Player Matchup

Bastet
Bastet
Leakedgantz91
Bastet
Level 129
God Stats
3W - 1L
1,912 SR
Queue Stats
256W - 264L
1,475 Elo+
Solo
Chiron
Chiron
Nuggett_enjoyer
Chiron
Level 69
God Stats
10W - 9L
1,556 SR
Queue Stats
64W - 58L
1,394 Elo+
Solo
Tiamat
Tiamat
XimedelosTedi
Tiamat
Level 41
God Stats
9W - 8L
1,536 SR
Queue Stats
54W - 84L
1,308 Elo+
Solo
Vamana
Vamana
benjjiFishii
Vamana
Level 87
God Stats
8W - 3L
1,721 SR
Queue Stats
205W - 186L
1,462 Elo+
Solo
Ymir
Ymir
tenshi_no_sama11
Ymir
Level 60
God Stats
10W - 6L
1,467 SR
Queue Stats
26W - 24L
1,427 Elo+
Solo
Team Averages
Level 77
1,638 SR
1,413 Elo+

VS

Team Averages
Level 57
1,344 SR
1,327 Elo+
Loki
Loki
Druj
Loki
Level 87
God Stats
43W - 39L
1,548 SR
Queue Stats
149W - 166L
1,377 Elo+
Party 1
Horus
Horus
Dräkora
Horus
Level 62
God Stats
83W - 74L
1,242 SR
Queue Stats
401W - 443L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
SaltySensei666
Baron Samedi
Level 46
God Stats
18W - 32L
1,308 SR
Queue Stats
138W - 199L
1,302 Elo+
Party 1
Anhur
Anhur
Wølf666
Anhur
Level 26
God Stats
2W - 9L
1,121 SR
Queue Stats
57W - 113L
1,166 Elo+
Party 1
Kuzenbo
Kuzenbo
brroe22
Kuzenbo
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 15L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,738
455
3,334
16,224
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 2
7,524
443
8,917
12,139
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 0
8,773
516
9,347
10,498
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Vamana
15
1 / 3 / 0
8,953
527
13,142
16,329
17,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 0
7,658
450
5,155
12,300
10,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Druj
Loki
14
7 / 1 / 3
8,253
485
9,756
12,470
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Dräkora
Horus
15
1 / 1 / 1
8,963
527
11,388
19,790
18,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SaltySensei666
Baron Samedi
15
4 / 2 / 4
8,441
497
6,676
10,008
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Wølf666
Anhur
8
0 / 2 / 0
5,586
329
2,665
7,147
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
brroe22
Kuzenbo
13
0 / 0 / 0
7,900
465
7,718
13,127
13,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
12
12
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
Druj
Loki
7
1
3
8.5
L
Horus
Dräkora
Horus
1
1
1
1.5
W
0
5
1
0.1
W
0
1
2
1
L
Baron Samedi
SaltySensei666
Baron Samedi
4
2
4
3
L
Anhur
Wølf666
Anhur
0
2
0
0
W
3
3
0
1
W
Vamana
1
3
0
0.33
L
Kuzenbo
brroe22
Kuzenbo
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,895
Damage
38,203
67,490
Taken
62,542
45,033
Mitigated
44,189
14,746
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Druj
Loki
9,756
3,454
0
3,865
12,470
5,086
0
3,923
8,547
0
60,473
L
Horus
Dräkora
Horus
11,388
6,251
0
9,357
19,790
18,416
235
750
19,040
0
70,236
W
3,334
886
61
2,616
16,224
6,082
0
1,656
14,568
0
76,420
W
8,917
2,857
131
2,384
12,139
4,743
600
4,423
7,716
0
59,114
L
Baron Samedi
SaltySensei666
Baron Samedi
6,676
387
67
2,052
10,008
4,932
88
4,937
5,071
48,329
1,759
L
Anhur
Wølf666
Anhur
2,665
1,612
0
0
7,147
2,503
0
1,423
5,724
0
17,364
W
9,347
240
0
3,738
10,498
6,513
199
3,112
7,386
52,186
0
W
Vamana
13,142
7,245
0
2,890
16,329
17,106
0
832
15,497
0
79,890
L
Kuzenbo
brroe22
Kuzenbo
7,718
3,784
28
4,093
13,127
13,252
0
3,135
9,992
50,529
0
W
5,155
1,857
1,716
1,210
12,300
10,589
87
4,254
8,046
29,868
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
39,143
414
Minions Killed
380
0
Camps Cleared
0
1,570,868
Distance Traveled
1,480,565
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,253
485
74
4
0
357,369
0
L
Horus
8,963
527
106
6
0
319,457
0
W
Bastet
7,738
455
109
6
0
292,511
0
W
Chiron
7,524
443
83
5
0
318,203
2
L
Baron Samedi
8,441
497
95
6
0
299,608
0
L
Anhur
5,586
329
30
2
0
185,924
0
W
Tiamat
8,773
516
69
4
0
310,571
0
W
Vamana
8,953
527
120
7
0
300,129
3
L
Kuzenbo
7,900
465
75
4
0
318,207
3
W
Ymir
7,658
450
33
2
0
349,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role