Player Matchup

Jing Wei
Jing Wei
MommyMcNuggetz
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Party 1
Kuzenbo
Kuzenbo
elo2sell
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Party 1
Anubis
Anubis
wPsycoPomp
Anubis
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,263 Elo+

VS

Team Averages
Level 72
1,569 SR
1,439 Elo+
Achilles
Achilles
SigmaDrkStar
Achilles
Level 64
God Stats
12W - 6L
1,771 SR
Queue Stats
261W - 253L
1,401 Elo+
Solo
Chiron
Chiron
Somnior
Chiron
Level 66
God Stats
1W - 1L
1,287 SR
Queue Stats
117W - 102L
1,502 Elo+
Solo
Ix Chel
Ix Chel
thric3crispee
Ix Chel
Level 85
God Stats
7W - 28L
1,648 SR
Queue Stats
11W - 42L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 4 / 3
7,507
682
4,518
7,105
2,588
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
elo2sell
Kuzenbo
10
0 / 6 / 2
6,609
601
2,424
11,045
7,249
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
wPsycoPomp
Anubis
13
4 / 4 / 1
8,538
776
10,342
8,827
4,800
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SigmaDrkStar
Achilles
15
8 / 1 / 5
9,465
860
6,887
9,545
10,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Somnior
Chiron
13
2 / 2 / 9
8,349
759
8,606
10,962
3,809
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
14
4 / 2 / 4
8,579
780
5,713
6,352
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
4
3
0.63
W
Achilles
SigmaDrkStar
Achilles
8
1
5
10.5
W
Chiron
Somnior
Chiron
2
2
9
3.25
L
Kuzenbo
elo2sell
Kuzenbo
0
6
2
0.17
W
Ix Chel
4
2
4
3
L
Anubis
wPsycoPomp
Anubis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
21,206
26,977
Taken
26,859
14,637
Mitigated
16,784
2,815
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,518
3,317
0
396
7,105
2,588
0
1,798
5,301
0
16,471
W
Achilles
SigmaDrkStar
Achilles
6,887
1,687
0
1,501
9,545
10,920
432
5,668
3,797
0
22,485
W
Chiron
Somnior
Chiron
8,606
3,535
367
2,765
10,962
3,809
626
3,813
7,032
0
28,331
L
Kuzenbo
elo2sell
Kuzenbo
2,424
963
0
326
11,045
7,249
0
1,804
9,241
7,574
34
W
Ix Chel
5,713
510
449
204
6,352
2,055
152
2,412
3,876
20,572
285
L
Anubis
wPsycoPomp
Anubis
10,342
593
0
2,093
8,827
4,800
37
2,141
6,668
32,572
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,654
Gold Earned
26,393
91
Minions Killed
113
0
Camps Cleared
0
496,736
Distance Traveled
563,997
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,507
682
23
2
0
168,045
0
W
Achilles
9,465
860
30
3
0
201,580
0
W
Chiron
8,349
759
48
4
0
187,284
0
L
Kuzenbo
6,609
601
13
1
0
166,414
0
W
Ix Chel
8,579
780
35
3
0
175,133
2
L
Anubis
8,538
776
55
5
0
162,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role