Player Matchup

Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BigTiddyCitie
Hun Batz
Level 157
God Stats
2W - 1L
1,425 SR
Queue Stats
57W - 25L
1,694 Elo+
Solo
Nu Wa
Nu Wa
Raíníng
Nu Wa
Level 142
God Stats
16W - 7L
1,744 SR
Queue Stats
96W - 85L
1,495 Elo+
Party 1
Discordia
Discordia
Sharkasaur
Discordia
Level 69
God Stats
50W - 40L
1,585 SR
Queue Stats
54W - 49L
1,555 Elo+
Party 1
Erlang Shen
Erlang Shen
saveybaby1600
Erlang Shen
Level 149
God Stats
10W - 6L
1,661 SR
Queue Stats
343W - 365L
1,499 Elo+
Solo
Team Averages
Level 135
1,583 SR
1,549 Elo+

VS

Team Averages
Level 157
1,482 SR
1,520 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bickuriboox
Fenrir
Level 227
God Stats
2W - 6L
1,301 SR
Queue Stats
115W - 129L
1,541 Elo+
Solo
Achilles
Achilles
Elmo666
Achilles
Level 144
God Stats
16W - 16L
1,547 SR
Queue Stats
211W - 224L
1,529 Elo+
Solo
Bacchus
Bacchus
MoaRider
Bacchus
Level 128
God Stats
2W - 3L
1,527 SR
Queue Stats
28W - 31L
1,500 Elo+
Solo
Poseidon
Poseidon
Oskarz
Poseidon
Level 180
God Stats
120W - 116L
1,535 SR
Queue Stats
135W - 140L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 0 / 3
6,535
1,307
4,277
1,842
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
BigTiddyCitie
Hun Batz
11
2 / 0 / 2
6,511
1,302
3,656
2,870
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Raíníng
Nu Wa
11
0 / 0 / 3
5,870
1,174
3,113
1,840
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Sharkasaur
Discordia
11
0 / 0 / 4
5,900
1,180
5,085
2,273
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
saveybaby1600
Erlang Shen
11
2 / 0 / 2
6,373
1,275
6,160
4,947
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

386

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 0
5,863
1,173
2,451
5,662
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
10
0 / 2 / 0
5,682
1,136
3,070
8,428
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
Elmo666
Achilles
11
0 / 0 / 0
5,943
1,189
1,508
6,272
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MoaRider
Bacchus
10
0 / 0 / 0
5,372
1,074
405
705
359
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Oskarz
Poseidon
11
0 / 1 / 0
6,090
1,218
3,403
3,261
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
5
Kills
0
0
Deaths
5
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
3
2.5
L
Sol
 
Sol
0
2
0
0
L
Fenrir
0
2
0
0
W
Hun Batz
BigTiddyCitie
Hun Batz
2
0
2
3
L
Achilles
Elmo666
Achilles
0
0
0
0
L
Bacchus
MoaRider
Bacchus
0
0
0
0
L
Poseidon
Oskarz
Poseidon
0
1
0
0
W
Nu Wa
Raíníng
Nu Wa
0
0
3
1.5
W
Discordia
Sharkasaur
Discordia
0
0
4
2
W
Erlang Shen
saveybaby1600
Erlang Shen
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
10,837
13,772
Taken
24,328
7,262
Mitigated
14,779
1,964
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,277
2,286
0
0
1,842
752
0
907
935
0
20,677
L
Sol
 
Sol
2,451
922
0
1,425
5,662
1,781
0
1,809
3,734
15,053
1,036
L
Fenrir
3,070
725
0
425
8,428
4,723
0
2,710
5,418
0
8,588
W
Hun Batz
BigTiddyCitie
Hun Batz
3,656
841
0
62
2,870
1,253
0
1,101
1,636
0
20,182
L
Achilles
Elmo666
Achilles
1,508
175
0
362
6,272
6,805
0
1,752
4,475
0
8,160
L
Bacchus
MoaRider
Bacchus
405
42
0
63
705
359
0
477
228
847
0
L
Poseidon
Oskarz
Poseidon
3,403
307
0
115
3,261
1,111
0
1,450
1,732
23,571
0
W
Nu Wa
Raíníng
Nu Wa
3,113
927
0
250
1,840
686
0
1,197
607
7,101
0
W
Discordia
Sharkasaur
Discordia
5,085
0
0
162
2,273
828
0
1,314
959
10,067
0
W
Erlang Shen
saveybaby1600
Erlang Shen
6,160
3,323
0
1,490
4,947
3,743
0
1,701
3,119
0
10,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
28,950
109
Minions Killed
121
6
Camps Cleared
5
573,678
Distance Traveled
485,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,535
1,307
48
10
3
100,190
0
L
Sol
5,863
1,173
24
5
0
109,045
0
L
Fenrir
5,682
1,136
13
3
2
111,585
0
W
Hun Batz
6,511
1,302
34
7
3
127,874
0
L
Achilles
5,943
1,189
24
5
0
114,349
0
L
Bacchus
5,372
1,074
1
0
1
26,221
0
L
Poseidon
6,090
1,218
59
12
2
124,505
0
W
Nu Wa
5,870
1,174
8
2
0
121,834
0
W
Discordia
5,900
1,180
5
1
0
124,345
0
W
Erlang Shen
6,373
1,275
14
3
0
99,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role