Player Matchup

Fafnir
Fafnir
CreepeDJ
Fafnir
Level 144
God Stats
14W - 17L
1,596 SR
Queue Stats
86W - 108L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
GrinKeeper
Erlang Shen
Level 179
God Stats
2W - 0L
1,703 SR
Queue Stats
109W - 114L
1,528 Elo+
Party 1
Vulcan
Vulcan
MentaIMan
Vulcan
Level 158
God Stats
1W - 0L
2,041 SR
Queue Stats
6W - 13L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
MisterFlicko
Danzaburou
Level 154
God Stats
8W - 5L
1,675 SR
Queue Stats
29W - 49L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
plutu
Hun Batz
Level 159
God Stats
1W - 1L
1,266 SR
Queue Stats
57W - 53L
1,588 Elo+
Party 1
Team Averages
Level 159
1,656 SR
1,527 Elo+

VS

Team Averages
Level 143
1,564 SR
1,512 Elo+
Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Forever
Sobek
Level 164
God Stats
11W - 5L
1,910 SR
Queue Stats
496W - 418L
1,555 Elo+
Solo
Martichoras
Martichoras
KahviKlatsch
Martichoras
Level 63
God Stats
0W - 4L
1,271 SR
Queue Stats
78W - 79L
1,515 Elo+
Party 2
Achilles
Achilles
SirYeTo
Achilles
Level 189
God Stats
7W - 6L
1,705 SR
Queue Stats
174W - 152L
1,558 Elo+
Solo
Fenrir
Fenrir
zMiepMiep
Fenrir
Level 158
God Stats
1W - 4L
1,431 SR
Queue Stats
287W - 353L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CreepeDJ
Fafnir
12
1 / 0 / 3
6,877
529
3,296
9,862
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
GrinKeeper
Erlang Shen
13
2 / 2 / 0
7,693
592
9,267
11,321
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
MentaIMan
Vulcan
14
3 / 1 / 3
8,172
629
10,357
5,844
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
MisterFlicko
Danzaburou
12
3 / 0 / 3
7,507
577
6,202
8,705
5,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
plutu
Hun Batz
14
2 / 2 / 1
8,217
632
9,741
11,336
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 2 / 2
6,854
527
4,835
5,473
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Forever
Sobek
13
1 / 1 / 1
7,428
571
4,779
14,783
13,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
KahviKlatsch
Martichoras
11
0 / 1 / 2
6,192
476
3,687
7,844
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
SirYeTo
Achilles
10
2 / 2 / 0
6,655
512
7,162
14,195
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
zMiepMiep
Fenrir
11
1 / 5 / 2
6,139
472
3,181
14,078
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
5
5
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
2
1
W
Fafnir
CreepeDJ
Fafnir
1
0
3
2.5
L
Sobek
Forever
Sobek
1
1
1
1.5
W
Erlang Shen
GrinKeeper
Erlang Shen
2
2
0
1
L
Martichoras
KahviKlatsch
Martichoras
0
1
2
1
W
Vulcan
MentaIMan
Vulcan
3
1
3
4.5
W
Danzaburou
MisterFlicko
Danzaburou
3
0
3
4.5
L
Achilles
SirYeTo
Achilles
2
2
0
1
W
Hun Batz
plutu
Hun Batz
2
2
1
1.25
L
Fenrir
zMiepMiep
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,863
Damage
23,644
47,068
Taken
56,373
27,390
Mitigated
34,639
18,479
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,835
527
0
480
5,473
1,907
0
3,099
2,374
52,768
1,133
W
Fafnir
CreepeDJ
Fafnir
3,296
1,067
0
3,939
9,862
7,322
0
1,618
8,243
30,943
10,233
L
Sobek
Forever
Sobek
4,779
672
0
8,063
14,783
13,574
0
771
14,012
46,344
3,633
W
Erlang Shen
GrinKeeper
Erlang Shen
9,267
5,292
0
6,386
11,321
6,556
854
1,159
10,162
0
63,375
L
Martichoras
KahviKlatsch
Martichoras
3,687
1,509
0
1,616
7,844
3,255
0
0
7,844
0
37,863
W
Vulcan
MentaIMan
Vulcan
10,357
461
0
1,250
5,844
2,795
0
1,602
4,219
78,811
0
W
Danzaburou
MisterFlicko
Danzaburou
6,202
1,808
0
3,751
8,705
5,947
0
1,643
7,047
0
28,863
L
Achilles
SirYeTo
Achilles
7,162
2,193
0
4,529
14,195
10,372
0
4,112
10,083
0
29,517
W
Hun Batz
plutu
Hun Batz
9,741
3,854
0
3,153
11,336
4,770
0
3,582
7,717
0
71,252
L
Fenrir
zMiepMiep
Fenrir
3,181
1,079
0
4,639
14,078
5,531
0
5,202
8,876
0
41,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
33,268
452
Minions Killed
378
0
Camps Cleared
0
1,434,557
Distance Traveled
1,340,368
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,854
527
109
8
0
273,047
1
W
Fafnir
6,877
529
65
5
0
302,531
0
L
Sobek
7,428
571
96
7
0
264,353
0
W
Erlang Shen
7,693
592
101
8
0
283,133
1
L
Martichoras
6,192
476
77
6
0
245,140
1
W
Vulcan
8,172
629
138
11
0
284,841
1
W
Danzaburou
7,507
577
28
2
0
290,449
2
L
Achilles
6,655
512
31
2
0
276,004
4
W
Hun Batz
8,217
632
120
9
0
273,603
0
L
Fenrir
6,139
472
65
5
0
281,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role