Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ih8furrys
Apollo
Level 140
God Stats
2W - 1L
1,537 SR
Queue Stats
18W - 13L
1,588 Elo+
Party 1
Anubis
Anubis
MrZaBr3w3r
Anubis
Level 155
God Stats
17W - 12L
1,534 SR
Queue Stats
183W - 181L
1,545 Elo+
Solo
Terra
Terra
vHeLiX
Terra
Level 158
God Stats
4W - 2L
1,523 SR
Queue Stats
156W - 138L
1,531 Elo+
Party 1
Team Averages
Level 150
1,519 SR
1,533 Elo+

VS

Team Averages
Level 153
1,567 SR
1,555 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ColoBby
Mercury
Level 159
God Stats
31W - 13L
1,548 SR
Queue Stats
430W - 426L
1,499 Elo+
Party 2
Olorun
Olorun
DerpKun
Olorun
Level 123
God Stats
6W - 5L
1,587 SR
Queue Stats
220W - 195L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Osath
Baron Samedi
Level 199
God Stats
1W - 1L
1,698 SR
Queue Stats
278W - 220L
1,655 Elo+
Solo
Arachne
Arachne
worstmaster
Arachne
Level 133
God Stats
2W - 2L
1,503 SR
Queue Stats
88W - 97L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 0 / 1
7,063
706
4,604
6,094
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
 
Bastet
11
2 / 3 / 6
6,061
606
7,660
9,519
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Ih8furrys
Apollo
12
2 / 0 / 0
6,589
659
1,998
4,612
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MrZaBr3w3r
Anubis
12
4 / 3 / 1
6,736
674
5,515
6,496
3,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
vHeLiX
Terra
11
1 / 0 / 3
6,493
649
3,994
6,056
4,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 2 / 1
4,867
487
2,752
3,823
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ColoBby
Mercury
11
3 / 4 / 0
5,531
553
2,986
8,236
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
DerpKun
Olorun
9
2 / 3 / 4
5,294
529
5,139
9,643
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Osath
Baron Samedi
10
1 / 0 / 0
5,464
546
3,433
7,571
5,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
worstmaster
Arachne
10
0 / 2 / 0
5,317
532
2,029
8,735
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
6
6
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
1
2.5
W
Bastet
 
Bastet
2
3
6
1.67
L
Zeus
 
Zeus
0
2
1
0.25
L
Mercury
ColoBby
Mercury
3
4
0
0.75
L
Olorun
DerpKun
Olorun
2
3
4
1.33
W
Apollo
Ih8furrys
Apollo
2
0
0
2
W
Anubis
MrZaBr3w3r
Anubis
4
3
1
1.5
L
Baron Samedi
Osath
Baron Samedi
1
0
0
1
W
Terra
vHeLiX
Terra
1
0
3
2.5
L
Arachne
worstmaster
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,771
Damage
16,339
32,777
Taken
38,008
18,460
Mitigated
17,020
13,935
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,604
724
0
2,414
6,094
4,073
0
0
5,813
0
61,055
W
Bastet
 
Bastet
7,660
1,391
0
2,117
9,519
4,113
0
3,119
6,400
0
42,487
L
Zeus
 
Zeus
2,752
139
0
481
3,823
1,177
0
1,147
2,676
28,528
0
L
Mercury
ColoBby
Mercury
2,986
1,123
0
404
8,236
3,236
0
1,020
7,216
0
47,245
L
Olorun
DerpKun
Olorun
5,139
2,254
310
4,008
9,643
2,995
0
4,680
4,963
27,332
1,622
W
Apollo
Ih8furrys
Apollo
1,998
1,138
0
1,864
4,612
1,994
0
2,498
2,114
0
58,759
W
Anubis
MrZaBr3w3r
Anubis
5,515
174
0
3,095
6,496
3,359
0
3,282
3,214
45,441
908
L
Baron Samedi
Osath
Baron Samedi
3,433
195
587
4,221
7,571
5,324
0
2,464
5,107
24,042
0
W
Terra
vHeLiX
Terra
3,994
801
1,310
3,135
6,056
4,921
0
2,557
3,499
18,334
0
L
Arachne
worstmaster
Arachne
2,029
1,135
0
4,382
8,735
4,288
0
142
8,593
0
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
26,473
375
Minions Killed
289
0
Camps Cleared
0
999,202
Distance Traveled
852,503
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,063
706
102
10
0
168,461
0
W
Bastet
6,061
606
55
6
0
246,633
0
L
Zeus
4,867
487
70
7
0
163,443
5
L
Mercury
5,531
553
75
8
0
212,828
0
L
Olorun
5,294
529
53
5
0
141,573
0
W
Apollo
6,589
659
103
10
0
179,730
2
W
Anubis
6,736
674
92
9
0
193,335
0
L
Baron Samedi
5,464
546
22
2
0
157,719
0
W
Terra
6,493
649
23
2
0
211,043
2
L
Arachne
5,317
532
69
7
0
176,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role