Player Matchup

Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Gh9st
Vamana
Level 147
God Stats
35W - 21L
1,651 SR
Queue Stats
156W - 84L
1,664 Elo+
Solo
Cliodhna
Cliodhna
Silky_Mellons
Cliodhna
Level 154
God Stats
1W - 0L
1,298 SR
Queue Stats
268W - 255L
1,560 Elo+
Solo
Team Averages
Level 134
1,490 SR
1,545 Elo+

VS

Team Averages
Level 143
1,747 SR
1,587 Elo+
Cernunnos
Cernunnos
ALEXNIETO96
Cernunnos
Level 153
God Stats
0W - 1L
1,746 SR
Queue Stats
6W - 8L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
FailedHydration
Erlang Shen
Level 156
God Stats
2W - 1L
1,879 SR
Queue Stats
98W - 79L
1,617 Elo+
Solo
Agni
Agni
Syn_SIayerz
Agni
Level 129
God Stats
2W - 2L
1,791 SR
Queue Stats
53W - 51L
1,573 Elo+
Solo
Nemesis
Nemesis
Whyrler
Nemesis
Level 156
God Stats
28W - 14L
1,703 SR
Queue Stats
71W - 64L
1,577 Elo+
Solo
Bellona
Bellona
hyruleguardiann
Bellona
Level 121
God Stats
8W - 9L
1,614 SR
Queue Stats
36W - 36L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 0
7,091
545
7,213
14,428
7,291
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
11
2 / 1 / 3
6,927
533
5,206
11,702
9,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
 
Chernobog
13
0 / 0 / 3
6,785
522
6,123
7,201
2,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Gh9st
Vamana
15
6 / 1 / 1
9,402
723
15,178
11,799
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Silky_Mellons
Cliodhna
13
0 / 0 / 4
6,979
537
5,379
13,365
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALEXNIETO96
Cernunnos
11
0 / 2 / 1
6,124
471
5,646
8,621
3,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
FailedHydration
Erlang Shen
10
2 / 2 / 0
5,956
458
6,801
13,922
10,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 2
6,537
503
9,001
7,990
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Whyrler
Nemesis
12
1 / 1 / 3
6,331
487
8,157
11,987
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 1
6,484
499
7,590
15,598
16,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
5
5
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
3
0
0.33
W
Atlas
 
Atlas
2
1
3
3.5
W
Chernobog
 
Chernobog
0
0
3
1.5
L
Cernunnos
ALEXNIETO96
Cernunnos
0
2
1
0.25
L
Erlang Shen
FailedHydration
Erlang Shen
2
2
0
1
W
Vamana
Gh9st
Vamana
6
1
1
6.5
W
Cliodhna
Silky_Mellons
Cliodhna
0
0
4
2
L
1
2
2
1
L
Nemesis
Whyrler
Nemesis
1
1
3
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,099
Damage
37,195
58,495
Taken
58,118
36,878
Mitigated
37,464
24,757
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,213
453
482
5,554
14,428
7,291
275
6,383
7,797
59,133
1,319
W
Atlas
 
Atlas
5,206
2,045
0
3,376
11,702
9,798
0
772
10,892
23,165
0
W
Chernobog
 
Chernobog
6,123
3,124
0
3,293
7,201
2,983
702
0
7,201
0
60,905
L
Cernunnos
ALEXNIETO96
Cernunnos
5,646
2,773
0
3,105
8,621
3,284
616
1,470
7,100
0
49,957
L
Erlang Shen
FailedHydration
Erlang Shen
6,801
3,668
0
4,529
13,922
10,552
0
3,812
10,059
0
39,983
W
Vamana
Gh9st
Vamana
15,178
7,771
0
5,210
11,799
11,483
894
124
11,675
0
79,513
W
Cliodhna
Silky_Mellons
Cliodhna
5,379
918
0
6,842
13,365
5,323
0
1,220
12,051
0
59,007
L
9,001
621
0
1,050
7,990
3,018
0
3,556
4,383
52,447
583
L
Nemesis
Whyrler
Nemesis
8,157
3,983
0
5,780
11,987
4,506
0
2,118
9,771
0
41,329
L
7,590
2,858
0
6,181
15,598
16,104
0
1,428
13,144
0
49,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
31,432
431
Minions Killed
379
0
Camps Cleared
0
1,308,562
Distance Traveled
1,280,001
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,091
545
82
6
0
229,476
7
W
Atlas
6,927
533
38
3
0
258,493
1
W
Chernobog
6,785
522
83
6
0
267,691
0
L
Cernunnos
6,124
471
71
5
0
243,250
0
L
Erlang Shen
5,956
458
68
5
0
259,488
2
W
Vamana
9,402
723
128
10
0
264,737
1
W
Cliodhna
6,979
537
100
8
0
288,165
0
L
Agni
6,537
503
91
7
0
242,527
2
L
Nemesis
6,331
487
64
5
0
288,510
0
L
Bellona
6,484
499
85
7
0
246,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role