Player Matchup

Bacchus
Bacchus
Danny_Avlis
Bacchus
Level 97
God Stats
24W - 22L
1,055 SR
Queue Stats
116W - 110L
1,534 Elo+
Party 1
Hachiman
Hachiman
GodTarkle
Hachiman
Level 100
God Stats
4W - 6L
1,499 SR
Queue Stats
115W - 103L
1,555 Elo+
Solo
Raijin
Raijin
PirloDA1
Raijin
Level 100
God Stats
15W - 13L
1,443 SR
Queue Stats
187W - 199L
1,458 Elo+
Solo
Mulan
Mulan
jikao
Mulan
Level 149
God Stats
1W - 3L
1,322 SR
Queue Stats
119W - 107L
1,443 Elo+
Solo
Bakasura
Bakasura
micheal_RIP
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 147L
1,501 Elo+
Party 1
Team Averages
Level 111
1,364 SR
1,498 Elo+

VS

Team Averages
Level 124
1,475 SR
1,510 Elo+
Sol
Sol
IdealReality
Sol
Level 146
God Stats
2W - 2L
1,408 SR
Queue Stats
182W - 166L
1,522 Elo+
Party 3
Merlin
Merlin
JennieWaifu
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Ravana
Ravana
NxTSoul
Ravana
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 2
Nike
Nike
oglulugaming
Nike
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,555 Elo+
Party 3
Sun Wukong
Sun Wukong
perfect28storm
Sun Wukong
Level 149
God Stats
4W - 4L
1,467 SR
Queue Stats
86W - 81L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Danny_Avlis
Bacchus
11
0 / 1 / 4
6,913
494
4,341
10,668
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
GodTarkle
Hachiman
12
4 / 4 / 0
7,449
532
6,870
9,030
3,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
PirloDA1
Raijin
13
1 / 2 / 0
7,486
535
4,098
8,554
3,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
jikao
Mulan
13
0 / 1 / 0
7,929
566
7,263
9,725
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bakasura
micheal_RIP
Bakasura
10
1 / 1 / 0
6,258
447
822
11,299
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,472
534
6,207
7,179
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
15
2 / 0 / 2
7,799
557
4,507
6,565
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
NxTSoul
Ravana
13
4 / 0 / 2
7,170
512
6,187
5,873
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 1
6,418
458
5,720
7,904
7,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
perfect28storm
Sun Wukong
10
1 / 4 / 2
6,212
444
6,673
12,923
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
9
9
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Danny_Avlis
Bacchus
0
1
4
2
L
Hachiman
GodTarkle
Hachiman
4
4
0
1
W
2
2
2
1.5
W
Merlin
2
0
2
3
W
Ravana
NxTSoul
Ravana
4
0
2
5
L
Raijin
PirloDA1
Raijin
1
2
0
0.5
L
Mulan
jikao
Mulan
0
1
0
0
L
Bakasura
micheal_RIP
Bakasura
1
1
0
1
W
0
0
1
0.5
W
Sun Wukong
perfect28storm
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
29,294
49,276
Taken
40,444
29,687
Mitigated
27,611
20,951
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Danny_Avlis
Bacchus
4,341
939
103
3,459
10,668
11,025
0
2,880
7,773
28,984
0
L
Hachiman
GodTarkle
Hachiman
6,870
4,932
0
2,780
9,030
3,387
0
3,320
5,710
0
55,254
W
6,207
2,826
0
2,989
7,179
2,358
588
756
6,362
55,203
2,204
W
Merlin
4,507
821
0
500
6,565
2,842
0
3,109
3,456
69,555
0
W
Ravana
NxTSoul
Ravana
6,187
1,624
0
1,208
5,873
2,886
0
777
5,055
0
53,880
L
Raijin
PirloDA1
Raijin
4,098
181
0
3,888
8,554
3,339
0
2,452
6,031
58,141
1,103
L
Mulan
jikao
Mulan
7,263
746
0
4,670
9,725
7,382
0
1,224
8,420
0
63,490
L
Bakasura
micheal_RIP
Bakasura
822
511
0
6,051
11,299
4,554
0
650
10,628
0
40,987
W
5,720
536
0
428
7,904
7,387
0
178
7,295
0
40,156
W
Sun Wukong
perfect28storm
Sun Wukong
6,673
1,082
0
5,074
12,923
12,138
0
3,435
9,331
0
27,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
35,071
406
Minions Killed
381
0
Camps Cleared
0
1,288,747
Distance Traveled
1,413,824
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,913
494
28
2
0
269,549
0
L
Hachiman
7,449
532
97
7
0
244,074
0
W
Sol
7,472
534
91
7
0
264,141
0
W
Merlin
7,799
557
123
9
0
255,889
4
W
Ravana
7,170
512
75
5
0
338,118
1
L
Raijin
7,486
535
106
8
0
199,911
0
L
Mulan
7,929
566
92
7
0
245,006
0
L
Bakasura
6,258
447
83
6
0
330,207
0
W
Nike
6,418
458
66
5
0
262,823
0
W
Sun Wukong
6,212
444
26
2
0
292,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role