Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BrunoInestroza
Athena
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 124L
1,533 Elo+
Party 3
Izanami
Izanami
Crilefo
Izanami
Level 140
God Stats
7W - 6L
1,485 SR
Queue Stats
141W - 119L
1,560 Elo+
Party 3
Team Averages
Level 159
1,497 SR
1,519 Elo+

VS

Team Averages
Level 160
1,533 SR
1,570 Elo+
Neith
Neith
BrotherCommander
Neith
Level 155
God Stats
4W - 7L
1,184 SR
Queue Stats
320W - 301L
1,530 Elo+
Solo
Cabrakan
Cabrakan
PrinceTemptation
Cabrakan
Level 161
God Stats
22W - 14L
1,691 SR
Queue Stats
61W - 55L
1,583 Elo+
Solo
Fafnir
Fafnir
bball___ttv
Fafnir
Level 121
God Stats
0W - 1L
1,736 SR
Queue Stats
121W - 111L
1,579 Elo+
Solo
Persephone
Persephone
ηαte
Persephone
Level 136
God Stats
2W - 2L
1,597 SR
Queue Stats
33W - 23L
1,613 Elo+
Party 2
Ravana
Ravana
υzıı
Ravana
Level 226
God Stats
0W - 2L
1,456 SR
Queue Stats
44W - 46L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 0 / 1
6,356
636
5,972
10,198
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
 
Janus
11
1 / 1 / 1
5,730
573
2,851
2,757
831
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bastet
 
Bastet
11
2 / 3 / 1
5,585
559
5,127
9,725
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 2
6,281
628
3,468
9,875
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Crilefo
Izanami
11
0 / 1 / 2
6,099
610
4,465
6,438
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,488
549
4,322
6,214
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,247
525
6,230
11,598
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
9
0 / 1 / 0
5,436
544
1,799
8,272
7,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
ηαte
Persephone
10
1 / 2 / 2
5,637
564
1,984
5,483
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
υzıı
Ravana
10
3 / 0 / 1
5,415
542
4,565
5,660
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
6
6
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
1
2.5
W
Janus
 
Janus
1
1
1
1.5
W
Bastet
 
Bastet
2
3
1
0.83
L
1
1
1
1.5
W
2
1
2
3
W
Izanami
Crilefo
Izanami
0
1
2
1
L
1
3
1
0.5
L
Fafnir
0
1
0
0
L
Persephone
ηαte
Persephone
1
2
2
1
L
Ravana
υzıı
Ravana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,883
Damage
18,900
38,993
Taken
37,227
20,324
Mitigated
20,812
8,806
Healing
15,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,972
1,523
0
1,750
10,198
5,738
0
4,592
5,566
0
43,701
W
Janus
 
Janus
2,851
249
0
77
2,757
831
0
462
2,267
41,539
635
W
Bastet
 
Bastet
5,127
1,106
0
2,764
9,725
3,406
0
1,560
8,034
0
34,547
L
4,322
971
0
1,542
6,214
2,315
0
1,009
5,205
0
44,734
W
3,468
1,466
0
2,378
9,875
7,972
26
1,854
7,949
18,456
1,284
W
Izanami
Crilefo
Izanami
4,465
3,285
0
1,837
6,438
2,377
858
906
5,496
0
53,141
L
6,230
999
0
5,596
11,598
7,768
0
1,905
9,563
34,168
547
L
Fafnir
1,799
515
104
2,824
8,272
7,031
0
1,091
7,181
17,011
1,607
L
Persephone
ηαte
Persephone
1,984
388
0
1,205
5,483
1,570
0
608
4,832
29,693
0
L
Ravana
υzıı
Ravana
4,565
1,442
0
3,778
5,660
2,128
0
1,415
4,178
0
35,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
27,223
318
Minions Killed
285
0
Camps Cleared
0
1,089,814
Distance Traveled
1,026,263
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,356
636
67
7
0
206,632
2
W
Janus
5,730
573
75
8
0
252,131
0
W
Bastet
5,585
559
56
6
0
215,312
0
L
Neith
5,488
549
77
8
0
208,050
0
W
Athena
6,281
628
27
3
0
232,489
2
W
Izanami
6,099
610
93
9
0
183,250
2
L
Cabrakan
5,247
525
60
6
0
185,556
2
L
Fafnir
5,436
544
27
3
0
217,592
4
L
Persephone
5,637
564
65
7
0
184,105
2
L
Ravana
5,415
542
56
6
0
230,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role