Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
EKKHA
Hou Yi
Level 142
God Stats
5W - 6L
1,530 SR
Queue Stats
118W - 124L
1,509 Elo+
Solo
Horus
Horus
dræberfrede
Horus
Level 106
God Stats
2W - 4L
1,299 SR
Queue Stats
41W - 30L
1,569 Elo+
Solo
Mercury
Mercury
marcDutrou
Mercury
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,473 Elo+
Solo
Team Averages
Level 129
1,466 SR
1,510 Elo+

VS

Team Averages
Level 94
1,632 SR
1,506 Elo+
Cabrakan
Cabrakan
Chechugp23
Cabrakan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 46L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
DavidTheMightest
Ao Kuang
Level 125
God Stats
2W - 1L
1,699 SR
Queue Stats
26W - 28L
1,487 Elo+
Party 1
Thanatos
Thanatos
HellofGod
Thanatos
Level 97
God Stats
10W - 6L
1,534 SR
Queue Stats
32W - 34L
1,488 Elo+
Party 1
Apollo
Apollo
IuTy
Apollo
Level 125
God Stats
2W - 1L
1,823 SR
Queue Stats
51W - 59L
1,473 Elo+
Party 1
Vulcan
Vulcan
Machoodie2
Vulcan
Level 60
God Stats
23W - 19L
1,606 SR
Queue Stats
262W - 234L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 1
6,310
526
4,603
6,378
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
11
0 / 5 / 0
5,971
498
3,512
10,193
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
EKKHA
Hou Yi
10
1 / 2 / 0
5,380
448
7,141
7,774
3,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,827
486
5,153
11,552
8,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
marcDutrou
Mercury
12
1 / 1 / 1
6,027
502
2,499
9,396
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chechugp23
Cabrakan
11
1 / 0 / 3
6,141
512
3,689
10,087
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 0
7,734
645
6,912
7,872
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
HellofGod
Thanatos
13
4 / 1 / 1
6,983
582
3,460
9,364
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
IuTy
Apollo
11
2 / 0 / 1
6,476
540
6,757
7,274
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Machoodie2
Vulcan
12
1 / 2 / 3
6,969
581
6,429
7,084
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
1
0.5
L
Tyr
 
Tyr
0
5
0
0
W
Cabrakan
Chechugp23
Cabrakan
1
0
3
2.5
W
5
0
0
5
L
Hou Yi
EKKHA
Hou Yi
1
2
0
0.5
W
Thanatos
HellofGod
Thanatos
4
1
1
4.5
W
Apollo
IuTy
Apollo
2
0
1
2.5
W
Vulcan
Machoodie2
Vulcan
1
2
3
1.25
L
0
2
1
0.25
L
Mercury
marcDutrou
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
27,247
45,293
Taken
41,681
23,758
Mitigated
24,177
10,831
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,603
399
0
1,030
6,378
1,909
190
3,802
2,576
44,232
1,076
L
Tyr
 
Tyr
3,512
627
0
1,466
10,193
6,138
0
5,413
4,072
0
42,951
W
Cabrakan
Chechugp23
Cabrakan
3,689
658
0
1,816
10,087
8,836
104
0
10,087
17,720
1,521
W
6,912
939
0
3,851
7,872
6,514
0
0
7,872
40,593
3,405
L
Hou Yi
EKKHA
Hou Yi
7,141
4,170
0
2,696
7,774
3,003
0
1,580
6,194
0
48,604
W
Thanatos
HellofGod
Thanatos
3,460
638
0
11,476
9,364
3,736
0
493
8,871
0
52,304
W
Apollo
IuTy
Apollo
6,757
4,271
0
2,313
7,274
2,188
256
0
7,274
0
51,998
W
Vulcan
Machoodie2
Vulcan
6,429
110
0
1,127
7,084
2,903
0
4,077
3,007
49,205
789
L
5,153
2,068
510
4,259
11,552
8,914
0
2,709
8,843
0
15,752
L
Mercury
marcDutrou
Mercury
2,499
1,069
0
870
9,396
3,794
0
2,216
7,122
0
51,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
34,303
337
Minions Killed
369
0
Camps Cleared
0
1,124,760
Distance Traveled
1,136,651
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,310
526
100
8
0
189,654
1
L
Tyr
5,971
498
69
6
0
222,789
0
W
Cabrakan
6,141
512
31
3
0
222,585
0
W
Ao Kuang
7,734
645
71
6
0
203,359
0
L
Hou Yi
5,380
448
74
6
0
196,240
2
W
Thanatos
6,983
582
96
8
0
244,237
2
W
Apollo
6,476
540
83
7
0
219,044
2
W
Vulcan
6,969
581
88
7
0
247,426
0
L
Horus
5,827
486
11
1
0
226,688
2
L
Mercury
6,027
502
83
7
0
289,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role