Player Matchup

Mulan
Mulan
ANDY930113
Mulan
Level 116
God Stats
23W - 37L
1,401 SR
Queue Stats
165W - 149L
1,460 Elo+
Solo
Discordia
Discordia
BruceAlmighty97
Discordia
Level 78
God Stats
1W - 1L
1,465 SR
Queue Stats
5W - 5L
1,395 Elo+
Party 1
Ymir
Ymir
Sirweekstrog
Ymir
Level 130
God Stats
2W - 0L
1,549 SR
Queue Stats
93W - 68L
1,585 Elo+
Solo
Rama
Rama
Tubz22
Rama
Level 127
God Stats
5W - 7L
1,469 SR
Queue Stats
176W - 162L
1,563 Elo+
Solo
Arachne
Arachne
Zorhn21
Arachne
Level 29
God Stats
3W - 3L
1,200 SR
Queue Stats
8W - 8L
1,395 Elo+
Party 1
Team Averages
Level 96
1,417 SR
1,479 Elo+

VS

Team Averages
Level 133
1,588 SR
1,540 Elo+
Neith
Neith
B-ALEJANDRO-B
Neith
Level 154
God Stats
18W - 21L
1,644 SR
Queue Stats
317W - 331L
1,548 Elo+
Solo
Ah Puch
Ah Puch
C-sizzle52
Ah Puch
Level 109
God Stats
1W - 3L
1,626 SR
Queue Stats
262W - 261L
1,559 Elo+
Solo
Jormungandr
Jormungandr
TheDankDeity
Jormungandr
Level 127
God Stats
6W - 16L
1,561 SR
Queue Stats
137W - 134L
1,474 Elo+
Solo
Anubis
Anubis
dinobirdboy
Anubis
Level 129
God Stats
3W - 2L
1,570 SR
Queue Stats
49W - 40L
1,543 Elo+
Solo
Ravana
Ravana
frijo1es
Ravana
Level 145
God Stats
9W - 10L
1,538 SR
Queue Stats
51W - 52L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
2 / 2 / 7
8,464
605
9,383
14,302
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
BruceAlmighty97
Discordia
12
4 / 4 / 4
7,478
534
4,645
6,793
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 9
8,645
618
4,529
9,504
8,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
Tubz22
Rama
15
5 / 0 / 4
8,957
640
9,874
6,901
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Arachne
Zorhn21
Arachne
13
5 / 2 / 6
8,307
593
8,891
13,727
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,875
420
3,687
8,848
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
C-sizzle52
Ah Puch
9
0 / 6 / 1
5,781
413
4,630
11,677
8,921
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TheDankDeity
Jormungandr
12
2 / 5 / 1
7,404
529
6,671
13,333
10,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
3 / 5 / 3
7,082
506
7,137
11,121
5,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
frijo1es
Ravana
12
4 / 2 / 2
7,063
505
4,802
9,327
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
9
9
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
2
7
2.75
L
0
3
0
0
W
Discordia
BruceAlmighty97
Discordia
4
4
4
1.5
L
Ah Puch
C-sizzle52
Ah Puch
0
6
1
0.08
W
5
1
9
9.5
L
Jormungandr
TheDankDeity
Jormungandr
2
5
1
0.5
W
Rama
Tubz22
Rama
5
0
4
7
W
Arachne
Zorhn21
Arachne
5
2
6
4
L
Anubis
3
5
3
0.9
L
Ravana
frijo1es
Ravana
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
26,927
51,227
Taken
54,306
27,998
Mitigated
31,900
17,055
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,383
1,880
0
5,971
14,302
8,817
592
5,721
8,581
0
67,194
L
3,687
937
0
2,396
8,848
3,003
156
720
8,128
0
40,830
W
Discordia
BruceAlmighty97
Discordia
4,645
194
0
0
6,793
2,002
693
4,003
2,790
40,843
0
L
Ah Puch
C-sizzle52
Ah Puch
4,630
458
130
1,906
11,677
8,921
22
2,226
9,451
30,092
0
W
4,529
638
0
1,314
9,504
8,399
91
3,883
5,621
25,170
2,018
L
Jormungandr
TheDankDeity
Jormungandr
6,671
2,321
0
725
13,333
10,392
0
1,881
11,452
49,468
1,541
W
Rama
Tubz22
Rama
9,874
8,231
0
3,301
6,901
2,858
2,733
710
6,191
0
77,586
W
Arachne
Zorhn21
Arachne
8,891
5,737
0
6,469
13,727
5,922
816
3,823
9,904
0
52,828
L
Anubis
7,137
404
0
3,467
11,121
5,510
0
2,864
8,257
46,952
339
L
Ravana
frijo1es
Ravana
4,802
1,038
0
3,918
9,327
4,074
0
1,483
7,844
0
47,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
33,205
422
Minions Killed
350
0
Camps Cleared
0
1,358,527
Distance Traveled
1,190,896
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,464
605
108
8
0
238,552
0
L
Neith
5,875
420
56
4
0
210,311
0
W
Discordia
7,478
534
71
5
0
272,322
0
L
Ah Puch
5,781
413
30
2
0
235,693
2
W
Ymir
8,645
618
35
3
0
287,066
2
L
Jormungandr
7,404
529
85
6
0
226,549
2
W
Rama
8,957
640
137
10
0
257,486
0
W
Arachne
8,307
593
71
5
0
303,101
0
L
Anubis
7,082
506
90
6
0
223,152
0
L
Ravana
7,063
505
89
6
0
295,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role