Player Matchup

Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
IdealReality
Janus
Level 146
God Stats
3W - 4L
1,667 SR
Queue Stats
182W - 166L
1,532 Elo+
Party 1
Apollo
Apollo
MightyJoke
Apollo
Level 38
God Stats
3W - 6L
1,316 SR
Queue Stats
128W - 148L
1,284 Elo+
Solo
Thanatos
Thanatos
oglulugaming
Thanatos
Level 65
God Stats
6W - 3L
1,784 SR
Queue Stats
36W - 29L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
perfect28storm
Sun Wukong
Level 149
God Stats
4W - 4L
1,538 SR
Queue Stats
86W - 81L
1,483 Elo+
Party 1
Team Averages
Level 101
1,561 SR
1,474 Elo+

VS

Team Averages
Level 75
1,443 SR
1,413 Elo+
Ishtar
Ishtar
MercyDanx_uwu
Ishtar
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,342 Elo+
Party 2
Geb
Geb
Milamd
Geb
Level 94
God Stats
24W - 12L
1,558 SR
Queue Stats
292W - 256L
1,499 Elo+
Solo
Pele
Pele
Sebxsss
Pele
Level 52
God Stats
7W - 9L
1,428 SR
Queue Stats
175W - 182L
1,394 Elo+
Solo
Bellona
Bellona
dawgforlife1001
Bellona
Level 149
God Stats
117W - 104L
1,548 SR
Queue Stats
146W - 140L
1,463 Elo+
Solo
Ah Puch
Ah Puch
gabriecjjj
Ah Puch
Level 14
God Stats
3W - 3L
1,181 SR
Queue Stats
17W - 16L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 1 / 2
6,254
481
3,841
13,776
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 2
5,634
433
3,603
6,261
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MightyJoke
Apollo
12
2 / 3 / 0
6,989
538
3,811
7,643
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
oglulugaming
Thanatos
13
3 / 0 / 1
7,075
544
3,101
9,771
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
perfect28storm
Sun Wukong
13
2 / 3 / 2
6,994
538
5,830
12,374
9,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,587
584
7,469
8,233
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Geb
Milamd
Geb
11
2 / 0 / 2
6,936
534
4,961
7,855
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Sebxsss
Pele
14
2 / 2 / 1
7,303
562
3,476
11,811
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 3 / 1
8,137
626
7,335
11,268
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
gabriecjjj
Ah Puch
12
1 / 1 / 3
7,540
580
4,879
5,074
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
9
9
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
2
2
L
0
2
2
0.5
W
2
2
2
1.5
L
Apollo
MightyJoke
Apollo
2
3
0
0.67
W
Geb
Milamd
Geb
2
0
2
3
W
Pele
Sebxsss
Pele
2
2
1
1.25
W
2
3
1
0.83
W
Ah Puch
gabriecjjj
Ah Puch
1
1
3
2.5
L
Thanatos
oglulugaming
Thanatos
3
0
1
3.5
L
Sun Wukong
perfect28storm
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
28,120
49,825
Taken
44,241
24,907
Mitigated
26,309
17,223
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,841
1,710
0
5,472
13,776
5,795
0
2,716
10,934
0
40,940
L
3,603
208
0
1,251
6,261
2,335
0
2,935
2,994
30,595
0
W
7,469
3,644
0
1,081
8,233
3,658
773
0
8,233
0
56,891
L
Apollo
MightyJoke
Apollo
3,811
3,053
0
875
7,643
3,102
0
697
6,946
0
45,215
W
Geb
Milamd
Geb
4,961
640
0
2,434
7,855
5,668
0
893
6,828
21,312
2,856
W
Pele
Sebxsss
Pele
3,476
849
0
1,645
11,811
5,452
49
724
10,975
0
73,880
W
7,335
3,825
0
2,882
11,268
9,327
552
232
11,017
0
57,500
W
Ah Puch
gabriecjjj
Ah Puch
4,879
355
0
1,087
5,074
2,204
728
1,400
3,464
37,850
3,260
L
Thanatos
oglulugaming
Thanatos
3,101
615
0
5,149
9,771
4,468
0
1,836
7,853
0
42,203
L
Sun Wukong
perfect28storm
Sun Wukong
5,830
1,335
0
4,476
12,374
9,207
0
936
11,340
0
50,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
37,503
350
Minions Killed
387
0
Camps Cleared
0
1,262,582
Distance Traveled
1,257,252
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,254
481
54
4
0
300,648
0
L
Janus
5,634
433
53
4
0
206,492
0
W
Ishtar
7,587
584
83
6
0
205,120
0
L
Apollo
6,989
538
86
7
0
237,585
0
W
Geb
6,936
534
34
3
0
284,562
0
W
Pele
7,303
562
101
8
0
295,045
0
W
Bellona
8,137
626
89
7
0
215,357
0
W
Ah Puch
7,540
580
80
6
0
257,168
2
L
Thanatos
7,075
544
79
6
0
280,315
0
L
Sun Wukong
6,994
538
78
6
0
237,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role