Player Matchup

Ix Chel
Ix Chel
HopelessRomance
Ix Chel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,438 Elo+
Party 1
Atlas
Atlas
RugBugSlim
Atlas
Level 65
God Stats
1W - 3L
1,255 SR
Queue Stats
28W - 29L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
Yonko_Terror
Jing Wei
Level 98
God Stats
0W - 2L
1,331 SR
Queue Stats
37W - 44L
1,408 Elo+
Party 1
Team Averages
Level 88
1,362 SR
1,443 Elo+

VS

Team Averages
Level 92
1,648 SR
1,479 Elo+
Ix Chel
Ix Chel
BambooGhost
Ix Chel
Level 123
God Stats
33W - 39L
1,548 SR
Queue Stats
165W - 168L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Ssj223322
Nu Wa
Level 87
God Stats
28W - 29L
1,688 SR
Queue Stats
477W - 500L
1,420 Elo+
Solo
Surtr
Surtr
xXConkerlarXx
Surtr
Level 67
God Stats
6W - 4L
1,708 SR
Queue Stats
198W - 205L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,861
715
7,227
9,829
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
12
2 / 2 / 2
7,521
684
5,052
14,484
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
Yonko_Terror
Jing Wei
12
0 / 3 / 3
6,926
630
5,031
10,800
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BambooGhost
Ix Chel
14
5 / 1 / 4
9,208
837
12,259
7,623
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Ssj223322
Nu Wa
13
1 / 2 / 8
8,273
752
11,076
4,895
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 4
8,711
792
6,428
11,142
10,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BambooGhost
Ix Chel
5
1
4
7
L
2
5
2
0.6
L
Atlas
2
2
2
1.5
W
Nu Wa
Ssj223322
Nu Wa
1
2
8
2.5
L
Jing Wei
Yonko_Terror
Jing Wei
0
3
3
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,310
Damage
29,763
35,113
Taken
23,660
15,909
Mitigated
16,086
3,918
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BambooGhost
Ix Chel
12,259
1,507
442
2,143
7,623
3,361
511
3,564
3,743
43,828
0
L
7,227
601
563
602
9,829
3,687
0
5,824
3,834
38,867
0
L
Atlas
5,052
1,512
0
1,199
14,484
8,960
0
10,228
4,025
17,591
2,963
W
Nu Wa
Ssj223322
Nu Wa
11,076
2,717
0
1,009
4,895
1,899
1,802
2,343
2,290
30,576
1,014
L
Jing Wei
Yonko_Terror
Jing Wei
5,031
3,387
0
1,554
10,800
3,262
0
6,555
4,047
0
25,827
W
6,428
2,523
120
4,433
11,142
10,826
435
5,072
5,795
380
21,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,308
Gold Earned
26,192
134
Minions Killed
147
0
Camps Cleared
0
580,848
Distance Traveled
570,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,208
837
76
7
0
183,500
0
L
Ix Chel
7,861
715
60
5
0
206,418
0
L
Atlas
7,521
684
26
2
0
184,419
0
W
Nu Wa
8,273
752
40
4
0
179,351
0
L
Jing Wei
6,926
630
48
4
0
190,011
0
W
Surtr
8,711
792
31
3
0
207,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role