Player Matchup

Loki
Loki
ITz Vivids
Loki
Level 143
God Stats
6W - 3L
1,533 SR
Queue Stats
135W - 128L
1,478 Elo+
Party 3
Charybdis
Charybdis
Rocky5533
Charybdis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,588 Elo+
Solo
Cthulhu
Cthulhu
WarsMelody
Cthulhu
Level 127
God Stats
17W - 14L
1,330 SR
Queue Stats
56W - 45L
1,364 Elo+
Solo
Ra
Ra
XSam666x
Ra
Level 148
God Stats
50W - 34L
1,654 SR
Queue Stats
147W - 140L
1,492 Elo+
Solo
Cliodhna
Cliodhna
itzthyhazardz
Cliodhna
Level 144
God Stats
6W - 3L
1,659 SR
Queue Stats
73W - 81L
1,478 Elo+
Party 3
Team Averages
Level 134
1,535 SR
1,480 Elo+

VS

Team Averages
Level 126
1,558 SR
1,622 Elo+
Scylla
Scylla
DinoDaddyDIO
Scylla
Level 156
God Stats
0W - 1L
1,268 SR
Queue Stats
15W - 11L
1,626 Elo+
Party 1
Arachne
Arachne
QwnkyQrow
Arachne
Level 146
God Stats
0W - 1L
1,640 SR
Queue Stats
19W - 13L
1,624 Elo+
Party 1
Hercules
Hercules
Rolln
Hercules
Level 154
God Stats
4W - 3L
1,696 SR
Queue Stats
76W - 73L
1,524 Elo+
Solo
Ra
Ra
TheBigBadSalad
Ra
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 51L
1,628 Elo+
Party 2
Charybdis
Charybdis
VanillaBear420
Charybdis
Level 41
God Stats
1W - 1L
1,684 SR
Queue Stats
18W - 12L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
5,772
577
4,615
7,887
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Rocky5533
Charybdis
11
6 / 0 / 3
6,690
669
8,643
4,488
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WarsMelody
Cthulhu
10
2 / 1 / 5
6,244
624
4,406
6,392
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,537
654
2,261
5,080
2,088
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cliodhna
itzthyhazardz
Cliodhna
12
2 / 0 / 1
6,743
674
5,488
6,682
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 1 / 0
5,449
545
2,193
3,333
967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
QwnkyQrow
Arachne
9
0 / 2 / 1
4,898
490
3,984
10,540
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Rolln
Hercules
10
0 / 2 / 0
5,388
539
3,572
8,747
8,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 5 / 1
4,144
414
1,984
7,136
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
VanillaBear420
Charybdis
8
1 / 5 / 0
4,734
473
3,277
7,556
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
0
1
W
4
0
3
5.5
L
Arachne
QwnkyQrow
Arachne
0
2
1
0.25
W
Charybdis
Rocky5533
Charybdis
6
0
3
7.5
L
Hercules
Rolln
Hercules
0
2
0
0
L
0
5
1
0.1
L
Charybdis
VanillaBear420
Charybdis
1
5
0
0.2
W
Cthulhu
WarsMelody
Cthulhu
2
1
5
4.5
W
1
1
0
1
W
Cliodhna
itzthyhazardz
Cliodhna
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,413
Damage
15,010
30,529
Taken
37,312
13,430
Mitigated
19,953
14,507
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,193
269
0
470
3,333
967
0
718
2,615
44,961
242
W
4,615
951
0
4,259
7,887
2,792
0
757
7,130
0
34,852
L
Arachne
QwnkyQrow
Arachne
3,984
2,265
0
4,079
10,540
4,189
0
1,985
8,555
0
34,214
W
Charybdis
Rocky5533
Charybdis
8,643
4,048
0
3,712
4,488
1,582
349
437
4,051
0
60,365
L
Hercules
Rolln
Hercules
3,572
1,854
0
2,811
8,747
8,943
0
0
8,747
0
39,112
L
1,984
415
504
1,621
7,136
3,301
0
1,663
5,473
9,527
0
L
Charybdis
VanillaBear420
Charybdis
3,277
1,814
0
1,288
7,556
2,553
0
2,301
5,255
0
29,912
W
Cthulhu
WarsMelody
Cthulhu
4,406
337
98
1,831
6,392
4,473
27
1,356
5,036
19,702
0
W
2,261
477
24
1,794
5,080
2,088
147
1,605
3,475
63,625
0
W
Cliodhna
itzthyhazardz
Cliodhna
5,488
1,348
0
2,789
6,682
2,495
0
0
6,682
0
50,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
24,613
387
Minions Killed
275
0
Camps Cleared
0
1,036,969
Distance Traveled
971,472
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,449
545
71
7
0
198,749
0
W
Loki
5,772
577
69
7
0
238,487
1
L
Arachne
4,898
490
61
6
0
218,561
0
W
Charybdis
6,690
669
92
9
0
189,117
0
L
Hercules
5,388
539
76
8
0
185,740
0
L
Ra
4,144
414
9
1
0
190,069
0
L
Charybdis
4,734
473
58
6
0
178,353
2
W
Cthulhu
6,244
624
33
3
0
219,032
0
W
Ra
6,537
654
104
10
0
187,926
0
W
Cliodhna
6,743
674
89
9
0
202,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role