Player Matchup

Janus
Janus
Silver II
EYE_SO_UZUMAKI
Janus
Silver II
Level 111
God Stats
6W - 12L
1,440 SR
Queue Stats
249W - 295L
1,053 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
NotoriousJayDogs
Gilgamesh
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,314 MMR
Party 2
Charybdis
Charybdis
Silver II
SkinBoosterPlz
Charybdis
Silver II
Level 83
God Stats
4W - 8L
1,498 SR
Queue Stats
58W - 73L
1,215 MMR
Party 1
Cthulhu
Cthulhu
Silver III
TK Kromo
Cthulhu
Silver III
Level 104
God Stats
5W - 3L
1,757 SR
Queue Stats
17W - 30L
1,356 MMR
Party 1
Sylvanus
Sylvanus
Silver I
cadmamba
Sylvanus
Silver I
Level 116
God Stats
2W - 3L
1,629 SR
Queue Stats
99W - 110L
1,276 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,565 SR
1,243 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,571 SR
1,223 MMR
Fenrir
Fenrir
Gold V
AmericanSmeagol
Fenrir
Gold V
Level 158
God Stats
12W - 12L
1,700 SR
Queue Stats
109W - 113L
1,239 MMR
Solo
Sobek
Sobek
Bronze III
CapRexUrHart
Sobek
Bronze III
Level 107
God Stats
1W - 1L
1,609 SR
Queue Stats
7W - 16L
1,074 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Chkos25
Zhong Kui
Silver II
Level 139
God Stats
13W - 11L
1,547 SR
Queue Stats
68W - 80L
1,287 MMR
Solo
Tiamat
Tiamat
Gold V
HitherBear49201
Tiamat
Gold V
Level 127
God Stats
1W - 0L
1,497 SR
Queue Stats
86W - 93L
1,246 MMR
Solo
Anhur
Anhur
Silver V
YoBoiEJAYY
Anhur
Silver V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 77L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,566
557
3,485
3,810
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
12
2 / 0 / 3
5,941
594
3,786
7,256
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
SkinBoosterPlz
Charybdis
9
0 / 3 / 1
5,001
500
2,495
4,919
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
TK Kromo
Cthulhu
8
0 / 5 / 1
4,999
500
4,281
8,731
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
cadmamba
Sylvanus
10
2 / 1 / 2
5,500
550
4,147
8,922
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniDanzaburouFafnirChang'eThanatos

VS

Bans
NutAthenaBellonaArachneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,370
537
3,334
8,895
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 4
5,837
584
1,750
9,006
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Chkos25
Zhong Kui
12
6 / 1 / 0
7,515
752
6,859
8,522
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,898
590
3,438
4,544
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
11
4 / 1 / 0
6,505
651
3,817
5,400
1,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
10
10
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
0
2
4
1
W
Zhong Kui
Chkos25
Zhong Kui
6
1
0
6
L
3
1
2
4
W
0
1
1
0.5
L
Gilgamesh
2
0
3
3.5
L
Charybdis
SkinBoosterPlz
Charybdis
0
3
1
0.17
L
Cthulhu
TK Kromo
Cthulhu
0
5
1
0.1
W
Anhur
4
1
0
4
L
Sylvanus
cadmamba
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,194
Damage
19,198
33,638
Taken
36,367
13,669
Mitigated
20,637
9,396
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,334
707
0
2,160
8,895
3,933
0
1,411
7,484
0
45,523
W
1,750
87
0
3,700
9,006
6,660
0
1,719
7,287
14,236
0
W
Zhong Kui
Chkos25
Zhong Kui
6,859
2,409
0
4,267
8,522
6,273
756
3,878
4,096
43,836
9,562
L
3,485
249
0
1,290
3,810
1,057
0
1,064
2,566
29,108
0
W
3,438
676
0
1,334
4,544
2,170
0
2,304
2,240
25,493
2,753
L
Gilgamesh
3,786
1,149
0
3,480
7,256
3,200
0
1,262
5,818
0
40,082
L
Charybdis
SkinBoosterPlz
Charybdis
2,495
984
0
1,266
4,919
1,203
176
772
4,147
0
30,662
L
Cthulhu
TK Kromo
Cthulhu
4,281
279
0
712
8,731
3,628
0
5,743
2,988
27,205
639
W
Anhur
3,817
2,371
0
2,788
5,400
1,601
870
1,533
3,867
0
42,916
L
Sylvanus
cadmamba
Sylvanus
4,147
1,494
104
2,544
8,922
4,581
60
1,947
6,847
22,610
11,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
31,125
274
Minions Killed
316
0
Camps Cleared
0
952,671
Distance Traveled
992,860
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,370
537
62
6
0
235,217
0
W
Sobek
5,837
584
25
3
0
218,401
2
W
Zhong Kui
7,515
752
87
9
0
170,847
3
L
Janus
5,566
557
53
5
0
209,704
0
W
Tiamat
5,898
590
65
7
0
190,948
2
L
Gilgamesh
5,941
594
62
6
0
234,660
0
L
Charybdis
5,001
500
47
5
0
145,667
0
L
Cthulhu
4,999
500
52
5
0
184,965
0
W
Anhur
6,505
651
77
8
0
177,447
0
L
Sylvanus
5,500
550
60
6
0
177,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role