Player Matchup

Surtr
Surtr
Bronze I
GlazdMuffin
Surtr
Bronze I
Level 47
God Stats
2W - 2L
1,567 SR
Queue Stats
22W - 56L
917 MMR
Solo
Martichoras
Martichoras
Silver V
Hldann
Martichoras
Silver V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 79L
904 MMR
Solo
Nu Wa
Nu Wa
Bronze I
Lutch52
Nu Wa
Bronze I
Level 142
God Stats
111W - 147L
1,447 SR
Queue Stats
129W - 198L
920 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,504 SR
913 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,337 SR
1,215 MMR
Cu Chulainn
Cu Chulainn
Silver III
 
Cu Chulainn
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Cheezus Jiest
Ah Muzen Cab
Silver III
Level 103
God Stats
1W - 0L
1,189 SR
Queue Stats
49W - 74L
1,085 MMR
Party 1
Discordia
Discordia
Silver IV
yaboirudy
Discordia
Silver IV
Level 82
God Stats
2W - 2L
1,321 SR
Queue Stats
49W - 73L
1,060 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,917
692
6,372
10,398
10,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
Hldann
Martichoras
11
0 / 2 / 1
6,484
648
3,738
8,158
3,395
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Lutch52
Nu Wa
12
0 / 1 / 1
6,687
669
6,422
3,452
1,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SobekCthulhuAchillesBacchusShiva

VS

Bans
CupidBake KujiraHou YiKuzenboNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 3
6,574
657
6,356
10,361
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Cheezus Jiest
Ah Muzen Cab
12
3 / 0 / 1
7,109
711
5,277
6,726
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
yaboirudy
Discordia
12
1 / 1 / 3
6,750
675
7,857
3,877
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
5
5
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
3
2.5
W
Ah Muzen Cab
Cheezus Jiest
Ah Muzen Cab
3
0
1
3.5
L
2
2
0
1
L
Martichoras
Hldann
Martichoras
0
2
1
0.25
L
Nu Wa
Lutch52
Nu Wa
0
1
1
0.5
W
Discordia
yaboirudy
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
19,490
22,008
Taken
20,964
15,009
Mitigated
11,564
3,106
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,356
972
0
2,844
10,361
7,575
0
2,758
7,204
0
25,444
W
Ah Muzen Cab
Cheezus Jiest
Ah Muzen Cab
5,277
1,400
0
1,008
6,726
2,433
21
3,025
3,450
0
35,922
L
6,372
1,705
0
1,340
10,398
10,446
0
3,332
6,522
2,153
11,220
L
Martichoras
Hldann
Martichoras
3,738
1,221
0
1,766
8,158
3,395
0
3,693
4,225
0
18,963
L
Nu Wa
Lutch52
Nu Wa
6,422
2,862
0
0
3,452
1,168
0
871
2,503
31,342
0
W
Discordia
yaboirudy
Discordia
7,857
218
0
410
3,877
1,556
0
2,175
1,699
34,039
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,088
Gold Earned
20,433
114
Minions Killed
179
0
Camps Cleared
0
505,345
Distance Traveled
539,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,574
657
38
4
0
192,676
0
W
Ah Muzen Cab
7,109
711
84
8
0
171,637
0
L
Surtr
6,917
692
20
2
0
190,112
0
L
Martichoras
6,484
648
45
5
0
173,451
0
L
Nu Wa
6,687
669
49
5
0
141,782
0
W
Discordia
6,750
675
57
6
0
175,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role