Player Matchup

Danzaburou
Danzaburou
Edgefest19
Danzaburou
Level 45
God Stats
292W - 297L
1,539 SR
Queue Stats
296W - 309L
1,456 Elo+
Party 1
Medusa
Medusa
Geoff_Ross
Medusa
Level 141
God Stats
7W - 4L
1,687 SR
Queue Stats
34W - 38L
1,502 Elo+
Party 2
Chang'e
Chang'e
The25thBaam91
Chang'e
Level 68
God Stats
7W - 3L
1,574 SR
Queue Stats
265W - 272L
1,423 Elo+
Party 1
Surtr
Surtr
TheRealAyeRAYY
Surtr
Level 158
God Stats
7W - 2L
1,940 SR
Queue Stats
111W - 107L
1,472 Elo+
Solo
Cabrakan
Cabrakan
hemamou
Cabrakan
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 78L
1,495 Elo+
Party 2
Team Averages
Level 108
1,648 SR
1,470 Elo+

VS

Team Averages
Level 116
1,480 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
EndizNear215
Nox
Level 139
God Stats
28W - 20L
1,583 SR
Queue Stats
71W - 65L
1,545 Elo+
Solo
Chaac
Chaac
Lady Ultima
Chaac
Level 152
God Stats
49W - 53L
1,418 SR
Queue Stats
192W - 206L
1,482 Elo+
Solo
Loki
Loki
SXAYMZ217
Loki
Level 87
God Stats
1W - 4L
1,399 SR
Queue Stats
43W - 45L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edgefest19
Danzaburou
16
1 / 0 / 7
9,603
1,067
8,446
6,741
3,013
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Geoff_Ross
Medusa
16
5 / 0 / 6
9,960
1,107
9,202
6,068
2,580
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
15
0 / 1 / 8
9,472
1,052
6,564
7,816
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
5 / 2 / 7
10,108
1,123
11,175
10,563
12,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
hemamou
Cabrakan
15
2 / 0 / 6
10,385
1,154
6,793
13,101
11,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

321

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 2 / 2
8,744
972
10,183
7,999
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
 
Hades
13
0 / 0 / 0
7,990
888
0
0
0
15
2 / 0 / 1
9,856
1,095
7,370
4,475
2,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 2 / 2
10,355
1,151
10,251
18,732
28,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
0 / 9 / 3
9,235
1,026
9,272
15,817
7,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
13
Kills
3
3
Deaths
13
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
L
Hades
 
Hades
0
0
0
0
W
Danzaburou
Edgefest19
Danzaburou
1
0
7
4.5
L
2
0
1
2.5
W
Medusa
Geoff_Ross
Medusa
5
0
6
8
L
1
2
2
1
L
Loki
0
9
3
0.17
W
Chang'e
0
1
8
4
W
5
2
7
4.25
W
Cabrakan
hemamou
Cabrakan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,180
Damage
37,076
44,289
Taken
47,023
33,685
Mitigated
42,464
14,832
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,183
1,014
823
986
7,999
4,603
0
2,344
5,395
23,836
1,970
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Edgefest19
Danzaburou
8,446
4,445
0
532
6,741
3,013
0
1,782
4,959
0
26,271
L
7,370
138
0
0
4,475
2,229
0
1,662
2,747
30,295
0
W
Medusa
Geoff_Ross
Medusa
9,202
3,959
0
1,125
6,068
2,580
0
2,857
3,086
0
29,649
L
10,251
1,590
0
5,082
18,732
28,522
0
6,114
12,301
0
21,427
L
Loki
9,272
1,022
0
250
15,817
7,110
0
3,235
12,331
0
34,838
W
Chang'e
6,564
1,290
6,426
3,756
7,816
3,329
0
2,068
5,748
23,413
1,120
W
11,175
3,301
0
1,275
10,563
12,893
0
5,233
5,330
676
16,579
W
Cabrakan
hemamou
Cabrakan
6,793
1,430
0
1,718
13,101
11,870
0
5,344
7,757
16,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
46,180
183
Minions Killed
161
10
Camps Cleared
6
860,926
Distance Traveled
676,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,744
972
41
5
1
135,179
0
L
Hades
7,990
888
0
0
0
0
0
W
Danzaburou
9,603
1,067
42
5
2
180,497
0
L
Nox
9,856
1,095
55
6
2
171,699
0
W
Medusa
9,960
1,107
59
7
5
175,631
0
L
Chaac
10,355
1,151
27
3
2
194,660
0
L
Loki
9,235
1,026
38
4
1
175,277
0
W
Chang'e
9,472
1,052
52
6
0
173,388
0
W
Surtr
10,108
1,123
8
1
1
166,448
0
W
Cabrakan
10,385
1,154
22
2
2
164,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role