Player Matchup

Medusa
Medusa
Zeyrak
Medusa
Level 65
God Stats
8W - 4L
1,332 SR
Queue Stats
17W - 9L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
serggio789
Cu Chulainn
Level 87
God Stats
1W - 0L
1,214 SR
Queue Stats
2W - 8L
1,212 Elo+
Solo
Nu Wa
Nu Wa
ytma967
Nu Wa
Level 37
God Stats
2W - 2L
1,463 SR
Queue Stats
33W - 38L
1,482 Elo+
Solo
Team Averages
Level 63
1,336 SR
1,400 Elo+

VS

Team Averages
Level 69
1,564 SR
1,413 Elo+
Medusa
Medusa
 
Medusa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BorhomB
Sun Wukong
Level 95
God Stats
3W - 3L
1,775 SR
Queue Stats
16W - 23L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Makahomi
Baron Samedi
Level 66
God Stats
4W - 5L
1,419 SR
Queue Stats
13W - 24L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Zeyrak
Medusa
15
4 / 2 / 4
9,857
758
11,419
10,247
4,099
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
serggio789
Cu Chulainn
16
4 / 0 / 3
9,839
757
9,557
15,155
11,633
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
ytma967
Nu Wa
17
2 / 0 / 8
10,090
776
10,925
7,389
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 4 / 1
8,474
652
6,869
9,989
3,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
BorhomB
Sun Wukong
14
0 / 3 / 2
8,474
652
12,475
15,947
15,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Makahomi
Baron Samedi
14
1 / 3 / 1
8,599
661
7,830
10,750
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
1
0.38
L
Sun Wukong
BorhomB
Sun Wukong
0
3
2
0.33
L
Baron Samedi
Makahomi
Baron Samedi
1
3
1
0.5
W
Medusa
Zeyrak
Medusa
4
2
4
3
W
Cu Chulainn
serggio789
Cu Chulainn
4
0
3
5.5
W
Nu Wa
ytma967
Nu Wa
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
27,174
32,791
Taken
36,686
18,314
Mitigated
25,245
5,588
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,869
3,394
0
1,031
9,989
3,540
392
4,318
5,636
0
36,288
L
Sun Wukong
BorhomB
Sun Wukong
12,475
844
0
4,316
15,947
15,160
0
3,691
12,137
0
50,207
L
Baron Samedi
Makahomi
Baron Samedi
7,830
540
1,449
2,704
10,750
6,545
111
2,887
7,802
30,748
0
W
Medusa
Zeyrak
Medusa
11,419
3,539
0
2,220
10,247
4,099
972
3,057
6,885
0
45,953
W
Cu Chulainn
serggio789
Cu Chulainn
9,557
1,635
0
2,535
15,155
11,633
532
3,346
11,154
0
34,770
W
Nu Wa
ytma967
Nu Wa
10,925
3,553
0
833
7,389
2,582
1,113
1,484
5,579
46,939
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
25,547
186
Minions Killed
185
0
Camps Cleared
0
804,788
Distance Traveled
722,285
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,474
652
56
4
0
220,585
0
L
Sun Wukong
8,474
652
66
5
0
279,393
0
L
Baron Samedi
8,599
661
63
5
0
222,307
0
W
Medusa
9,857
758
61
5
0
275,155
0
W
Cu Chulainn
9,839
757
55
4
0
289,533
0
W
Nu Wa
10,090
776
70
5
0
240,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role