Player Matchup

Charon
Charon
Khunam
Charon
Level 158
God Stats
11W - 2L
1,604 SR
Queue Stats
432W - 426L
1,577 Elo+
Party 1
Martichoras
Martichoras
Ronsensei04
Martichoras
Level 158
God Stats
3W - 5L
1,431 SR
Queue Stats
129W - 123L
1,511 Elo+
Party 1
Artio
Artio
Wizärd
Artio
Level 309
God Stats
5W - 6L
1,403 SR
Queue Stats
577W - 564L
1,554 Elo+
Party 1
Thor
Thor
Zeröx
Thor
Level 199
God Stats
5W - 0L
1,707 SR
Queue Stats
146W - 126L
1,543 Elo+
Party 1
Nemesis
Nemesis
rlce
Nemesis
Level 148
God Stats
3W - 0L
1,830 SR
Queue Stats
228W - 212L
1,526 Elo+
Party 1
Team Averages
Level 194
1,595 SR
1,543 Elo+

VS

Team Averages
Level 151
1,613 SR
1,539 Elo+
King Arthur
King Arthur
Irs-returns
King Arthur
Level 137
God Stats
2W - 2L
1,704 SR
Queue Stats
163W - 173L
1,490 Elo+
Solo
Agni
Agni
StAtiK_Dragon
Agni
Level 155
God Stats
4W - 3L
1,764 SR
Queue Stats
219W - 235L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Testamentdark
Baron Samedi
Level 192
God Stats
1W - 3L
1,379 SR
Queue Stats
283W - 281L
1,558 Elo+
Solo
Sobek
Sobek
ThatJewMovie
Sobek
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 105L
1,542 Elo+
Solo
Ishtar
Ishtar
itsRehsba
Ishtar
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
222W - 225L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Khunam
Charon
14
1 / 1 / 4
7,567
946
6,866
6,540
3,572
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Martichoras
Ronsensei04
Martichoras
14
2 / 2 / 4
7,882
985
5,125
6,225
3,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Wizärd
Artio
13
1 / 1 / 6
7,688
961
4,032
10,005
9,711
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Zeröx
Thor
13
3 / 4 / 4
7,536
942
6,250
9,210
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
rlce
Nemesis
13
1 / 1 / 6
7,327
916
5,553
6,273
5,238
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Irs-returns
King Arthur
5
0 / 0 / 0
5,184
648
0
0
0
14
1 / 2 / 6
7,600
950
8,282
6,008
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
Testamentdark
Baron Samedi
13
3 / 2 / 3
7,404
926
4,891
5,865
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 2 / 6
7,600
950
6,160
11,079
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
itsRehsba
Ishtar
14
4 / 2 / 2
7,365
921
6,840
7,747
4,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
8
Kills
9
9
Deaths
8
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Irs-returns
King Arthur
0
0
0
0
W
Charon
Khunam
Charon
1
1
4
3
W
Martichoras
Ronsensei04
Martichoras
2
2
4
2
L
1
2
6
2
L
Baron Samedi
Testamentdark
Baron Samedi
3
2
3
2.25
L
1
2
6
2
W
Artio
Wizärd
Artio
1
1
6
4
W
Thor
Zeröx
Thor
3
4
4
1.25
L
Ishtar
itsRehsba
Ishtar
4
2
2
2.5
W
Nemesis
rlce
Nemesis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
26,173
38,253
Taken
30,699
26,259
Mitigated
23,703
13,313
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Irs-returns
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Charon
Khunam
Charon
6,866
738
691
2,426
6,540
3,572
152
4,242
2,298
16,195
0
W
Martichoras
Ronsensei04
Martichoras
5,125
1,774
0
815
6,225
3,069
884
3,816
2,409
0
28,156
L
8,282
748
512
811
6,008
3,002
0
2,301
3,544
26,402
446
L
Baron Samedi
Testamentdark
Baron Samedi
4,891
435
847
663
5,865
3,792
0
2,243
3,533
12,268
362
L
6,160
429
0
2,381
11,079
12,610
0
3,855
6,807
10,585
409
W
Artio
Wizärd
Artio
4,032
170
1,224
4,166
10,005
9,711
0
3,474
6,531
6,839
0
W
Thor
Zeröx
Thor
6,250
687
0
756
9,210
4,669
366
4,266
4,944
0
8,764
L
Ishtar
itsRehsba
Ishtar
6,840
3,258
386
1,497
7,747
4,299
0
1,707
5,917
0
15,179
W
Nemesis
rlce
Nemesis
5,553
1,370
1,576
1,659
6,273
5,238
362
2,596
3,677
0
8,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
35,153
88
Minions Killed
97
0
Camps Cleared
0
854,110
Distance Traveled
614,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,184
648
0
0
0
37
0
W
Charon
7,567
946
21
3
0
172,567
0
W
Martichoras
7,882
985
52
7
0
150,457
0
L
Agni
7,600
950
38
5
0
172,255
0
L
Baron Samedi
7,404
926
23
3
0
130,677
0
L
Sobek
7,600
950
11
1
0
167,681
0
W
Artio
7,688
961
4
1
0
196,941
0
W
Thor
7,536
942
3
0
0
147,322
0
L
Ishtar
7,365
921
25
3
0
144,289
0
W
Nemesis
7,327
916
8
1
0
186,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role