Player Matchup

Chernobog
Chernobog
FiveMShooter
Chernobog
Level 85
God Stats
5W - 7L
1,176 SR
Queue Stats
403W - 391L
1,485 Elo+
Party 1
Lancelot
Lancelot
Galveston38
Lancelot
Level 78
God Stats
21W - 22L
1,391 SR
Queue Stats
181W - 182L
1,431 Elo+
Party 1
Susano
Susano
Unwanted_Potato9
Susano
Level 29
God Stats
3W - 4L
1,123 SR
Queue Stats
225W - 234L
1,352 Elo+
Party 2
Charon
Charon
iiTzCptSpaulding
Charon
Level 63
God Stats
2W - 0L
1,769 SR
Queue Stats
6W - 7L
1,701 Elo+
Solo
Thoth
Thoth
juting_
Thoth
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 174L
1,304 Elo+
Party 2
Team Averages
Level 58
1,392 SR
1,455 Elo+

VS

Team Averages
Level 86
1,457 SR
1,487 Elo+
Bacchus
Bacchus
Fahdyam
Bacchus
Level 109
God Stats
344W - 302L
1,507 SR
Queue Stats
377W - 359L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
I_M1ss_Th3_Rag3
Erlang Shen
Level 124
God Stats
27W - 37L
1,461 SR
Queue Stats
1,479W - 1,343L
1,511 Elo+
Solo
Ne Zha
Ne Zha
IamDanyG
Ne Zha
Level 117
God Stats
0W - 3L
1,533 SR
Queue Stats
73W - 57L
1,518 Elo+
Party 3
Chang'e
Chang'e
Poke53
Chang'e
Level 52
God Stats
4W - 11L
1,330 SR
Queue Stats
70W - 56L
1,510 Elo+
Party 3
Izanami
Izanami
XchuyX
Izanami
Level 27
God Stats
6W - 7L
1,457 SR
Queue Stats
8W - 10L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FiveMShooter
Chernobog
10
3 / 3 / 2
6,383
580
4,102
6,507
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Galveston38
Lancelot
13
6 / 0 / 0
8,004
728
8,980
9,091
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 0
5,150
468
3,261
9,577
3,117
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
6,060
551
3,269
9,499
6,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
juting_
Thoth
10
1 / 5 / 0
5,988
544
4,204
8,490
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fahdyam
Bacchus
11
3 / 0 / 3
5,778
525
2,879
4,977
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
I_M1ss_Th3_Rag3
Erlang Shen
9
0 / 6 / 0
5,345
486
4,611
12,699
12,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
IamDanyG
Ne Zha
12
6 / 0 / 5
6,668
606
6,624
9,444
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Poke53
Chang'e
11
4 / 1 / 6
6,735
612
9,796
9,412
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
XchuyX
Izanami
6
0 / 5 / 0
4,512
410
737
5,347
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
11
Kills
13
13
Deaths
12
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fahdyam
Bacchus
3
0
3
4.5
W
Chernobog
FiveMShooter
Chernobog
3
3
2
1.33
W
Lancelot
Galveston38
Lancelot
6
0
0
6
L
Erlang Shen
I_M1ss_Th3_Rag3
Erlang Shen
0
6
0
0
L
Ne Zha
IamDanyG
Ne Zha
6
0
5
8.5
L
Chang'e
Poke53
Chang'e
4
1
6
7
W
0
4
0
0
L
Izanami
XchuyX
Izanami
0
5
0
0
W
1
1
2
2
W
Thoth
juting_
Thoth
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,816
Damage
24,647
43,164
Taken
41,879
21,152
Mitigated
26,174
12,064
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fahdyam
Bacchus
2,879
0
0
1,922
4,977
4,704
0
869
4,108
23,195
0
W
Chernobog
FiveMShooter
Chernobog
4,102
2,463
0
1,216
6,507
2,485
444
1,953
4,496
0
45,429
W
Lancelot
Galveston38
Lancelot
8,980
2,336
0
3,609
9,091
7,078
0
200
8,326
0
54,469
L
Erlang Shen
I_M1ss_Th3_Rag3
Erlang Shen
4,611
2,563
0
3,600
12,699
12,339
0
0
12,077
0
27,695
L
Ne Zha
IamDanyG
Ne Zha
6,624
1,885
0
2,314
9,444
4,017
0
1,194
8,031
0
46,072
L
Chang'e
Poke53
Chang'e
9,796
1,452
498
4,606
9,412
3,143
629
3,799
5,167
36,754
3,938
W
3,261
523
0
3,122
9,577
3,117
0
2,429
6,928
0
23,377
L
Izanami
XchuyX
Izanami
737
601
0
12
5,347
1,971
0
993
4,354
0
15,751
W
3,269
467
188
1,998
9,499
6,135
192
2,980
6,337
19,330
0
W
Thoth
juting_
Thoth
4,204
318
0
1,931
8,490
2,337
0
3,711
4,401
34,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
29,038
284
Minions Killed
230
0
Camps Cleared
0
1,088,095
Distance Traveled
1,111,705
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,778
525
32
3
0
247,143
3
W
Chernobog
6,383
580
81
7
0
198,118
0
W
Lancelot
8,004
728
86
8
0
220,215
6
L
Erlang Shen
5,345
486
53
5
0
215,171
0
L
Ne Zha
6,668
606
72
7
0
266,811
2
L
Chang'e
6,735
612
49
4
0
216,857
0
W
Susano
5,150
468
39
4
0
249,496
0
L
Izanami
4,512
410
24
2
0
165,723
0
W
Charon
6,060
551
14
1
0
228,577
1
W
Thoth
5,988
544
64
6
0
191,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role