel
8
0 / 4 / 1
4,940
449
2,094
4,688
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
3 / 2 / 0
6,209
564
4,036
10,695
10,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 1
6,317
574
4,985
9,523
4,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
azademille
Tsukuyomi
9
0 / 4 / 2
5,271
479
3,502
7,736
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
7
7
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
L
Odin
 
Odin
2
1
1
2.5
W
Cu Chulainn
Carrigon1734
Cu Chulainn
4
2
0
2
L
Ix Chel
Czogos
Ix Chel
0
4
1
0.13
L
3
2
0
1.5
W
Danzaburou
Sonicsadness
Danzaburou
4
2
2
2.5
W
Amaterasu
TheBestCiastek
Amaterasu
0
2
1
0.25
L
2
1
1
2.5
W
1
1
5
3.5
L
Tsukuyomi
azademille
Tsukuyomi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,905
Damage
18,295
37,717
Taken
42,214
19,865
Mitigated
24,777
10,282
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,487
102
0
3,298
5,500
2,457
236
1,590
3,910
50,556
1,240
L
Odin
 
Odin
3,678
1,492
0
1,595
9,572
4,221
0
1,253
8,319
0
47,747
W
Cu Chulainn
Carrigon1734
Cu Chulainn
8,356
2,275
0
2,035
9,930
4,391
419
394
9,536
0
45,470
L
Ix Chel
Czogos
Ix Chel
2,094
73
536
634
4,688
1,322
0
412
4,276
21,179
0
L
4,036
1,390
120
1,233
10,695
10,783
0
4,258
6,437
19,292
1,555
W
Danzaburou
Sonicsadness
Danzaburou
7,158
3,894
0
888
5,825
2,102
300
1,612
4,213
0
36,360
W
Amaterasu
TheBestCiastek
Amaterasu
3,580
1,378
0
2,687
8,656
4,429
432
457
8,199
0
25,258
L
4,985
1,075
0
1,653
9,523
4,991
0
0
9,523
0
35,461
W
5,324
974
0
1,374
7,806
6,486
104
2,004
5,802
21,853
0
L
Tsukuyomi
azademille
Tsukuyomi
3,502
330
0
1,109
7,736
3,460
0
1,621
6,115
0
30,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
28,788
291
Minions Killed
256
0
Camps Cleared
0
1,070,989
Distance Traveled
1,101,954
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,466
679
100
9
0
175,121
1
L
Odin
6,051
550
78
7
0
225,283
2
W
Cu Chulainn
6,131
557
66
6
0
245,088
0
L
Ix Chel
4,940
449
30
3
0
167,632
0
L
Maui
6,209
564
26
2
0
237,369
3
W
Danzaburou
6,472
588
51
5
0
213,188
0
W
Amaterasu
5,466
497
42
4
0
227,465
0
L
Chaac
6,317
574
65
6
0
242,776
0
W
Ymir
6,194
563
32
3
0
210,127
0
L
Tsukuyomi
5,271
479
57
5
0
228,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role