Player Matchup

Sol
Sol
DeuceSensei
Sol
Level 109
God Stats
1W - 2L
1,428 SR
Queue Stats
36W - 34L
1,459 Elo+
Party 1
Scylla
Scylla
FedLoki
Scylla
Level 147
God Stats
1W - 2L
1,750 SR
Queue Stats
104W - 122L
1,477 Elo+
Party 1
Mulan
Mulan
Taters n Steak
Mulan
Level 140
God Stats
10W - 4L
1,742 SR
Queue Stats
270W - 254L
1,455 Elo+
Solo
Loki
Loki
ZMainDoe
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,504 Elo+
Solo
Shiva
Shiva
joshuanextdoor_
Shiva
Level 138
God Stats
4W - 3L
1,544 SR
Queue Stats
89W - 91L
1,428 Elo+
Party 1
Team Averages
Level 129
1,593 SR
1,465 Elo+

VS

Team Averages
Level 114
1,549 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
GangstaShrimp34
Tsukuyomi
Level 24
God Stats
7W - 1L
1,794 SR
Queue Stats
21W - 14L
1,479 Elo+
Party 2
Persephone
Persephone
KelSunshine
Persephone
Level 297
God Stats
94W - 83L
1,476 SR
Queue Stats
440W - 438L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Lxgan maxxed
Cthulhu
Level 43
God Stats
34W - 31L
1,528 SR
Queue Stats
241W - 261L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NSGmagix
Ah Muzen Cab
Level 99
God Stats
2W - 1L
1,461 SR
Queue Stats
51W - 33L
1,482 Elo+
Party 2
Sobek
Sobek
NotRezzle
Sobek
Level 105
God Stats
12W - 7L
1,485 SR
Queue Stats
38W - 19L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,986
499
3,227
7,886
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
FedLoki
Scylla
13
2 / 1 / 1
7,303
522
7,811
7,658
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 0
7,744
553
7,386
11,497
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
3 / 2 / 1
7,191
514
6,309
12,702
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 3 / 1
6,663
476
4,897
12,102
9,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GangstaShrimp34
Tsukuyomi
13
3 / 1 / 3
7,026
502
4,772
9,680
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
KelSunshine
Persephone
12
0 / 0 / 2
8,003
572
7,618
7,179
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Lxgan maxxed
Cthulhu
13
1 / 3 / 1
7,803
557
6,255
11,178
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
NSGmagix
Ah Muzen Cab
14
6 / 1 / 2
8,565
612
10,243
8,322
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
NotRezzle
Sobek
11
2 / 2 / 4
6,987
499
4,975
13,421
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
12
12
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Scylla
FedLoki
Scylla
2
1
1
2.5
W
Tsukuyomi
GangstaShrimp34
Tsukuyomi
3
1
3
4.5
W
Persephone
KelSunshine
Persephone
0
0
2
1
W
Cthulhu
Lxgan maxxed
Cthulhu
1
3
1
0.5
W
Ah Muzen Cab
NSGmagix
Ah Muzen Cab
6
1
2
7
W
Sobek
NotRezzle
Sobek
2
2
4
2
L
1
2
0
0.5
L
Loki
3
2
1
1.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,630
Damage
33,863
51,845
Taken
49,780
27,917
Mitigated
27,459
15,256
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,227
1,135
0
2,152
7,886
2,402
78
1,006
6,880
46,773
5,045
L
Scylla
FedLoki
Scylla
7,811
750
0
1,250
7,658
2,837
0
4,326
2,992
50,593
0
W
Tsukuyomi
GangstaShrimp34
Tsukuyomi
4,772
1,380
0
5,276
9,680
3,801
236
721
8,909
0
49,487
W
Persephone
KelSunshine
Persephone
7,618
108
0
3,136
7,179
2,165
106
3,620
3,179
57,148
753
W
Cthulhu
Lxgan maxxed
Cthulhu
6,255
564
0
2,430
11,178
7,072
0
0
10,300
47,277
1,849
W
Ah Muzen Cab
NSGmagix
Ah Muzen Cab
10,243
5,752
0
1,425
8,322
3,441
1,162
1,175
7,147
0
71,190
W
Sobek
NotRezzle
Sobek
4,975
159
0
3,727
13,421
10,980
0
4,714
8,447
15,120
1,578
L
7,386
959
0
4,572
11,497
8,909
0
4,463
6,166
0
57,161
L
Loki
6,309
2,755
0
4,846
12,702
4,533
968
994
11,582
0
54,589
L
4,897
610
297
2,139
12,102
9,236
0
5,677
6,305
0
25,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
38,384
403
Minions Killed
424
0
Camps Cleared
0
1,434,114
Distance Traveled
1,480,594
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,986
499
96
7
0
265,327
0
L
Scylla
7,303
522
101
7
0
295,585
1
W
Tsukuyomi
7,026
502
81
6
0
334,546
0
W
Persephone
8,003
572
112
8
0
288,628
0
W
Cthulhu
7,803
557
100
7
0
278,934
2
W
Ah Muzen Cab
8,565
612
111
8
0
277,666
0
W
Sobek
6,987
499
20
1
0
300,820
6
L
Mulan
7,744
553
92
7
0
244,666
0
L
Loki
7,191
514
80
6
0
314,135
0
L
Shiva
6,663
476
34
2
0
314,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role