Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Huaniita
Yemoja
Level 156
God Stats
9W - 12L
1,475 SR
Queue Stats
234W - 220L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
Leonard04
Nu Wa
Level 102
God Stats
17W - 22L
1,499 SR
Queue Stats
363W - 377L
1,618 Elo+
Party 1
Ullr
Ullr
kalarim1
Ullr
Level 67
God Stats
17W - 14L
1,527 SR
Queue Stats
360W - 276L
1,692 Elo+
Party 1
Rama
Rama
nikamen6
Rama
Level 145
God Stats
1W - 1L
1,595 SR
Queue Stats
112W - 103L
1,625 Elo+
Party 1
Team Averages
Level 118
1,519 SR
1,613 Elo+

VS

Team Averages
Level 155
1,636 SR
1,533 Elo+
Ullr
Ullr
CapturedBrush28
Ullr
Level 156
God Stats
2W - 3L
1,635 SR
Queue Stats
176W - 181L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
THELONEHORSE680
Yu Huang
Level 159
God Stats
4W - 5L
1,577 SR
Queue Stats
174W - 179L
1,510 Elo+
Party 2
Khepri
Khepri
WardMeDaddy
Khepri
Level 182
God Stats
12W - 7L
1,825 SR
Queue Stats
434W - 407L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
elloelloeloo
Kuzenbo
Level 149
God Stats
3W - 6L
1,813 SR
Queue Stats
352W - 335L
1,602 Elo+
Solo
Mercury
Mercury
victoriacrew
Mercury
Level 127
God Stats
0W - 2L
1,330 SR
Queue Stats
73W - 72L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
4 / 0 / 1
4,211
842
2,142
3,723
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Huaniita
Yemoja
6
0 / 0 / 2
3,659
732
1,174
4,012
2,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Leonard04
Nu Wa
7
1 / 0 / 2
4,013
803
1,968
1,529
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
7
1 / 0 / 0
3,772
754
2,431
4,074
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
6
2 / 2 / 3
3,840
768
3,735
4,532
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 1
3,274
655
3,359
4,809
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
7
0 / 1 / 0
3,525
705
1,557
2,814
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
2
0 / 1 / 0
2,664
533
539
2,211
759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kuzenbo
elloelloeloo
Kuzenbo
6
0 / 1 / 0
3,338
668
1,875
4,583
4,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
victoriacrew
Mercury
6
0 / 2 / 1
3,175
635
1,224
4,440
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
1
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
1
4.5
L
1
3
1
0.5
W
Yemoja
Huaniita
Yemoja
0
0
2
1
W
Nu Wa
Leonard04
Nu Wa
1
0
2
2
L
Yu Huang
0
1
0
0
L
Khepri
0
1
0
0
L
Kuzenbo
elloelloeloo
Kuzenbo
0
1
0
0
W
Ullr
1
0
0
1
W
Rama
2
2
3
1.75
L
Mercury
victoriacrew
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,450
Damage
8,554
17,870
Taken
18,857
6,077
Mitigated
9,348
9,808
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,142
884
0
4,110
3,723
1,097
0
203
3,520
0
20,204
L
3,359
1,235
0
938
4,809
1,443
0
729
4,080
0
14,129
W
Yemoja
Huaniita
Yemoja
1,174
551
1,072
1,948
4,012
2,008
0
911
3,033
4,491
2,239
W
Nu Wa
Leonard04
Nu Wa
1,968
572
0
397
1,529
412
0
641
796
22,253
0
L
Yu Huang
1,557
370
0
625
2,814
845
0
1,570
1,244
19,268
359
L
Khepri
539
56
136
833
2,211
759
0
264
1,947
2,918
0
L
Kuzenbo
elloelloeloo
Kuzenbo
1,875
494
0
1,204
4,583
4,842
0
71
4,512
12,385
2,009
W
Ullr
2,431
1,089
0
1,075
4,074
1,330
0
1,679
2,395
0
19,946
W
Rama
3,735
3,083
0
1,206
4,532
1,230
0
137
4,395
0
22,499
L
Mercury
victoriacrew
Mercury
1,224
393
0
750
4,440
1,459
0
443
3,997
0
14,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,495
Gold Earned
15,976
168
Minions Killed
117
0
Camps Cleared
0
521,787
Distance Traveled
408,665
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,211
842
43
9
0
127,004
0
L
Ullr
3,274
655
20
4
0
87,356
0
W
Yemoja
3,659
732
6
1
0
109,186
1
W
Nu Wa
4,013
803
40
8
0
88,214
0
L
Yu Huang
3,525
705
44
9
0
90,045
0
L
Khepri
2,664
533
2
0
0
31,018
1
L
Kuzenbo
3,338
668
23
5
0
89,064
0
W
Ullr
3,772
754
41
8
0
97,932
0
W
Rama
3,840
768
38
8
0
99,451
0
L
Mercury
3,175
635
28
6
0
111,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role