Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
GOTTSAVIOR
Cu Chulainn
Gold II
Level 229
God Stats
1W - 7L
1,196 SR
Queue Stats
300W - 313L
1,612 MMR
Party 1
Fafnir
Fafnir
Platinum II
Wasaros
Fafnir
Platinum II
Level 159
God Stats
4W - 7L
1,188 SR
Queue Stats
170W - 182L
1,769 MMR
Solo
Anhur
Anhur
Platinum III
iEmoKid
Anhur
Platinum III
Level 202
God Stats
96W - 106L
1,602 SR
Queue Stats
1,877W - 1,706L
1,819 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 197
1,329 SR
1,733 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,637 SR
1,735 MMR
Xing Tian
Xing Tian
Platinum V
EradicateIsrael
Xing Tian
Platinum V
Level 83
God Stats
1W - 1L
1,309 SR
Queue Stats
16W - 10L
1,822 MMR
Party 2
Tyr
Tyr
Platinum V
NotFlakk
Tyr
Platinum V
Level 158
God Stats
2W - 0L
1,965 SR
Queue Stats
16W - 10L
1,822 MMR
Party 2
Vulcan
Vulcan
Platinum V
Rengokushindo
Vulcan
Platinum V
Level 158
God Stats
91W - 66L
1,636 SR
Queue Stats
521W - 488L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GOTTSAVIOR
Cu Chulainn
12
1 / 3 / 0
8,090
622
9,161
19,261
15,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Wasaros
Fafnir
12
0 / 2 / 1
7,977
614
5,088
13,661
14,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
iEmoKid
Anhur
13
0 / 4 / 1
7,978
614
6,757
12,163
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneGilgameshThothAchillesNe Zha

VS

Bans
MedusaAphroditeMorgan Le FayBaron SamediNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EradicateIsrael
Xing Tian
14
1 / 0 / 7
8,975
690
9,109
16,547
16,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 4
9,842
757
11,468
10,486
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 4
10,304
793
16,901
7,212
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
EradicateIsrael
Xing Tian
1
0
7
4.5
L
Cu Chulainn
GOTTSAVIOR
Cu Chulainn
1
3
0
0.33
W
4
1
4
6
W
4
0
4
6
L
Fafnir
Wasaros
Fafnir
0
2
1
0.25
L
Anhur
iEmoKid
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,006
Damage
37,478
45,085
Taken
34,245
35,076
Mitigated
26,999
9,338
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
EradicateIsrael
Xing Tian
9,109
1,002
0
2,394
16,547
16,648
203
1,813
14,355
19,049
0
L
Cu Chulainn
GOTTSAVIOR
Cu Chulainn
9,161
1,223
0
5,376
19,261
15,890
0
10,415
8,210
5,088
37,060
W
11,468
625
0
2,977
10,486
6,544
587
1,738
8,513
0
37,471
W
16,901
324
0
890
7,212
3,807
895
1,532
5,559
62,608
974
L
Fafnir
Wasaros
Fafnir
5,088
1,313
0
2,987
13,661
14,872
0
7,738
5,699
22,742
1,348
L
Anhur
iEmoKid
Anhur
6,757
3,883
0
975
12,163
4,314
0
6,619
5,140
0
32,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
29,121
137
Minions Killed
159
0
Camps Cleared
0
712,301
Distance Traveled
848,028
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,975
690
15
1
0
275,960
0
L
Cu Chulainn
8,090
622
53
4
0
244,778
1
W
Tyr
9,842
757
57
4
0
300,213
0
W
Vulcan
10,304
793
87
7
0
271,855
1
L
Fafnir
7,977
614
24
2
0
235,937
0
L
Anhur
7,978
614
60
5
0
231,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role