Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MrZéDaEsquina
Ganesha
Level 18
God Stats
1W - 1L
1,559 SR
Queue Stats
9W - 6L
1,703 Elo+
Party 2
Awilix
Awilix
Straponus
Awilix
Level 39
God Stats
8W - 6L
1,791 SR
Queue Stats
195W - 196L
1,449 Elo+
Solo
King Arthur
King Arthur
insectbrad
King Arthur
Level 145
God Stats
5W - 5L
1,498 SR
Queue Stats
170W - 164L
1,552 Elo+
Solo
Danzaburou
Danzaburou
mig007
Danzaburou
Level 129
God Stats
2W - 1L
1,635 SR
Queue Stats
35W - 27L
1,571 Elo+
Party 2
Team Averages
Level 96
1,597 SR
1,555 Elo+

VS

Team Averages
Level 115
1,712 SR
1,517 Elo+
Ymir
Ymir
Daniel_son143
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,570 Elo+
Party 1
Ra
Ra
ItsNayzzz
Ra
Level 159
God Stats
8W - 4L
1,715 SR
Queue Stats
495W - 469L
1,508 Elo+
Party 1
Charybdis
Charybdis
SponSub
Charybdis
Level 155
God Stats
7W - 4L
1,835 SR
Queue Stats
220W - 216L
1,528 Elo+
Solo
Sylvanus
Sylvanus
SquidisHOT
Sylvanus
Level 68
God Stats
1W - 0L
1,728 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 1
Achilles
Achilles
ZeceTsuron
Achilles
Level 47
God Stats
2W - 2L
1,783 SR
Queue Stats
177W - 164L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 4 / 1
6,555
504
6,454
8,226
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
6,003
462
2,611
11,458
6,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Straponus
Awilix
8
2 / 2 / 1
5,695
438
2,765
5,485
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
insectbrad
King Arthur
12
0 / 2 / 2
6,832
526
8,702
13,045
9,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
mig007
Danzaburou
11
2 / 5 / 0
6,797
523
4,074
9,685
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
7,577
583
5,951
9,950
6,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 2
7,506
577
4,704
7,301
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
SponSub
Charybdis
14
4 / 1 / 1
8,325
640
6,111
6,199
2,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SquidisHOT
Sylvanus
13
3 / 2 / 1
7,923
609
6,955
13,750
13,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ZeceTsuron
Achilles
12
5 / 1 / 3
7,735
595
7,970
12,206
10,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
15
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
1
1
4
3
W
1
0
2
2
L
0
2
1
0.25
W
Charybdis
SponSub
Charybdis
4
1
1
4.5
W
Sylvanus
SquidisHOT
Sylvanus
3
2
1
1.75
L
Awilix
Straponus
Awilix
2
2
1
1.25
W
Achilles
ZeceTsuron
Achilles
5
1
3
6.5
L
King Arthur
insectbrad
King Arthur
0
2
2
0.5
L
Danzaburou
mig007
Danzaburou
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
31,691
47,899
Taken
49,406
23,235
Mitigated
35,802
9,875
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,454
1,082
0
626
8,226
2,707
0
2,938
4,924
48,233
0
W
5,951
1,044
0
1,891
9,950
6,042
0
715
9,132
77,474
0
W
4,704
360
806
3,304
7,301
2,977
0
3,057
3,914
74,614
852
L
2,611
219
1,435
2,501
11,458
6,143
0
3,722
7,550
16,064
1,155
W
Charybdis
SponSub
Charybdis
6,111
3,215
0
2,542
6,199
2,186
1,877
912
5,150
0
71,438
W
Sylvanus
SquidisHOT
Sylvanus
6,955
2,271
84
4,245
13,750
13,617
0
186
13,534
40,910
13,905
L
Awilix
Straponus
Awilix
2,765
1,244
0
2,066
5,485
1,678
0
442
5,027
0
24,310
W
Achilles
ZeceTsuron
Achilles
7,970
1,200
0
3,412
12,206
10,980
262
2,667
9,038
0
24,584
L
King Arthur
insectbrad
King Arthur
8,702
1,229
0
1,527
13,045
9,323
0
6,460
6,585
0
51,471
L
Danzaburou
mig007
Danzaburou
4,074
1,808
0
1,720
9,685
3,384
0
2,628
7,057
0
36,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
39,066
295
Minions Killed
506
0
Camps Cleared
0
1,164,638
Distance Traveled
1,320,721
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,555
504
106
8
0
234,524
0
W
Ymir
7,577
583
116
9
0
274,215
0
W
Ra
7,506
577
142
11
0
278,658
2
L
Ganesha
6,003
462
0
0
0
278,896
0
W
Charybdis
8,325
640
131
10
0
257,046
2
W
Sylvanus
7,923
609
97
7
0
215,435
0
L
Awilix
5,695
438
42
3
0
173,721
0
W
Achilles
7,735
595
20
2
0
295,367
0
L
King Arthur
6,832
526
71
5
0
239,740
0
L
Danzaburou
6,797
523
76
6
0
237,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role