Player Matchup

Izanami
Izanami
MajutsuSama
Izanami
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 73L
1,321 Elo+
Party 1
Pele
Pele
MyBry-_-1997
Pele
Level 101
God Stats
12W - 11L
1,068 SR
Queue Stats
131W - 160L
1,339 Elo+
Party 1
Mulan
Mulan
Tanatos7110
Mulan
Level 29
God Stats
19W - 19L
1,423 SR
Queue Stats
151W - 194L
1,275 Elo+
Party 1
Tiamat
Tiamat
impaact44
Tiamat
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 184L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
totorwarmacgine
Ne Zha
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 43L
1,370 Elo+
Solo
Team Averages
Level 76
1,398 SR
1,331 Elo+

VS

Team Averages
Level 76
1,578 SR
1,480 Elo+
Artio
Artio
Carrigon1734
Artio
Level 60
God Stats
0W - 3L
1,724 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheBestCiastek
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
Timex17-2
Artemis
Level 57
God Stats
39W - 21L
1,628 SR
Queue Stats
114W - 124L
1,448 Elo+
Solo
Danzaburou
Danzaburou
erazz_shadow
Danzaburou
Level 106
God Stats
7W - 3L
1,500 SR
Queue Stats
189W - 187L
1,500 Elo+
Solo
Poseidon
Poseidon
siwyrealmadrid
Poseidon
Level 129
God Stats
23W - 26L
1,539 SR
Queue Stats
74W - 82L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MajutsuSama
Izanami
7
1 / 0 / 1
4,393
549
2,490
3,815
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 1
5,678
710
2,143
6,559
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,893
612
3,055
6,258
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
impaact44
Tiamat
9
2 / 0 / 2
5,649
706
2,284
3,271
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 3
4,788
599
3,784
5,495
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,982
498
1,898
7,519
3,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
TheBestCiastek
Cu Chulainn
7
1 / 3 / 0
3,902
488
2,491
7,037
4,474
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Timex17-2
Artemis
7
0 / 2 / 0
3,874
484
3,142
6,002
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
erazz_shadow
Danzaburou
8
0 / 1 / 1
4,124
516
3,419
4,383
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
3
0 / 2 / 0
3,138
392
256
1,390
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
1
1
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Izanami
MajutsuSama
Izanami
1
0
1
1.5
W
5
0
1
5.5
W
1
1
0
1
L
Cu Chulainn
TheBestCiastek
Cu Chulainn
1
3
0
0.33
L
Artemis
Timex17-2
Artemis
0
2
0
0
L
Danzaburou
erazz_shadow
Danzaburou
0
1
1
0.5
W
Tiamat
impaact44
Tiamat
2
0
2
3
L
Poseidon
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
11,206
25,398
Taken
26,331
10,916
Mitigated
11,954
10,703
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,898
90
1,098
2,728
7,519
3,919
0
0
7,519
9,250
250
W
Izanami
MajutsuSama
Izanami
2,490
1,855
0
888
3,815
1,064
0
499
3,316
0
26,762
W
2,143
725
0
3,875
6,559
2,117
0
0
6,452
0
39,509
W
3,055
812
0
1,981
6,258
2,594
0
0
6,147
0
26,305
L
Cu Chulainn
TheBestCiastek
Cu Chulainn
2,491
791
0
771
7,037
4,474
0
801
6,080
0
17,112
L
Artemis
Timex17-2
Artemis
3,142
1,575
0
1,090
6,002
1,758
0
0
6,002
0
23,348
L
Danzaburou
erazz_shadow
Danzaburou
3,419
1,018
0
818
4,383
1,484
0
372
3,961
0
18,163
W
Tiamat
impaact44
Tiamat
2,284
645
0
1,291
3,271
1,620
0
243
3,003
31,603
673
L
Poseidon
256
75
0
0
1,390
319
0
689
597
4,409
87
W
3,784
574
0
2,668
5,495
3,521
0
1,335
4,160
0
16,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
19,020
240
Minions Killed
101
0
Camps Cleared
0
797,553
Distance Traveled
605,178
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,982
498
6
1
0
162,964
0
W
Izanami
4,393
549
48
6
0
141,428
1
W
Pele
5,678
710
71
9
0
197,518
2
W
Mulan
4,893
612
47
6
0
141,040
2
L
Cu Chulainn
3,902
488
29
4
0
151,603
0
L
Artemis
3,874
484
31
4
0
124,367
0
L
Danzaburou
4,124
516
28
4
0
127,450
0
W
Tiamat
5,649
706
66
8
0
156,581
2
L
Poseidon
3,138
392
7
1
0
38,794
0
W
Ne Zha
4,788
599
8
1
0
160,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role