Player Matchup

Khepri
Khepri
Budhampton
Khepri
Level 148
God Stats
2W - 3L
1,508 SR
Queue Stats
129W - 140L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
MalawagMeester57
Cthulhu
Level 159
God Stats
12W - 8L
1,818 SR
Queue Stats
744W - 758L
1,543 Elo+
Party 3
Baba Yaga
Baba Yaga
WonderKont2160
Baba Yaga
Level 155
God Stats
1W - 4L
1,611 SR
Queue Stats
313W - 324L
1,543 Elo+
Party 3
Hun Batz
Hun Batz
purehemb21
Hun Batz
Level 186
God Stats
0W - 2L
1,310 SR
Queue Stats
300W - 324L
1,473 Elo+
Solo
Hera
Hera
sidthesloth100
Hera
Level 164
God Stats
6W - 5L
1,639 SR
Queue Stats
336W - 344L
1,526 Elo+
Party 2
Team Averages
Level 162
1,577 SR
1,523 Elo+

VS

Team Averages
Level 101
1,427 SR
1,491 Elo+
Atlas
Atlas
Abbadeer
Atlas
Level 127
God Stats
24W - 23L
1,362 SR
Queue Stats
534W - 538L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Asyfxia
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,472 SR
Queue Stats
42W - 32L
1,523 Elo+
Solo
Anubis
Anubis
Bemgiii
Anubis
Level 43
God Stats
1W - 0L
1,762 SR
Queue Stats
16W - 12L
1,489 Elo+
Party 4
Sol
Sol
MissMeByach
Sol
Level 80
God Stats
3W - 4L
1,340 SR
Queue Stats
154W - 126L
1,500 Elo+
Party 4
Surtr
Surtr
RampageCC
Surtr
Level 130
God Stats
9W - 13L
1,201 SR
Queue Stats
737W - 761L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Budhampton
Khepri
13
2 / 3 / 1
8,140
814
2,774
10,244
11,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 2 / 2
7,701
770
12,780
17,638
14,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
WonderKont2160
Baba Yaga
12
2 / 5 / 1
7,124
712
3,162
8,548
4,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
purehemb21
Hun Batz
12
0 / 5 / 1
6,511
651
8,771
12,070
12,003
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 1
6,952
695
9,525
7,545
5,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Abbadeer
Atlas
15
3 / 1 / 13
8,991
899
9,604
12,069
11,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Asyfxia
Morgan Le Fay
14
3 / 1 / 11
8,143
814
10,449
7,589
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Bemgiii
Anubis
14
7 / 3 / 6
8,762
876
13,141
9,186
5,486
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 10
8,234
823
6,767
6,810
3,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
RampageCC
Surtr
15
4 / 1 / 11
8,537
854
12,275
11,022
12,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
5
Kills
19
19
Deaths
6
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Atlas
Abbadeer
Atlas
3
1
13
9.5
W
Morgan Le Fay
Asyfxia
Morgan Le Fay
3
1
11
8.5
W
Anubis
Bemgiii
Anubis
7
3
6
3.33
L
Khepri
Budhampton
Khepri
2
3
1
0.83
L
1
2
2
1
W
2
0
10
7
W
Surtr
RampageCC
Surtr
4
1
11
9.5
L
Baba Yaga
WonderKont2160
Baba Yaga
2
5
1
0.5
L
Hun Batz
purehemb21
Hun Batz
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,012
Damage
52,236
56,045
Taken
46,676
47,799
Mitigated
36,272
16,538
Healing
24,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Abbadeer
Atlas
9,604
3,421
2,959
3,526
12,069
11,850
84
7,421
4,232
20,392
1,673
W
Morgan Le Fay
Asyfxia
Morgan Le Fay
10,449
1,680
3,537
2,637
7,589
3,747
240
4,705
2,768
21,392
0
W
Anubis
Bemgiii
Anubis
13,141
242
222
3,050
9,186
5,486
297
5,289
3,650
23,765
775
L
Khepri
Budhampton
Khepri
2,774
75
502
1,988
10,244
11,636
0
7,242
3,002
6,684
0
L
12,780
312
1,821
9,112
17,638
14,975
0
10,981
6,657
29,058
444
W
6,767
1,823
166
3,293
6,810
3,185
493
3,790
2,748
13,491
0
W
Surtr
RampageCC
Surtr
12,275
3,123
2,523
2,895
11,022
12,004
150
5,220
5,594
677
20,923
L
Baba Yaga
WonderKont2160
Baba Yaga
3,162
0
26
1,073
8,548
4,139
0
6,651
1,897
11,200
509
L
Hun Batz
purehemb21
Hun Batz
8,771
684
641
1,032
12,070
12,003
0
7,752
4,318
0
12,930
L
9,525
2,546
0
343
7,545
5,046
0
6,866
679
23,339
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,428
Gold Earned
42,667
115
Minions Killed
109
0
Camps Cleared
0
924,954
Distance Traveled
1,049,429
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,991
899
20
2
0
203,783
0
W
Morgan Le Fay
8,143
814
13
1
0
218,398
0
W
Anubis
8,762
876
29
3
0
186,774
0
L
Khepri
8,140
814
6
1
0
175,286
0
L
Cthulhu
7,701
770
32
3
0
213,197
0
W
Sol
8,234
823
25
3
0
220,699
0
W
Surtr
8,537
854
22
2
0
219,775
1
L
Baba Yaga
7,124
712
22
2
0
172,940
0
L
Hun Batz
6,511
651
24
2
0
182,875
0
L
Hera
6,952
695
31
3
0
180,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role