Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DaithiTS
Jormungandr
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 122L
1,484 Elo+
Solo
Lancelot
Lancelot
africanonegro
Lancelot
Level 26
God Stats
25W - 21L
1,572 SR
Queue Stats
34W - 37L
1,397 Elo+
Party 3
Skadi
Skadi
carlosag5502
Skadi
Level 29
God Stats
3W - 7L
1,139 SR
Queue Stats
44W - 59L
1,377 Elo+
Party 3
Raijin
Raijin
santiago2840
Raijin
Level 44
God Stats
5W - 1L
1,500 SR
Queue Stats
156W - 136L
1,408 Elo+
Party 3
Team Averages
Level 54
1,442 SR
1,433 Elo+

VS

Team Averages
Level 104
1,594 SR
1,427 Elo+
Ravana
Ravana
CaseraBlanca
Ravana
Level 158
God Stats
4W - 2L
1,855 SR
Queue Stats
763W - 789L
1,465 Elo+
Party 2
Charon
Charon
Exreptell
Charon
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Nexcron
Danzaburou
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 14L
1,277 Elo+
Party 1
Hera
Hera
ShegoBwoy
Hera
Level 149
God Stats
2W - 1L
1,493 SR
Queue Stats
293W - 329L
1,461 Elo+
Party 2
Cabrakan
Cabrakan
VallekaStrolling
Cabrakan
Level 98
God Stats
11W - 7L
1,621 SR
Queue Stats
403W - 422L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 4
5,608
561
3,267
8,581
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
DaithiTS
Jormungandr
11
2 / 1 / 0
6,638
664
6,208
6,686
3,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
africanonegro
Lancelot
11
3 / 0 / 1
6,029
603
3,795
6,830
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
3 / 1 / 1
5,590
559
4,710
4,172
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Raijin
11
1 / 1 / 1
6,544
654
1,723
4,999
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 2 / 0
4,956
496
3,365
8,253
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Exreptell
Charon
8
0 / 1 / 1
5,127
513
2,967
6,492
4,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Nexcron
Danzaburou
7
0 / 1 / 0
4,397
440
2,880
4,641
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
11
3 / 2 / 0
6,100
610
3,033
4,530
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 3
5,025
503
3,829
8,491
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
3
3
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
4
2
L
Ravana
0
2
0
0
W
Jormungandr
DaithiTS
Jormungandr
2
1
0
2
L
Charon
Exreptell
Charon
0
1
1
0.5
L
Danzaburou
Nexcron
Danzaburou
0
1
0
0
L
Hera
3
2
0
1.5
L
0
3
3
0.5
W
Lancelot
africanonegro
Lancelot
3
0
1
3.5
W
3
1
1
3.5
W
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
16,074
31,268
Taken
32,407
16,204
Mitigated
18,303
8,839
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,267
293
0
3,235
8,581
6,434
0
2,842
5,739
22,401
2,227
L
Ravana
3,365
320
0
2,291
8,253
4,680
0
5,862
2,391
0
29,370
W
Jormungandr
DaithiTS
Jormungandr
6,208
2,901
0
1,523
6,686
3,565
112
362
5,699
48,907
1,997
L
Charon
Exreptell
Charon
2,967
776
0
870
6,492
4,778
0
1,188
5,304
21,110
0
L
Danzaburou
Nexcron
Danzaburou
2,880
1,276
0
381
4,641
1,401
0
1,284
3,357
0
15,965
L
Hera
3,033
1,199
0
625
4,530
1,474
0
1,633
2,897
42,445
1,268
L
3,829
423
0
2,324
8,491
5,970
0
796
7,695
34,266
2,597
W
Lancelot
africanonegro
Lancelot
3,795
770
0
3,291
6,830
2,836
0
1,053
5,777
0
48,682
W
4,710
1,813
0
0
4,172
1,562
0
2,120
2,052
0
37,358
W
Raijin
1,723
402
0
790
4,999
1,807
0
3,120
1,879
46,668
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
25,605
355
Minions Killed
259
0
Camps Cleared
0
1,003,354
Distance Traveled
971,798
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,608
561
39
4
0
200,778
4
L
Ravana
4,956
496
57
6
0
183,811
2
W
Jormungandr
6,638
664
81
8
0
164,376
4
L
Charon
5,127
513
29
3
0
187,103
0
L
Danzaburou
4,397
440
34
3
0
193,058
0
L
Hera
6,100
610
89
9
0
206,688
1
L
Cabrakan
5,025
503
50
5
0
201,138
0
W
Lancelot
6,029
603
88
9
0
263,935
0
W
Skadi
5,590
559
61
6
0
180,060
0
W
Raijin
6,544
654
86
9
0
194,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role