Player Matchup

Jing Wei
Jing Wei
ELOOSIV_PHISH
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,400 Elo+
Solo
Lancelot
Lancelot
LAMURALLA
Lancelot
Level 108
God Stats
2W - 1L
1,832 SR
Queue Stats
724W - 762L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
MassMutt
Baron Samedi
Level 140
God Stats
4W - 11L
1,210 SR
Queue Stats
632W - 652L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
TheDeprived
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
Zapertos84
Khepri
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,793 Elo+
Party 1
Team Averages
Level 98
1,508 SR
1,526 Elo+

VS

Team Averages
Level 132
1,565 SR
1,501 Elo+
Heimdallr
Heimdallr
Baby_Back_Ribs_1
Heimdallr
Level 125
God Stats
2W - 1L
1,279 SR
Queue Stats
82W - 120L
1,421 Elo+
Solo
Hera
Hera
F-Gangsta187
Hera
Level 152
God Stats
20W - 10L
1,466 SR
Queue Stats
1,025W - 1,032L
1,526 Elo+
Solo
Chronos
Chronos
FoxxyFish
Chronos
Level 141
God Stats
2W - 2L
1,833 SR
Queue Stats
59W - 58L
1,518 Elo+
Party 2
Chiron
Chiron
Rydogg29
Chiron
Level 127
God Stats
4W - 0L
1,744 SR
Queue Stats
91W - 83L
1,496 Elo+
Party 2
Artio
Artio
iChromeee
Artio
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ELOOSIV_PHISH
Jing Wei
20
6 / 4 / 5
12,414
730
24,029
16,507
9,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
LAMURALLA
Lancelot
17
4 / 5 / 7
10,831
637
11,395
23,684
26,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MassMutt
Baron Samedi
19
2 / 4 / 10
11,284
664
23,446
20,470
15,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TheDeprived
Kuzenbo
18
4 / 6 / 4
11,042
650
13,606
25,003
38,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Zapertos84
Khepri
16
0 / 6 / 8
10,821
637
7,952
32,361
42,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
8 / 2 / 14
13,026
766
22,784
14,939
9,222
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 15
11,941
702
25,329
14,555
8,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos
FoxxyFish
Chronos
20
6 / 4 / 15
12,464
733
22,434
19,594
11,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Rydogg29
Chiron
19
5 / 3 / 15
11,829
696
24,473
15,876
9,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
iChromeee
Artio
20
2 / 3 / 19
12,834
755
13,259
25,207
36,769
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
16
Kills
24
25
Deaths
16
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
8
2
14
7.5
L
Jing Wei
ELOOSIV_PHISH
Jing Wei
6
4
5
2.13
W
3
4
15
2.63
W
Chronos
FoxxyFish
Chronos
6
4
15
3.38
L
Lancelot
LAMURALLA
Lancelot
4
5
7
1.5
L
Baron Samedi
MassMutt
Baron Samedi
2
4
10
1.75
W
Chiron
Rydogg29
Chiron
5
3
15
4.17
L
Kuzenbo
TheDeprived
Kuzenbo
4
6
4
1
L
Khepri
Zapertos84
Khepri
0
6
8
0.67
W
Artio
iChromeee
Artio
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,428
Damage
108,279
118,025
Taken
90,171
132,554
Mitigated
75,930
39,165
Healing
37,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
22,784
10,730
3,023
5,328
14,939
9,222
2,995
7,365
7,574
0
49,493
L
Jing Wei
ELOOSIV_PHISH
Jing Wei
24,029
13,144
1,024
2,113
16,507
9,750
886
9,719
6,788
0
62,743
W
25,329
6,755
1,721
1,278
14,555
8,412
1,517
6,255
8,300
54,561
0
W
Chronos
FoxxyFish
Chronos
22,434
7,423
1,013
3,589
19,594
11,754
2,242
11,473
8,121
36,271
0
L
Lancelot
LAMURALLA
Lancelot
11,395
1,242
799
4,884
23,684
26,942
95
11,855
11,829
0
16,120
L
Baron Samedi
MassMutt
Baron Samedi
23,446
638
10,456
8,880
20,470
15,253
176
10,460
10,006
53,266
0
W
Chiron
Rydogg29
Chiron
24,473
7,600
4,008
2,712
15,876
9,773
808
9,242
6,634
0
48,144
L
Kuzenbo
TheDeprived
Kuzenbo
13,606
4,049
1,747
1,452
25,003
38,314
175
9,514
15,489
21,888
2,518
L
Khepri
Zapertos84
Khepri
7,952
843
921
6,889
32,361
42,295
0
17,921
14,440
15,043
0
W
Artio
iChromeee
Artio
13,259
1,946
6,611
7,818
25,207
36,769
231
9,859
15,348
22,347
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,392
Gold Earned
62,094
186
Minions Killed
222
0
Camps Cleared
0
1,511,551
Distance Traveled
1,503,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,026
766
62
4
0
281,502
0
L
Jing Wei
12,414
730
75
4
0
265,574
0
W
Hera
11,941
702
49
3
0
298,377
0
W
Chronos
12,464
733
32
2
0
320,853
0
L
Lancelot
10,831
637
6
0
0
337,159
0
L
Baron Samedi
11,284
664
68
4
0
321,479
0
W
Chiron
11,829
696
49
3
0
287,396
0
L
Kuzenbo
11,042
650
22
1
0
283,940
0
L
Khepri
10,821
637
15
1
0
303,399
0
W
Artio
12,834
755
30
2
0
315,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role