Player Matchup

Jormungandr
Jormungandr
Platinum IV
BleedPurp
Jormungandr
Platinum IV
Level 124
God Stats
16W - 15L
1,538 SR
Queue Stats
164W - 137L
1,599 MMR
Party 1
Medusa
Medusa
Gold III
SOLOXLSPOTFY
Medusa
Gold III
Level 109
God Stats
9W - 4L
1,611 SR
Queue Stats
172W - 154L
1,566 MMR
Party 1
Hera
Hera
Gold V
TheRempsKush
Hera
Gold V
Level 144
God Stats
52W - 38L
1,645 SR
Queue Stats
182W - 176L
1,308 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,598 SR
1,491 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,602 SR
1,505 MMR
Vulcan
Vulcan
Silver I
BestLockN716
Vulcan
Silver I
Level 165
God Stats
0W - 1L
1,749 SR
Queue Stats
49W - 48L
1,538 MMR
Solo
Xbalanque
Xbalanque
Silver III
HunSolo3872
Xbalanque
Silver III
Level 67
God Stats
4W - 6L
1,343 SR
Queue Stats
14W - 35L
1,477 MMR
Solo
Athena
Athena
Bronze III
Tank0rTroll
Athena
Bronze III
Level 148
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BleedPurp
Jormungandr
16
3 / 2 / 8
11,097
740
14,651
18,760
20,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
17
3 / 2 / 7
11,093
740
18,202
13,671
6,569
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 2 / 5
11,173
745
10,560
9,975
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesNe ZhaThothShivaKuzenbo

VS

Bans
Ao KuangHou YiMorgan Le FayAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 5 / 1
9,758
651
9,940
16,309
8,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
HunSolo3872
Xbalanque
15
1 / 3 / 2
10,351
690
8,002
12,739
6,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
16
3 / 3 / 1
10,166
678
7,544
20,006
23,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
6
6
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
5
1
0.5
W
Jormungandr
BleedPurp
Jormungandr
3
2
8
3.5
L
Xbalanque
HunSolo3872
Xbalanque
1
3
2
0.67
W
Medusa
3
2
7
3.25
L
Athena
3
3
1
1.17
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,413
Damage
25,486
42,406
Taken
49,054
31,866
Mitigated
38,440
11,719
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,940
273
200
2,461
16,309
8,726
0
8,790
6,874
51,462
0
W
Jormungandr
BleedPurp
Jormungandr
14,651
2,631
0
6,948
18,760
20,605
175
6,073
12,226
39,495
927
L
Xbalanque
HunSolo3872
Xbalanque
8,002
3,309
0
280
12,739
6,140
336
7,393
4,919
0
51,450
W
Medusa
18,202
5,529
0
2,410
13,671
6,569
2,454
4,725
8,726
0
68,842
L
Athena
7,544
1,456
0
1,689
20,006
23,574
0
7,268
12,209
12,710
3,401
W
10,560
2,532
0
2,361
9,975
4,692
653
4,575
5,136
43,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
30,275
195
Minions Killed
175
0
Camps Cleared
0
867,278
Distance Traveled
863,425
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,758
651
69
5
0
277,383
3
W
Jormungandr
11,097
740
60
4
0
279,389
5
L
Xbalanque
10,351
690
91
6
0
287,125
0
W
Medusa
11,093
740
77
5
0
300,410
0
L
Athena
10,166
678
15
1
0
298,917
0
W
Hera
11,173
745
58
4
0
287,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role