Player Matchup

Arachne
Arachne
A StolenAuthor
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,353 Elo+
Party 2
Neith
Neith
KALSIDO2023
Neith
Level 44
God Stats
1W - 5L
1,252 SR
Queue Stats
18W - 34L
1,288 Elo+
Solo
Achilles
Achilles
Z4CK220
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,198 Elo+
Party 2
Merlin
Merlin
timbs_are_my_wor
Merlin
Level 87
God Stats
1W - 1L
1,729 SR
Queue Stats
165W - 143L
1,468 Elo+
Solo
Cabrakan
Cabrakan
xDOC HOLLID4Y x
Cabrakan
Level 164
God Stats
9W - 12L
1,480 SR
Queue Stats
246W - 244L
1,538 Elo+
Solo
Team Averages
Level 71
1,492 SR
1,369 Elo+

VS

Team Averages
Level 114
1,540 SR
1,429 Elo+
Eset
Eset
Codster926
Eset
Level 125
God Stats
2W - 3L
1,744 SR
Queue Stats
238W - 232L
1,427 Elo+
Party 1
Mercury
Mercury
MNRITUAL
Mercury
Level 149
God Stats
7W - 2L
1,635 SR
Queue Stats
147W - 151L
1,432 Elo+
Party 1
Bellona
Bellona
Pfizer70
Bellona
Level 56
God Stats
4W - 5L
1,348 SR
Queue Stats
74W - 75L
1,315 Elo+
Solo
Ares
Ares
jimmy223344
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 151L
1,468 Elo+
Solo
Charybdis
Charybdis
xVOIDKNIGHTx
Charybdis
Level 135
God Stats
11W - 13L
1,473 SR
Queue Stats
120W - 109L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
7,277
520
6,733
12,961
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,683
406
4,083
8,787
2,911
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Z4CK220
Achilles
9
0 / 0 / 1
5,443
389
699
7,123
7,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 2
7,504
536
7,957
11,114
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
9
0 / 3 / 1
5,962
426
3,372
14,204
13,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,870
562
9,214
9,234
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MNRITUAL
Mercury
14
7 / 3 / 1
8,388
599
4,484
11,051
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Pfizer70
Bellona
13
0 / 0 / 1
7,827
559
1,129
8,044
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 5
6,700
479
6,409
12,406
11,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
xVOIDKNIGHTx
Charybdis
12
2 / 1 / 5
7,966
569
9,195
6,313
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
13
14
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
2
3
5
1.5
L
1
3
1
0.5
W
Mercury
MNRITUAL
Mercury
7
3
1
2.5
W
Bellona
Pfizer70
Bellona
0
0
1
0.5
L
Achilles
Z4CK220
Achilles
0
0
1
0.5
W
2
2
5
2.25
L
4
4
2
1.25
L
Cabrakan
0
3
1
0.17
W
Charybdis
xVOIDKNIGHTx
Charybdis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
30,431
54,189
Taken
47,048
33,029
Mitigated
29,749
13,463
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,733
4,453
0
5,178
12,961
5,013
7
2,396
10,397
0
35,394
W
9,214
236
198
2,112
9,234
3,578
0
4,405
3,870
49,134
907
L
4,083
2,295
0
3,141
8,787
2,911
0
1,774
6,780
0
31,368
W
Mercury
MNRITUAL
Mercury
4,484
1,273
0
1,249
11,051
5,354
135
566
10,411
0
55,231
W
Bellona
Pfizer70
Bellona
1,129
205
0
3,331
8,044
6,612
0
750
7,178
0
43,424
L
Achilles
Z4CK220
Achilles
699
133
0
464
7,123
7,669
0
0
7,123
0
24,100
W
6,409
796
0
2,089
12,406
11,267
0
3,490
8,527
16,284
0
L
7,957
570
0
2,630
11,114
4,315
0
6,933
4,060
48,360
0
L
Cabrakan
3,372
736
0
2,050
14,204
13,121
0
3,333
10,297
24,514
1,503
W
Charybdis
xVOIDKNIGHTx
Charybdis
9,195
4,684
0
2,057
6,313
2,938
975
529
5,784
0
67,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
38,751
236
Minions Killed
387
0
Camps Cleared
0
1,229,918
Distance Traveled
1,325,639
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,277
520
46
3
0
314,550
1
W
Eset
7,870
562
83
6
0
266,242
5
L
Neith
5,683
406
48
3
0
188,759
0
W
Mercury
8,388
599
80
6
0
324,036
0
W
Bellona
7,827
559
88
6
0
232,363
0
L
Achilles
5,443
389
33
2
0
250,942
0
W
Ares
6,700
479
14
1
0
279,270
0
L
Merlin
7,504
536
86
6
0
232,555
2
L
Cabrakan
5,962
426
23
2
0
243,112
0
W
Charybdis
7,966
569
122
9
0
223,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role