Player Matchup

Xbalanque
Xbalanque
Platinum V
DirtyRon
Xbalanque
Platinum V
Level 153
God Stats
1W - 2L
1,539 SR
Queue Stats
84W - 81L
1,701 MMR
Party 1
Ares
Ares
Gold I
ImposterSan
Ares
Gold I
Level 124
God Stats
1W - 1L
1,792 SR
Queue Stats
110W - 96L
1,685 MMR
Solo
Merlin
Merlin
Gold II
Paulillo131
Merlin
Gold II
Level 158
God Stats
1W - 1L
1,573 SR
Queue Stats
37W - 28L
1,716 MMR
Solo
Bastet
Bastet
Platinum IV
amnewplzhelp
Bastet
Platinum IV
Level 97
God Stats
1W - 1L
1,716 SR
Queue Stats
40W - 32L
1,671 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
chiefbeef193
Cu Chulainn
Platinum V
Level 153
God Stats
14W - 14L
1,630 SR
Queue Stats
268W - 258L
1,650 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,650 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,578 SR
1,685 MMR
Horus
Horus
Platinum V
CptCornhusk
Horus
Platinum V
Level 158
God Stats
32W - 21L
1,682 SR
Queue Stats
66W - 61L
1,691 MMR
Solo
Anhur
Anhur
Gold I
GankMiddleLan3
Anhur
Gold I
Level 127
God Stats
3W - 6L
1,558 SR
Queue Stats
400W - 395L
1,675 MMR
Solo
Mulan
Mulan
Platinum IV
Glock17Binary
Mulan
Platinum IV
Level 119
God Stats
10W - 6L
1,619 SR
Queue Stats
258W - 253L
1,670 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Jaloob
Zhong Kui
Gold II
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 43L
1,708 MMR
Solo
Ravana
Ravana
Platinum IV
tyneeta
Ravana
Platinum IV
Level 148
God Stats
5W - 6L
1,530 SR
Queue Stats
76W - 68L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DirtyRon
Xbalanque
15
2 / 2 / 4
8,524
533
14,848
12,151
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 3 / 1
8,192
512
9,843
16,513
15,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Merlin
15
1 / 4 / 1
8,364
523
7,784
9,716
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
15
1 / 2 / 2
7,570
473
7,288
18,777
8,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
chiefbeef193
Cu Chulainn
16
1 / 3 / 1
9,493
593
18,290
19,613
20,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
KaliThothLokiAthena

VS

Bans
LancelotOdinBacchusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,782
549
4,162
16,129
14,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 4
8,060
504
8,411
16,328
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
4 / 1 / 2
10,362
648
15,753
23,954
23,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Jaloob
Zhong Kui
15
3 / 3 / 6
9,290
581
13,722
13,478
11,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
tyneeta
Ravana
16
5 / 1 / 4
8,957
560
11,273
13,125
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
14
14
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Xbalanque
DirtyRon
Xbalanque
2
2
4
2
W
0
5
4
0.4
W
4
1
2
5
L
4
3
1
1.5
W
Zhong Kui
Jaloob
Zhong Kui
3
3
6
2
L
Merlin
1
4
1
0.38
L
Bastet
1
2
2
1
L
Cu Chulainn
chiefbeef193
Cu Chulainn
1
3
1
0.5
W
Ravana
tyneeta
Ravana
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,053
Damage
53,321
76,770
Taken
83,014
52,498
Mitigated
63,030
20,816
Healing
36,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,162
1,998
2,438
8,570
16,129
14,439
0
3,819
12,310
0
23,420
L
Xbalanque
DirtyRon
Xbalanque
14,848
9,101
0
6,200
12,151
5,121
582
1,078
11,073
0
79,980
W
8,411
4,981
0
4,874
16,328
6,439
0
3,666
12,662
0
73,438
W
15,753
2,624
0
12,586
23,954
23,412
0
3,455
20,499
0
94,951
L
9,843
1,080
0
2,056
16,513
15,109
0
2,683
13,830
28,006
1,725
W
Zhong Kui
Jaloob
Zhong Kui
13,722
627
0
4,604
13,478
11,428
230
6,785
6,693
73,118
1,510
L
Merlin
7,784
950
0
857
9,716
3,648
0
6,946
2,770
64,502
390
L
Bastet
7,288
2,251
0
7,419
18,777
8,603
0
2,668
16,109
0
81,391
L
Cu Chulainn
chiefbeef193
Cu Chulainn
18,290
1,917
0
4,284
19,613
20,017
0
347
19,266
12,799
84,277
W
Ravana
tyneeta
Ravana
11,273
4,104
0
3,009
13,125
7,312
0
2,410
10,715
0
77,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
45,451
531
Minions Killed
529
0
Camps Cleared
0
1,633,876
Distance Traveled
1,694,773
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,782
549
40
3
0
361,899
3
L
Xbalanque
8,524
533
114
7
0
281,587
2
W
Anhur
8,060
504
112
7
0
299,687
2
W
Mulan
10,362
648
145
9
0
342,398
2
L
Ares
8,192
512
24
2
0
329,226
3
W
Zhong Kui
9,290
581
125
8
0
322,559
3
L
Merlin
8,364
523
140
9
0
297,180
2
L
Bastet
7,570
473
92
6
0
390,862
0
L
Cu Chulainn
9,493
593
161
10
0
335,021
1
W
Ravana
8,957
560
107
7
0
368,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role