Player Matchup

Zhong Kui
Zhong Kui
CANKO_GS
Zhong Kui
Level 128
God Stats
4W - 4L
1,673 SR
Queue Stats
128W - 141L
1,482 Elo+
Party 2
Hades
Hades
Cahra
Hades
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,359 Elo+
Party 1
Medusa
Medusa
DarkhanTemirtau
Medusa
Level 121
God Stats
6W - 5L
1,529 SR
Queue Stats
246W - 241L
1,481 Elo+
Solo
Bacchus
Bacchus
Kral_Romeo
Bacchus
Level 143
God Stats
2W - 0L
1,763 SR
Queue Stats
129W - 139L
1,483 Elo+
Party 2
Thoth
Thoth
Oresztisz
Thoth
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,158 Elo+
Party 1
Team Averages
Level 140
1,593 SR
1,393 Elo+

VS

Team Averages
Level 125
1,594 SR
1,504 Elo+
Gilgamesh
Gilgamesh
Chuluxaa
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,405 Elo+
Solo
Chronos
Chronos
Feveran
Chronos
Level 150
God Stats
0W - 3L
1,810 SR
Queue Stats
236W - 223L
1,579 Elo+
Solo
Cliodhna
Cliodhna
Nekory7
Cliodhna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,593 Elo+
Solo
Maui
Maui
Sadida_Delrey
Maui
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 294L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Toto4e_
Cthulhu
Level 147
God Stats
0W - 1L
1,660 SR
Queue Stats
17W - 17L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CANKO_GS
Zhong Kui
19
3 / 3 / 10
11,615
683
16,710
20,071
17,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
Cahra
Hades
18
3 / 4 / 5
11,631
684
8,385
13,688
9,034
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 2 / 8
12,150
715
21,183
12,928
6,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
Kral_Romeo
Bacchus
16
0 / 5 / 12
10,898
641
6,380
23,066
29,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Oresztisz
Thoth
20
5 / 3 / 8
12,560
739
17,542
13,684
7,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chuluxaa
Gilgamesh
18
4 / 5 / 9
11,244
661
13,407
22,998
20,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Chronos
Feveran
Chronos
19
3 / 3 / 11
11,431
672
14,124
13,847
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Nekory7
Cliodhna
17
4 / 4 / 9
11,335
667
15,450
15,298
8,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 6
8,591
505
2,585
8,414
8,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Toto4e_
Cthulhu
20
5 / 3 / 9
12,876
757
31,262
19,132
20,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
18
Kills
16
17
Deaths
18
43
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CANKO_GS
Zhong Kui
3
3
10
2.67
W
Hades
Cahra
Hades
3
4
5
1.38
L
Gilgamesh
Chuluxaa
Gilgamesh
4
5
9
1.7
W
7
2
8
5.5
L
Chronos
Feveran
Chronos
3
3
11
2.83
W
Bacchus
Kral_Romeo
Bacchus
0
5
12
1.2
L
Cliodhna
Nekory7
Cliodhna
4
4
9
2.13
W
Thoth
Oresztisz
Thoth
5
3
8
3
L
0
3
6
1
L
Cthulhu
Toto4e_
Cthulhu
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,200
Damage
76,828
83,437
Taken
79,689
69,815
Mitigated
63,049
32,925
Healing
24,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CANKO_GS
Zhong Kui
16,710
1,878
2,825
8,752
20,071
17,403
659
11,218
8,057
38,524
0
W
Hades
Cahra
Hades
8,385
517
2,535
4,273
13,688
9,034
1,258
5,258
8,059
17,322
0
L
Gilgamesh
Chuluxaa
Gilgamesh
13,407
2,313
816
3,487
22,998
20,573
477
15,060
7,938
0
24,571
W
21,183
6,133
2,288
2,128
12,928
6,358
312
6,800
5,426
0
42,298
L
Chronos
Feveran
Chronos
14,124
3,950
1,181
3,087
13,847
5,391
662
8,609
5,238
33,162
0
W
Bacchus
Kral_Romeo
Bacchus
6,380
356
1,083
6,064
23,066
29,901
305
11,240
10,932
9,168
0
L
Cliodhna
Nekory7
Cliodhna
15,450
841
1,298
3,358
15,298
8,038
134
8,809
6,489
0
24,722
W
Thoth
Oresztisz
Thoth
17,542
862
1,640
1,337
13,684
7,119
3,301
6,513
6,618
46,799
352
L
2,585
229
755
1,347
8,414
8,140
108
4,881
3,533
5,138
148
L
Cthulhu
Toto4e_
Cthulhu
31,262
174
4,981
4,023
19,132
20,907
0
11,508
7,624
60,624
3,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,854
Gold Earned
55,477
190
Minions Killed
189
0
Camps Cleared
0
1,625,083
Distance Traveled
1,458,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,615
683
57
3
0
320,234
0
W
Hades
11,631
684
19
1
0
311,703
0
L
Gilgamesh
11,244
661
27
2
0
317,002
0
W
Medusa
12,150
715
55
3
0
355,129
0
L
Chronos
11,431
672
52
3
0
287,383
0
W
Bacchus
10,898
641
7
0
0
318,535
0
L
Cliodhna
11,335
667
25
1
0
343,522
0
W
Thoth
12,560
739
52
3
0
319,482
0
L
Maui
8,591
505
10
1
0
140,977
0
L
Cthulhu
12,876
757
75
4
0
369,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role