Player Matchup

Zeus
Zeus
EenBalBotha
Zeus
Level 29
God Stats
5W - 3L
1,285 SR
Queue Stats
133W - 111L
1,378 Elo+
Party 2
Charybdis
Charybdis
Kalsakkie
Charybdis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 140L
1,726 Elo+
Party 2
Sobek
Sobek
SnotkopSA
Sobek
Level 49
God Stats
0W - 5L
1,272 SR
Queue Stats
80W - 103L
1,373 Elo+
Party 2
Agni
Agni
TweebalOlivier
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,443 Elo+
Party 2
Nike
Nike
Visboks
Nike
Level 63
God Stats
5W - 4L
1,702 SR
Queue Stats
161W - 152L
1,461 Elo+
Party 2
Team Averages
Level 41
1,452 SR
1,476 Elo+

VS

Team Averages
Level 101
1,338 SR
1,472 Elo+
Loki
Loki
ID2Savage1162
Loki
Level 86
God Stats
1W - 3L
1,187 SR
Queue Stats
279W - 270L
1,492 Elo+
Party 1
Merlin
Merlin
JesuzzRar
Merlin
Level 28
God Stats
1W - 1L
1,141 SR
Queue Stats
11W - 20L
1,338 Elo+
Party 1
Hera
Hera
NieGenug
Hera
Level 83
God Stats
2W - 2L
1,387 SR
Queue Stats
166W - 160L
1,530 Elo+
Party 1
Bellona
Bellona
kazerolon
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 71L
1,433 Elo+
Solo
Ymir
Ymir
xxPROTEUSxx
Ymir
Level 161
God Stats
11W - 13L
1,474 SR
Queue Stats
355W - 394L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
9,065
755
12,985
10,265
4,444
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kalsakkie
Charybdis
15
1 / 4 / 10
8,854
738
8,934
12,937
5,531
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sobek
SnotkopSA
Sobek
15
2 / 4 / 11
9,879
823
6,228
16,268
20,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 11
9,160
763
8,433
8,320
3,962
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Visboks
Nike
16
8 / 3 / 6
9,855
821
11,144
15,232
12,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 3
10,615
885
13,163
11,762
6,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
JesuzzRar
Merlin
15
1 / 4 / 8
8,958
747
10,766
8,661
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hera
19
4 / 3 / 11
10,841
903
16,080
10,415
5,695
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
kazerolon
Bellona
16
3 / 2 / 12
9,885
824
9,142
14,310
15,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 3 / 11
8,309
692
7,175
12,279
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
63
15
Kills
18
18
Deaths
15
47
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
10
3
3
3.83
W
Merlin
JesuzzRar
Merlin
1
4
8
1.25
L
Charybdis
Kalsakkie
Charybdis
1
4
10
1.5
W
Hera
4
3
11
3.17
L
Sobek
SnotkopSA
Sobek
2
4
11
1.88
L
2
3
11
2.5
L
Nike
Visboks
Nike
8
3
6
3.67
W
Bellona
kazerolon
Bellona
3
2
12
4.5
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,724
Damage
56,326
63,022
Taken
57,427
47,171
Mitigated
45,685
17,321
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,985
417
592
2,113
10,265
4,444
34
5,341
4,825
28,726
0
W
13,163
1,914
1,831
3,341
11,762
6,531
329
4,746
7,016
0
25,602
W
Merlin
JesuzzRar
Merlin
10,766
477
1,374
1,710
8,661
3,921
620
4,027
4,634
28,087
76
L
Charybdis
Kalsakkie
Charybdis
8,934
2,743
2,059
3,270
12,937
5,531
679
6,788
5,976
0
32,556
W
Hera
16,080
2,611
108
2,369
10,415
5,695
1,266
5,408
5,007
35,646
0
L
Sobek
SnotkopSA
Sobek
6,228
226
1,953
4,569
16,268
20,455
0
7,169
8,340
10,428
198
L
8,433
982
500
1,114
8,320
3,962
450
4,467
3,669
24,512
0
L
Nike
Visboks
Nike
11,144
519
911
240
15,232
12,779
236
9,137
5,838
0
18,973
W
Bellona
kazerolon
Bellona
9,142
717
1,569
2,136
14,310
15,646
193
7,619
6,691
0
15,214
W
7,175
243
1,281
1,583
12,279
13,892
31
5,729
6,550
10,328
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
48,608
140
Minions Killed
146
0
Camps Cleared
0
1,143,154
Distance Traveled
1,183,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,065
755
32
3
0
207,208
0
W
Loki
10,615
885
30
3
0
249,514
0
W
Merlin
8,958
747
32
3
0
217,832
0
L
Charybdis
8,854
738
46
4
0
218,617
0
W
Hera
10,841
903
50
4
0
245,083
0
L
Sobek
9,879
823
7
1
0
245,522
0
L
Agni
9,160
763
39
3
0
241,740
0
L
Nike
9,855
821
16
1
0
230,067
0
W
Bellona
9,885
824
17
1
0
266,930
0
W
Ymir
8,309
692
17
1
0
204,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role