Player Matchup

Olorun
Olorun
Aapi1203
Olorun
Level 108
God Stats
11W - 11L
1,490 SR
Queue Stats
141W - 120L
1,548 Elo+
Party 2
Loki
Loki
Bugcatcher--Joey
Loki
Level 127
God Stats
12W - 6L
1,772 SR
Queue Stats
108W - 83L
1,567 Elo+
Party 2
Horus
Horus
D3arAmb3lina258
Horus
Level 157
God Stats
3W - 1L
1,797 SR
Queue Stats
79W - 66L
1,534 Elo+
Solo
Nox
Nox
Demon--Meliodas
Nox
Level 123
God Stats
16W - 15L
1,635 SR
Queue Stats
64W - 64L
1,550 Elo+
Party 2
Cerberus
Cerberus
PuppyPunterr
Cerberus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 223L
1,518 Elo+
Solo
Team Averages
Level 120
1,639 SR
1,543 Elo+

VS

Team Averages
Level 27
1,594 SR
1,382 Elo+
Yemoja
Yemoja
JollyRogers
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,409 Elo+
Party 1
Vamana
Vamana
Kryptonzzzz
Vamana
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
10W - 22L
1,421 Elo+
Party 1
Cabrakan
Cabrakan
MCduncan2
Cabrakan
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 80L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
Sergeantblinky
Ah Puch
Level 30
God Stats
2W - 4L
1,736 SR
Queue Stats
157W - 159L
1,314 Elo+
Party 1
Hachiman
Hachiman
WhyamIsounlucky
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aapi1203
Olorun
15
2 / 0 / 4
8,956
597
5,541
5,352
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 0 / 3
8,747
583
10,770
9,535
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
0 / 0 / 6
7,461
497
5,276
10,501
9,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 1 / 1
9,097
606
10,403
7,000
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
PuppyPunterr
Cerberus
15
1 / 0 / 5
8,786
586
10,473
14,706
14,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 1
6,947
463
2,263
9,960
7,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vamana
14
1 / 3 / 0
8,771
585
9,989
17,503
17,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
MCduncan2
Cabrakan
12
0 / 2 / 0
6,620
441
4,349
14,032
9,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 5 / 1
7,336
489
5,019
10,646
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
12
0 / 2 / 0
6,596
440
3,916
12,249
4,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
1
1
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aapi1203
Olorun
2
0
4
4
W
6
0
3
7.5
W
0
0
6
3
W
5
1
1
5.5
L
Yemoja
0
2
1
0.25
L
Vamana
1
3
0
0.33
L
Cabrakan
MCduncan2
Cabrakan
0
2
0
0
W
Cerberus
PuppyPunterr
Cerberus
1
0
5
3.5
L
0
5
1
0.1
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,463
Damage
25,536
47,094
Taken
64,390
33,731
Mitigated
42,147
23,329
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aapi1203
Olorun
5,541
3,287
725
4,310
5,352
2,664
922
2,015
3,337
85,815
0
W
10,770
3,462
0
5,066
9,535
3,711
0
2,558
6,977
0
73,435
W
5,276
1,744
695
3,890
10,501
9,486
0
2,865
7,636
0
22,137
W
10,403
263
0
730
7,000
3,325
150
4,514
2,486
71,819
813
L
Yemoja
2,263
560
2,492
1,467
9,960
7,001
0
4,082
5,878
27,437
0
L
Vamana
9,989
5,516
0
3,903
17,503
17,327
0
10,388
7,115
88
70,033
L
Cabrakan
MCduncan2
Cabrakan
4,349
979
0
5,311
14,032
9,538
0
3,886
10,146
42,951
882
W
Cerberus
PuppyPunterr
Cerberus
10,473
1,440
0
7,913
14,706
14,545
0
831
13,875
76,239
3,571
L
5,019
741
0
2,033
10,646
3,848
0
4,706
5,940
57,738
0
L
Hachiman
3,916
2,413
0
4,170
12,249
4,433
0
3,168
9,081
0
55,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
36,270
590
Minions Killed
415
0
Camps Cleared
0
1,623,144
Distance Traveled
1,392,720
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,956
597
142
9
0
291,456
2
W
Loki
8,747
583
107
7
0
374,429
2
W
Horus
7,461
497
25
2
0
331,528
2
W
Nox
9,097
606
141
9
0
346,467
3
L
Yemoja
6,947
463
41
3
0
278,170
0
L
Vamana
8,771
585
116
8
0
266,683
0
L
Cabrakan
6,620
441
86
6
0
307,030
0
W
Cerberus
8,786
586
175
12
0
279,264
0
L
Ah Puch
7,336
489
88
6
0
255,851
0
L
Hachiman
6,596
440
84
6
0
284,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role