Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver V
ElDiosConBarba
Bellona
Silver V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,110 MMR
Party 2
Arachne
Arachne
Silver IV
SekretTHC
Arachne
Silver IV
Level 80
God Stats
52W - 41L
1,494 SR
Queue Stats
251W - 265L
881 MMR
Solo
Skadi
Skadi
Silver IV
guiriiii
Skadi
Silver IV
Level 142
God Stats
1W - 0L
1,722 SR
Queue Stats
24W - 35L
1,184 MMR
Solo
Vulcan
Vulcan
Silver V
hnoslopez
Vulcan
Silver V
Level 145
God Stats
1W - 1L
1,536 SR
Queue Stats
12W - 24L
1,110 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,550 SR
1,157 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,499 SR
1,205 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver II
BrendonHeat
Bacchus
Silver II
Level 108
God Stats
26W - 28L
1,443 SR
Queue Stats
79W - 92L
1,162 MMR
Solo
Thor
Thor
Gold V
DevilStitchdu17
Thor
Gold V
Level 175
God Stats
3W - 2L
1,684 SR
Queue Stats
272W - 277L
1,314 MMR
Party 1
Hachiman
Hachiman
Silver IV
Juanglopez
Hachiman
Silver IV
Level 95
God Stats
5W - 10L
1,353 SR
Queue Stats
126W - 139L
838 MMR
Solo
Osiris
Osiris
Silver I
PainSasuke
Osiris
Silver I
Level 127
God Stats
12W - 13L
1,512 SR
Queue Stats
203W - 211L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 1
5,947
496
4,606
8,538
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 1
7,506
626
8,348
13,988
15,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
SekretTHC
Arachne
12
4 / 0 / 3
6,756
563
6,398
10,620
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Skadi
guiriiii
Skadi
12
1 / 0 / 0
6,100
508
6,559
6,055
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
hnoslopez
Vulcan
11
2 / 0 / 2
6,552
546
5,868
4,425
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesAthenaNeithAwilix

VS

Bans
LokiThanatosAgniBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 2 / 0
5,984
499
4,045
7,457
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
BrendonHeat
Bacchus
9
0 / 1 / 0
5,444
454
4,448
8,383
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
5,044
420
3,957
9,673
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
Juanglopez
Hachiman
10
0 / 2 / 0
5,604
467
4,042
8,099
3,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
PainSasuke
Osiris
11
3 / 3 / 0
6,493
541
9,346
13,820
11,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
3
3
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Anubis
 
Anubis
0
2
0
0
L
Bacchus
BrendonHeat
Bacchus
0
1
0
0
L
0
2
0
0
W
2
3
1
0.83
L
Hachiman
Juanglopez
Hachiman
0
2
0
0
L
Osiris
PainSasuke
Osiris
3
3
0
1
W
Arachne
SekretTHC
Arachne
4
0
3
5.5
W
Skadi
guiriiii
Skadi
1
0
0
1
W
Vulcan
hnoslopez
Vulcan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,779
Damage
25,838
43,626
Taken
47,432
28,959
Mitigated
28,493
13,714
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,606
149
0
2,593
8,538
5,473
0
3,380
5,158
22,274
2,385
L
Anubis
 
Anubis
4,045
189
0
4,107
7,457
3,806
0
3,840
3,617
57,177
0
L
Bacchus
BrendonHeat
Bacchus
4,448
516
0
2,202
8,383
6,962
0
4,031
4,352
21,321
0
L
3,957
1,132
0
3,520
9,673
3,419
0
1,727
7,946
0
33,750
W
8,348
4,284
0
6,389
13,988
15,550
0
0
13,988
0
56,462
L
Hachiman
Juanglopez
Hachiman
4,042
2,077
0
2,278
8,099
3,017
0
708
7,391
0
44,659
L
Osiris
PainSasuke
Osiris
9,346
4,724
0
5,406
13,820
11,289
0
0
13,820
0
47,404
W
Arachne
SekretTHC
Arachne
6,398
4,981
0
3,212
10,620
4,322
41
2,161
8,459
0
47,987
W
Skadi
guiriiii
Skadi
6,559
1,573
0
1,000
6,055
2,135
0
1,185
4,870
0
53,875
W
Vulcan
hnoslopez
Vulcan
5,868
0
0
520
4,425
1,479
0
1,767
2,658
50,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
28,569
372
Minions Killed
343
0
Camps Cleared
0
1,193,921
Distance Traveled
1,122,221
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,947
496
35
3
0
254,779
4
L
Anubis
5,984
499
112
9
0
221,191
2
L
Bacchus
5,444
454
30
3
0
233,022
0
L
Thor
5,044
420
61
5
0
240,008
2
W
Bellona
7,506
626
97
8
0
201,724
0
L
Hachiman
5,604
467
75
6
0
199,319
0
L
Osiris
6,493
541
65
5
0
228,681
2
W
Arachne
6,756
563
73
6
0
250,306
0
W
Skadi
6,100
508
75
6
0
224,190
0
W
Vulcan
6,552
546
92
8
0
262,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role