Player Matchup

Cerberus
Cerberus
JDMBrat1294
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 2
Chang'e
Chang'e
Kaelzon
Chang'e
Level 77
God Stats
31W - 32L
1,314 SR
Queue Stats
123W - 118L
1,471 Elo+
Solo
Ares
Ares
Onyx Infinity53
Ares
Level 145
God Stats
5W - 3L
1,589 SR
Queue Stats
267W - 255L
1,522 Elo+
Party 1
Artemis
Artemis
Puddinofthepop
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 2
Ymir
Ymir
Scruffymagee31
Ymir
Level 146
God Stats
18W - 20L
1,500 SR
Queue Stats
113W - 105L
1,598 Elo+
Party 1
Team Averages
Level 85
1,481 SR
1,373 Elo+

VS

Team Averages
Level 128
1,527 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
Havok2600
Tsukuyomi
Level 127
God Stats
4W - 3L
1,696 SR
Queue Stats
150W - 141L
1,511 Elo+
Party 3
Ymir
Ymir
Los_Terps
Ymir
Level 139
God Stats
173W - 169L
1,528 SR
Queue Stats
173W - 169L
1,501 Elo+
Party 3
Tyr
Tyr
TheRNGguy
Tyr
Level 112
God Stats
68W - 63L
1,500 SR
Queue Stats
267W - 258L
1,436 Elo+
Solo
Danzaburou
Danzaburou
YoungSavageMar21
Danzaburou
Level 113
God Stats
1W - 1L
1,605 SR
Queue Stats
34W - 37L
1,374 Elo+
Party 3
Merlin
Merlin
nischalshah99
Merlin
Level 151
God Stats
1W - 5L
1,305 SR
Queue Stats
187W - 177L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JDMBrat1294
Cerberus
6
0 / 3 / 0
4,291
429
1,258
6,389
3,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Kaelzon
Chang'e
9
1 / 3 / 0
5,090
509
3,040
6,665
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,704
470
2,392
6,695
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,256
426
1,047
5,152
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
1 / 2 / 1
5,208
521
4,290
7,942
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Havok2600
Tsukuyomi
11
4 / 0 / 2
5,787
579
3,463
6,720
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
3 / 0 / 6
5,790
579
5,853
6,117
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 0
5,849
585
3,773
7,589
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
YoungSavageMar21
Danzaburou
10
4 / 0 / 5
6,584
658
4,847
3,691
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
5,914
591
3,578
3,469
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
13
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Havok2600
Tsukuyomi
4
0
2
5
L
Cerberus
JDMBrat1294
Cerberus
0
3
0
0
L
Chang'e
Kaelzon
Chang'e
1
3
0
0.33
W
Ymir
3
0
6
6
L
0
1
1
0.5
L
0
4
0
0
L
1
2
1
0.75
W
1
1
0
1
W
Danzaburou
YoungSavageMar21
Danzaburou
4
0
5
6.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,027
Damage
21,514
32,843
Taken
27,586
17,892
Mitigated
11,774
7,757
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Havok2600
Tsukuyomi
3,463
965
0
3,518
6,720
2,185
0
1,806
4,876
0
40,480
L
Cerberus
JDMBrat1294
Cerberus
1,258
112
0
643
6,389
3,651
0
1,419
4,712
10,238
0
L
Chang'e
Kaelzon
Chang'e
3,040
132
120
1,368
6,665
2,414
0
4,117
2,416
29,327
0
W
Ymir
5,853
1,462
0
484
6,117
3,301
0
2,478
3,639
19,747
0
L
2,392
319
0
2,239
6,695
6,514
0
339
6,356
20,719
1,420
L
1,047
115
0
312
5,152
1,414
0
975
3,993
0
15,767
L
4,290
641
0
3,075
7,942
3,899
0
2,232
5,568
37,985
966
W
3,773
1,114
0
1,949
7,589
3,721
0
2,193
4,955
451
37,287
W
Danzaburou
YoungSavageMar21
Danzaburou
4,847
2,317
0
1,065
3,691
1,255
222
1,330
2,361
0
35,258
W
3,578
498
0
500
3,469
1,312
0
2,606
863
42,417
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
29,924
205
Minions Killed
293
0
Camps Cleared
0
879,045
Distance Traveled
1,007,940
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,787
579
69
7
0
225,634
0
L
Cerberus
4,291
429
12
1
0
176,315
0
L
Chang'e
5,090
509
53
5
0
187,144
0
W
Ymir
5,790
579
40
4
0
197,416
4
L
Ares
4,704
470
36
4
0
162,008
0
L
Artemis
4,256
426
28
3
0
146,714
0
L
Ymir
5,208
521
76
8
0
206,864
0
W
Tyr
5,849
585
62
6
0
199,610
0
W
Danzaburou
6,584
658
46
5
0
198,181
0
W
Merlin
5,914
591
76
8
0
187,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role