Player Matchup

Heimdallr
Heimdallr
DeDurumDokter
Heimdallr
Level 123
God Stats
3W - 5L
1,334 SR
Queue Stats
217W - 205L
1,484 Elo+
Solo
Jormungandr
Jormungandr
SADPOLLYON-
Jormungandr
Level 129
God Stats
5W - 4L
1,550 SR
Queue Stats
135W - 127L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
Vasiliboy_CoRe
Hun Batz
Level 87
God Stats
2W - 0L
1,739 SR
Queue Stats
60W - 49L
1,503 Elo+
Party 1
Sobek
Sobek
morhunt88
Sobek
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 122L
1,460 Elo+
Solo
Zeus
Zeus
over_soldier0301
Zeus
Level 104
God Stats
21W - 17L
1,589 SR
Queue Stats
262W - 232L
1,546 Elo+
Solo
Team Averages
Level 98
1,542 SR
1,496 Elo+

VS

Team Averages
Level 112
1,674 SR
1,496 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AyrSoldier
Nox
Level 46
God Stats
0W - 1L
1,866 SR
Queue Stats
3W - 7L
1,403 Elo+
Solo
Achilles
Achilles
Big grxzns
Achilles
Level 128
God Stats
15W - 9L
1,620 SR
Queue Stats
154W - 144L
1,465 Elo+
Solo
Medusa
Medusa
BorianDV
Medusa
Level 106
God Stats
12W - 3L
1,748 SR
Queue Stats
117W - 110L
1,466 Elo+
Solo
Hun Batz
Hun Batz
rallostarky
Hun Batz
Level 134
God Stats
1W - 2L
1,634 SR
Queue Stats
9W - 7L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeDurumDokter
Heimdallr
10
0 / 1 / 2
5,527
553
5,356
6,500
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SADPOLLYON-
Jormungandr
10
1 / 0 / 0
6,192
619
6,025
6,737
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
9
0 / 1 / 2
5,152
515
1,685
7,575
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
morhunt88
Sobek
10
2 / 1 / 0
5,921
592
2,435
8,175
6,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 0
5,910
591
4,862
3,448
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 0
4,232
423
893
3,222
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 1
5,472
547
1,569
6,021
4,019
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Big grxzns
Achilles
10
1 / 2 / 1
5,589
559
3,649
10,783
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
BorianDV
Medusa
10
1 / 2 / 0
4,795
480
5,052
6,578
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
rallostarky
Hun Batz
11
2 / 1 / 1
5,598
560
3,423
8,712
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
0
0
1
0.5
L
Achilles
Big grxzns
Achilles
1
2
1
0.75
L
Medusa
BorianDV
Medusa
1
2
0
0.5
W
Heimdallr
DeDurumDokter
Heimdallr
0
1
2
1
W
Jormungandr
SADPOLLYON-
Jormungandr
1
0
0
1
W
Hun Batz
0
1
2
1
W
Sobek
morhunt88
Sobek
2
1
0
2
W
2
1
0
2
L
Hun Batz
rallostarky
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
14,586
32,435
Taken
35,316
18,597
Mitigated
17,504
14,806
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
893
171
160
1,280
3,222
1,082
0
2,239
983
13,881
0
L
1,569
352
0
1,472
6,021
4,019
0
1,913
4,108
29,439
0
L
Achilles
Big grxzns
Achilles
3,649
916
0
2,559
10,783
6,325
0
5,483
4,714
0
31,980
L
Medusa
BorianDV
Medusa
5,052
1,211
0
1,620
6,578
2,454
0
833
5,745
0
34,164
W
Heimdallr
DeDurumDokter
Heimdallr
5,356
1,723
0
2,798
6,500
2,879
0
387
6,113
0
41,107
W
Jormungandr
SADPOLLYON-
Jormungandr
6,025
1,982
0
3,052
6,737
4,989
15
0
6,737
39,577
1,749
W
Hun Batz
1,685
682
0
4,486
7,575
2,787
0
312
7,263
0
36,957
W
Sobek
morhunt88
Sobek
2,435
217
0
4,000
8,175
6,878
0
1,033
7,142
23,018
1,609
W
4,862
831
0
470
3,448
1,064
126
730
2,718
42,591
0
L
Hun Batz
rallostarky
Hun Batz
3,423
680
0
539
8,712
3,624
0
1,809
6,858
0
44,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
25,686
331
Minions Killed
265
0
Camps Cleared
0
1,013,877
Distance Traveled
954,691
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,232
423
28
3
0
119,741
2
L
Nox
5,472
547
56
6
0
183,631
0
L
Achilles
5,589
559
69
7
0
192,378
0
L
Medusa
4,795
480
46
5
0
238,158
0
W
Heimdallr
5,527
553
81
8
0
183,523
1
W
Jormungandr
6,192
619
70
7
0
192,290
5
W
Hun Batz
5,152
515
78
8
0
238,632
0
W
Sobek
5,921
592
30
3
0
222,325
3
W
Zeus
5,910
591
72
7
0
177,107
0
L
Hun Batz
5,598
560
66
7
0
220,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role