Player Matchup

Charybdis
Charybdis
Gold IV
Simply
Charybdis
Gold IV
Level 182
God Stats
1W - 0L
1,559 SR
Queue Stats
3W - 0L
1,743 MMR
Party 1
Bacchus
Bacchus
Gold IV
V0lkear
Bacchus
Gold IV
Level 60
God Stats
2W - 0L
1,543 SR
Queue Stats
6W - 1L
1,708 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Zekr40ui
Cthulhu
Gold III
Level 237
God Stats
1W - 0L
1,710 SR
Queue Stats
8W - 2L
1,786 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,604 SR
1,746 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,586 SR
1,638 MMR
Skadi
Skadi
Diamond V
TheWiseOIdMan
Skadi
Diamond V
Level 78
God Stats
28W - 18L
1,663 SR
Queue Stats
101W - 85L
1,632 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
dreamk28
Ne Zha
Platinum II
Level 154
God Stats
26W - 15L
1,719 SR
Queue Stats
209W - 200L
1,652 MMR
Party 2
Ares
Ares
Platinum IV
zacherry85
Ares
Platinum IV
Level 120
God Stats
3W - 7L
1,376 SR
Queue Stats
358W - 361L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Simply
Charybdis
17
7 / 0 / 6
11,450
818
19,614
14,480
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
V0lkear
Bacchus
15
1 / 0 / 9
9,538
681
5,253
11,029
14,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Zekr40ui
Cthulhu
16
5 / 2 / 5
10,462
747
14,696
15,992
17,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Ah Muzen CabCharonAchillesGaneshaJormungandr

VS

Bans
Baron SamediSobekAnhurTerraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,437
603
9,369
11,537
5,313
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
dreamk28
Ne Zha
13
0 / 4 / 2
8,025
573
10,450
15,661
18,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 6 / 0
8,377
598
9,915
16,800
19,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Simply
Charybdis
7
0
6
10
L
0
3
2
0.33
W
Bacchus
V0lkear
Bacchus
1
0
9
5.5
W
Cthulhu
Zekr40ui
Cthulhu
5
2
5
3.75
L
Ne Zha
dreamk28
Ne Zha
0
4
2
0.25
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
29,734
41,501
Taken
43,998
38,278
Mitigated
42,878
15,083
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Simply
Charybdis
19,614
7,857
0
6,566
14,480
6,890
1,656
2,840
11,131
0
76,517
L
9,369
3,122
0
1,003
11,537
5,313
0
4,103
7,169
0
45,292
W
Bacchus
V0lkear
Bacchus
5,253
272
0
1,640
11,029
14,209
80
2,642
8,047
18,447
4,439
W
Cthulhu
Zekr40ui
Cthulhu
14,696
511
1,023
5,854
15,992
17,179
193
4,819
10,831
41,693
1,028
L
Ne Zha
dreamk28
Ne Zha
10,450
2,029
0
4,868
15,661
18,112
0
6,204
8,786
0
34,598
L
9,915
175
0
920
16,800
19,453
0
7,208
9,106
16,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
24,839
197
Minions Killed
145
0
Camps Cleared
0
822,733
Distance Traveled
735,975
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,450
818
106
8
0
258,027
0
L
Skadi
8,437
603
88
6
0
251,167
3
W
Bacchus
9,538
681
31
2
0
293,410
2
W
Cthulhu
10,462
747
60
4
0
271,296
4
L
Ne Zha
8,025
573
40
3
0
247,022
0
L
Ares
8,377
598
17
1
0
237,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role