Player Matchup

Terra
Terra
Platinum II
 
Terra
Platinum II
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum III
Nemaiko
Charybdis
Platinum III
Level 182
God Stats
16W - 3L
1,923 SR
Queue Stats
41W - 6L
2,250 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
Paradox
Baron Samedi
Platinum II
Level 220
God Stats
5W - 1L
1,943 SR
Queue Stats
43W - 6L
2,293 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 227
1,789 SR
2,014 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,721 SR
1,797 MMR
Ao Kuang
Ao Kuang
Platinum III
MaHDi-23
Ao Kuang
Platinum III
Level 155
God Stats
5W - 4L
1,608 SR
Queue Stats
122W - 129L
1,890 MMR
Solo
Cerberus
Cerberus
Platinum I
Scumzzz
Cerberus
Platinum I
Level 129
God Stats
19W - 15L
1,667 SR
Queue Stats
284W - 300L
1,647 MMR
Solo
Neith
Neith
Platinum IV
Tewnie
Neith
Platinum IV
Level 159
God Stats
2W - 2L
1,888 SR
Queue Stats
112W - 128L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 0 / 7
10,091
673
8,361
18,113
20,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Nemaiko
Charybdis
18
4 / 0 / 5
11,182
745
26,858
14,448
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Paradox
Baron Samedi
18
4 / 0 / 5
11,320
755
17,086
13,242
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothKuzenboNe ZhaAchillesBacchus

VS

Bans
BastetOdinMedusaCabrakanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MaHDi-23
Ao Kuang
14
0 / 3 / 0
8,589
573
4,622
17,329
14,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cerberus
Scumzzz
Cerberus
15
0 / 2 / 0
8,840
589
13,297
25,669
32,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Tewnie
Neith
15
0 / 4 / 0
9,135
609
13,671
15,391
7,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
7
4.5
L
Ao Kuang
MaHDi-23
Ao Kuang
0
3
0
0
W
Charybdis
Nemaiko
Charybdis
4
0
5
6.5
W
Baron Samedi
Paradox
Baron Samedi
4
0
5
6.5
L
Cerberus
Scumzzz
Cerberus
0
2
0
0
L
Neith
Tewnie
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,305
Damage
31,590
45,803
Taken
58,389
34,966
Mitigated
53,700
25,065
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,361
1,727
5,125
6,466
18,113
20,364
148
5,691
12,406
26,564
428
L
Ao Kuang
MaHDi-23
Ao Kuang
4,622
445
0
3,037
17,329
14,267
0
6,741
10,524
27,582
1,160
W
Charybdis
Nemaiko
Charybdis
26,858
14,825
0
5,856
14,448
6,873
2,101
6,631
7,809
0
73,669
W
Baron Samedi
Paradox
Baron Samedi
17,086
1,067
3,000
4,618
13,242
7,729
897
5,181
8,045
64,016
0
L
Cerberus
Scumzzz
Cerberus
13,297
81
0
8,884
25,669
32,105
0
11,086
14,370
32,476
1,128
L
Neith
Tewnie
Neith
13,671
2,565
0
3,808
15,391
7,328
0
7,357
7,947
0
55,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
26,564
215
Minions Killed
184
0
Camps Cleared
0
894,318
Distance Traveled
801,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,091
673
40
3
0
325,917
0
L
Ao Kuang
8,589
573
38
3
0
271,598
0
W
Charybdis
11,182
745
102
7
0
263,733
0
W
Baron Samedi
11,320
755
73
5
0
304,668
0
L
Cerberus
8,840
589
57
4
0
277,045
0
L
Neith
9,135
609
89
6
0
252,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role