Player Matchup

Charybdis
Charybdis
CanisLupis138
Charybdis
Level 113
God Stats
9W - 6L
1,883 SR
Queue Stats
58W - 52L
1,486 Elo+
Solo
Anubis
Anubis
KrAzy805
Anubis
Level 69
God Stats
4W - 2L
1,578 SR
Queue Stats
43W - 39L
1,585 Elo+
Solo
Serqet
Serqet
Malice Max
Serqet
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 180L
1,503 Elo+
Solo
Bastet
Bastet
Mariemoonz
Bastet
Level 87
God Stats
3W - 3L
1,649 SR
Queue Stats
6W - 9L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
devils_reject-Dr
Morgan Le Fay
Level 135
God Stats
32W - 42L
1,474 SR
Queue Stats
299W - 311L
1,510 Elo+
Solo
Team Averages
Level 104
1,617 SR
1,509 Elo+

VS

Team Averages
Level 104
1,501 SR
1,486 Elo+
Baron Samedi
Baron Samedi
An0nym005e
Baron Samedi
Level 66
God Stats
6W - 10L
1,374 SR
Queue Stats
13W - 16L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DatBoiPatty
Ah Muzen Cab
Level 66
God Stats
38W - 33L
1,515 SR
Queue Stats
84W - 79L
1,473 Elo+
Solo
Janus
Janus
Mystery01
Janus
Level 128
God Stats
4W - 10L
1,352 SR
Queue Stats
124W - 133L
1,472 Elo+
Solo
Sobek
Sobek
Reverend_Kris
Sobek
Level 156
God Stats
1W - 3L
1,399 SR
Queue Stats
28W - 31L
1,503 Elo+
Solo
Nike
Nike
itsjessemccree
Nike
Level 102
God Stats
4W - 0L
1,862 SR
Queue Stats
70W - 74L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CanisLupis138
Charybdis
12
2 / 1 / 4
7,641
1,092
7,853
8,858
3,488
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
KrAzy805
Anubis
14
3 / 2 / 3
8,809
1,258
8,578
6,246
3,526
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
Malice Max
Serqet
13
6 / 3 / 3
9,047
1,292
7,211
11,217
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
Mariemoonz
Bastet
11
0 / 0 / 0
6,329
904
0
0
0
Morgan Le Fay
devils_reject-Dr
Morgan Le Fay
14
0 / 3 / 8
7,839
1,120
8,485
7,599
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
An0nym005e
Baron Samedi
13
3 / 3 / 4
8,030
1,147
5,488
6,337
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
DatBoiPatty
Ah Muzen Cab
13
1 / 2 / 5
7,685
1,098
8,970
6,473
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Mystery01
Janus
13
3 / 2 / 2
8,239
1,177
5,685
4,832
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 6
8,806
1,258
4,674
12,343
13,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 7
7,237
1,034
6,391
5,952
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
11
Kills
9
9
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
An0nym005e
Baron Samedi
3
3
4
1.67
L
Charybdis
CanisLupis138
Charybdis
2
1
4
4
W
Ah Muzen Cab
DatBoiPatty
Ah Muzen Cab
1
2
5
1.75
L
Anubis
KrAzy805
Anubis
3
2
3
2.25
L
Serqet
Malice Max
Serqet
6
3
3
2.5
L
Bastet
Mariemoonz
Bastet
0
0
0
0
W
Janus
Mystery01
Janus
3
2
2
2
W
2
3
6
1.67
L
Morgan Le Fay
devils_reject-Dr
Morgan Le Fay
0
3
8
1.33
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
31,208
33,920
Taken
35,937
16,549
Mitigated
23,897
3,262
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
An0nym005e
Baron Samedi
5,488
1,248
1,434
1,031
6,337
2,662
0
3,260
2,678
17,971
0
L
Charybdis
CanisLupis138
Charybdis
7,853
4,926
0
543
8,858
3,488
0
2,793
6,065
0
15,400
W
Ah Muzen Cab
DatBoiPatty
Ah Muzen Cab
8,970
2,315
0
344
6,473
2,684
0
2,024
4,281
0
29,606
L
Anubis
KrAzy805
Anubis
8,578
425
148
1,703
6,246
3,526
0
2,089
4,157
32,738
0
L
Serqet
Malice Max
Serqet
7,211
1,412
0
97
11,217
6,371
0
6,064
5,153
0
13,140
L
Bastet
Mariemoonz
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Mystery01
Janus
5,685
241
80
262
4,832
1,666
0
2,431
2,401
21,222
0
W
4,674
335
0
3,440
12,343
13,118
0
6,086
5,766
7,738
1,831
L
Morgan Le Fay
devils_reject-Dr
Morgan Le Fay
8,485
1,035
70
701
7,599
3,164
0
4,252
3,347
21,020
734
W
6,391
354
0
0
5,952
3,767
0
2,819
3,038
0
12,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,665
Gold Earned
39,997
133
Minions Killed
144
6
Camps Cleared
6
546,304
Distance Traveled
703,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,030
1,147
29
4
2
128,225
0
L
Charybdis
7,641
1,092
19
3
0
146,410
0
W
Ah Muzen Cab
7,685
1,098
45
6
0
136,400
0
L
Anubis
8,809
1,258
71
10
2
128,350
0
L
Serqet
9,047
1,292
14
2
1
136,839
0
L
Bastet
6,329
904
0
0
0
0
0
W
Janus
8,239
1,177
43
6
2
138,867
0
W
Sobek
8,806
1,258
11
2
0
151,438
0
L
Morgan Le Fay
7,839
1,120
29
4
3
134,705
0
W
Nike
7,237
1,034
16
2
2
148,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role