Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BLAKKSHIRTS
Bellona
Level 69
God Stats
0W - 1L
1,773 SR
Queue Stats
10W - 5L
1,457 Elo+
Party 1
Ganesha
Ganesha
BroncoSpawn
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,516 Elo+
Party 1
Achilles
Achilles
Burgee3236
Achilles
Level 145
God Stats
1W - 1L
1,204 SR
Queue Stats
13W - 9L
1,514 Elo+
Party 1
Neith
Neith
F1LY
Neith
Level 135
God Stats
6W - 7L
1,674 SR
Queue Stats
300W - 226L
1,544 Elo+
Solo
Team Averages
Level 118
1,530 SR
1,506 Elo+

VS

Team Averages
Level 130
1,491 SR
1,491 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LEGO SUMO
Zeus
Level 144
God Stats
2W - 2L
1,496 SR
Queue Stats
188W - 200L
1,490 Elo+
Party 2
Geb
Geb
Oobah
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,468 Elo+
Party 2
He Bo
He Bo
RxTBBG
He Bo
Level 127
God Stats
2W - 4L
1,457 SR
Queue Stats
242W - 228L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 7 / 4
7,080
708
10,651
12,106
7,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
BLAKKSHIRTS
Bellona
13
1 / 5 / 4
7,212
721
4,666
13,369
14,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
BroncoSpawn
Ganesha
13
0 / 6 / 8
7,159
716
4,809
15,030
16,381
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Burgee3236
Achilles
15
6 / 4 / 2
8,647
865
8,957
14,903
20,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
F1LY
Neith
14
2 / 4 / 5
8,243
824
8,275
10,063
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 3 / 15
9,571
957
14,078
14,836
17,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
 
Eset
15
2 / 1 / 16
9,023
902
6,745
6,716
2,582
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
17
9 / 1 / 13
10,097
1,010
16,526
4,832
1,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
Oobah
Geb
14
2 / 5 / 21
9,237
924
10,480
18,164
16,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

He Bo
RxTBBG
He Bo
15
7 / 2 / 14
9,468
947
13,663
11,367
4,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
10
Kills
26
26
Deaths
12
23
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
7
4
0.43
W
Vamana
 
Vamana
6
3
15
4.5
W
Eset
 
Eset
2
1
16
10
L
Bellona
BLAKKSHIRTS
Bellona
1
5
4
0.6
L
Ganesha
BroncoSpawn
Ganesha
0
6
8
0.67
L
Achilles
Burgee3236
Achilles
6
4
2
1.75
L
Neith
F1LY
Neith
2
4
5
1.13
W
Zeus
9
1
13
15.5
W
Geb
Oobah
Geb
2
5
21
2.5
W
He Bo
RxTBBG
He Bo
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,358
Damage
61,492
65,471
Taken
55,915
63,290
Mitigated
42,827
15,219
Healing
17,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,651
5,803
1,158
1,228
12,106
7,212
0
7,777
4,198
19,353
1,078
W
Vamana
 
Vamana
14,078
6,011
670
1,813
14,836
17,368
771
3,866
10,727
0
27,226
W
Eset
 
Eset
6,745
665
4,050
1,675
6,716
2,582
1,264
1,613
4,918
12,784
853
L
Bellona
BLAKKSHIRTS
Bellona
4,666
1,833
692
1,822
13,369
14,019
0
8,958
4,052
0
14,334
L
Ganesha
BroncoSpawn
Ganesha
4,809
510
1,096
1,257
15,030
16,381
0
11,802
2,983
7,500
0
L
Achilles
Burgee3236
Achilles
8,957
946
402
4,347
14,903
20,786
0
11,000
3,589
0
15,784
L
Neith
F1LY
Neith
8,275
1,500
764
2,453
10,063
4,892
0
6,816
3,059
0
15,325
W
Zeus
16,526
1,861
1,175
734
4,832
1,900
2,734
1,679
3,112
33,221
0
W
Geb
Oobah
Geb
10,480
1,192
1,769
3,780
18,164
16,556
716
6,456
11,301
18,414
0
W
He Bo
RxTBBG
He Bo
13,663
1,298
408
1,178
11,367
4,421
1,371
1,708
9,659
25,369
1,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
47,396
81
Minions Killed
122
0
Camps Cleared
0
840,820
Distance Traveled
927,827
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,080
708
21
2
0
138,841
0
W
Vamana
9,571
957
23
2
0
201,865
0
W
Eset
9,023
902
22
2
0
189,979
1
L
Bellona
7,212
721
20
2
0
170,699
0
L
Ganesha
7,159
716
0
0
0
172,360
0
L
Achilles
8,647
865
22
2
0
182,438
0
L
Neith
8,243
824
18
2
0
176,482
3
W
Zeus
10,097
1,010
37
4
0
167,417
0
W
Geb
9,237
924
9
1
0
164,668
0
W
He Bo
9,468
947
31
3
0
203,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role