Player Matchup

Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GunToting
Hou Yi
Level 207
God Stats
21W - 21L
1,506 SR
Queue Stats
264W - 319L
1,410 Elo+
Solo
Nemesis
Nemesis
Haunt Mello
Nemesis
Level 109
God Stats
14W - 13L
1,717 SR
Queue Stats
313W - 306L
1,538 Elo+
Solo
Poseidon
Poseidon
Reverend_Kris
Poseidon
Level 156
God Stats
2W - 1L
1,524 SR
Queue Stats
26W - 28L
1,516 Elo+
Solo
Ymir
Ymir
Trope420
Ymir
Level 104
God Stats
95W - 88L
1,535 SR
Queue Stats
96W - 100L
1,480 Elo+
Solo
Team Averages
Level 144
1,556 SR
1,489 Elo+

VS

Team Averages
Level 108
1,535 SR
1,505 Elo+
Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HunggryPuppy
Chaac
Level 124
God Stats
3W - 3L
1,790 SR
Queue Stats
53W - 48L
1,488 Elo+
Solo
Serqet
Serqet
Malice Max
Serqet
Level 118
God Stats
0W - 2L
1,278 SR
Queue Stats
166W - 167L
1,491 Elo+
Solo
Janus
Janus
Mystery01
Janus
Level 128
God Stats
4W - 10L
1,405 SR
Queue Stats
123W - 132L
1,485 Elo+
Solo
Cernunnos
Cernunnos
itsjessemccree
Cernunnos
Level 102
God Stats
1W - 2L
1,703 SR
Queue Stats
67W - 67L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 1 / 8
6,611
1,322
4,221
5,859
3,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
GunToting
Hou Yi
11
1 / 0 / 5
6,307
1,261
1,834
1,922
764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Haunt Mello
Nemesis
11
1 / 1 / 8
6,067
1,213
5,438
6,357
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Poseidon
Reverend_Kris
Poseidon
12
5 / 1 / 5
7,505
1,501
7,576
3,993
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ymir
11
2 / 0 / 6
6,220
1,244
2,592
4,345
3,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

386

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 1 / 1
5,592
1,118
2,132
3,540
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 5 / 2
5,894
1,179
6,704
9,504
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Malice Max
Serqet
11
1 / 2 / 1
5,986
1,197
2,671
6,076
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Janus
Mystery01
Janus
11
1 / 1 / 2
6,222
1,244
6,052
4,237
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
itsjessemccree
Cernunnos
9
0 / 1 / 1
5,243
1,049
529
1,625
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
10
Kills
3
3
Deaths
10
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
8
5
L
Tyr
 
Tyr
0
1
1
0.5
W
Hou Yi
GunToting
Hou Yi
1
0
5
3.5
W
Nemesis
Haunt Mello
Nemesis
1
1
8
5
L
1
5
2
0.4
L
Serqet
Malice Max
Serqet
1
2
1
0.75
L
Janus
Mystery01
Janus
1
1
2
2
W
Poseidon
Reverend_Kris
Poseidon
5
1
5
7.5
W
Ymir
2
0
6
5
L
Cernunnos
itsjessemccree
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,661
Damage
18,088
22,476
Taken
24,982
11,901
Mitigated
16,248
4,102
Healing
1,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,221
1,993
628
1,594
5,859
3,791
0
1,597
3,753
0
8,753
L
Tyr
 
Tyr
2,132
122
0
62
3,540
2,719
0
1,522
2,018
0
5,741
W
Hou Yi
GunToting
Hou Yi
1,834
571
0
100
1,922
764
0
78
1,808
0
14,731
W
Nemesis
Haunt Mello
Nemesis
5,438
1,677
0
642
6,357
2,736
0
2,390
3,846
0
9,468
L
6,704
645
16
1,323
9,504
9,043
0
3,980
5,524
0
15,172
L
Serqet
Malice Max
Serqet
2,671
834
0
0
6,076
2,413
0
3,093
2,983
21
8,014
L
Janus
Mystery01
Janus
6,052
253
0
220
4,237
1,470
0
994
3,243
22,171
0
W
Poseidon
Reverend_Kris
Poseidon
7,576
817
0
430
3,993
1,237
0
1,251
2,546
22,564
0
W
Ymir
2,592
404
27
681
4,345
3,373
0
757
3,544
7,679
0
L
Cernunnos
itsjessemccree
Cernunnos
529
262
0
26
1,625
603
0
579
1,046
0
2,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
28,937
95
Minions Killed
96
6
Camps Cleared
3
545,591
Distance Traveled
406,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,611
1,322
5
1
0
104,273
0
L
Tyr
5,592
1,118
15
3
2
92,629
0
W
Hou Yi
6,307
1,261
38
8
3
106,365
0
W
Nemesis
6,067
1,213
16
3
1
118,544
0
L
Chaac
5,894
1,179
7
1
1
95,269
0
L
Serqet
5,986
1,197
17
3
0
93,577
0
L
Janus
6,222
1,244
51
10
0
93,839
0
W
Poseidon
7,505
1,501
27
5
2
107,296
0
W
Ymir
6,220
1,244
9
2
0
109,113
0
L
Cernunnos
5,243
1,049
6
1
0
30,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role