Player Matchup

Terra
Terra
DinoDaddyDIO
Terra
Level 156
God Stats
1W - 1L
1,676 SR
Queue Stats
15W - 11L
1,605 Elo+
Party 1
Neith
Neith
IComeAlive
Neith
Level 149
God Stats
6W - 5L
1,506 SR
Queue Stats
58W - 47L
1,597 Elo+
Solo
Thanatos
Thanatos
Prestigious7
Thanatos
Level 86
God Stats
10W - 9L
1,603 SR
Queue Stats
53W - 46L
1,549 Elo+
Solo
Nu Wa
Nu Wa
QwnkyQrow
Nu Wa
Level 146
God Stats
1W - 0L
1,499 SR
Queue Stats
19W - 13L
1,605 Elo+
Party 1
Hercules
Hercules
Rolln
Hercules
Level 154
God Stats
4W - 3L
1,626 SR
Queue Stats
75W - 71L
1,511 Elo+
Solo
Team Averages
Level 138
1,582 SR
1,574 Elo+

VS

Team Averages
Level 132
1,504 SR
1,548 Elo+
Horus
Horus
ITz Vivids
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 128L
1,486 Elo+
Party 2
Thor
Thor
KdKryptonite
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,698 Elo+
Solo
Nu Wa
Nu Wa
Nurrfy
Nu Wa
Level 158
God Stats
10W - 11L
1,524 SR
Queue Stats
128W - 107L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
eggfan
Kuzenbo
Level 88
God Stats
4W - 4L
1,742 SR
Queue Stats
131W - 125L
1,555 Elo+
Solo
Charybdis
Charybdis
itzthyhazardz
Charybdis
Level 144
God Stats
0W - 4L
1,252 SR
Queue Stats
73W - 81L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,019
804
2,355
5,281
2,072
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
7
1 / 0 / 2
3,802
760
3,324
4,130
1,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Prestigious7
Thanatos
6
1 / 0 / 2
3,657
731
1,257
4,204
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
QwnkyQrow
Nu Wa
8
1 / 0 / 1
4,106
821
1,561
1,254
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Rolln
Hercules
7
0 / 1 / 0
3,864
773
2,227
4,516
2,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
6
0 / 1 / 0
3,502
700
2,502
5,466
3,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
3,722
744
1,400
4,246
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Nurrfy
Nu Wa
5
0 / 0 / 0
3,046
609
59
531
116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
eggfan
Kuzenbo
7
0 / 0 / 1
3,957
791
2,299
4,184
3,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
itzthyhazardz
Charybdis
6
0 / 2 / 0
3,277
655
2,464
3,731
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Neith
1
0
2
2
L
Horus
0
1
0
0
L
1
1
0
1
L
Nu Wa
Nurrfy
Nu Wa
0
0
0
0
W
Thanatos
Prestigious7
Thanatos
1
0
2
2
W
Nu Wa
QwnkyQrow
Nu Wa
1
0
1
1.5
W
Hercules
Rolln
Hercules
0
1
0
0
L
Kuzenbo
eggfan
Kuzenbo
0
0
1
0.5
L
Charybdis
itzthyhazardz
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,724
Damage
8,724
19,385
Taken
18,158
7,141
Mitigated
9,654
9,650
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,355
812
918
1,222
5,281
2,072
0
0
5,281
15,214
0
W
Neith
3,324
1,481
0
1,300
4,130
1,163
0
0
4,130
0
22,396
L
Horus
2,502
1,204
340
2,525
5,466
3,514
0
1,587
3,879
0
7,579
L
1,400
385
0
650
4,246
1,353
0
917
3,329
0
19,867
L
Nu Wa
Nurrfy
Nu Wa
59
30
0
109
531
116
0
225
306
8,658
96
W
Thanatos
Prestigious7
Thanatos
1,257
255
0
3,793
4,204
1,281
0
0
4,204
0
15,607
W
Nu Wa
QwnkyQrow
Nu Wa
1,561
287
0
625
1,254
319
0
59
1,195
26,482
451
W
Hercules
Rolln
Hercules
2,227
1,085
0
1,792
4,516
2,306
0
2,296
2,220
0
22,334
L
Kuzenbo
eggfan
Kuzenbo
2,299
969
0
1,826
4,184
3,576
0
81
3,811
18,354
2,778
L
Charybdis
itzthyhazardz
Charybdis
2,464
1,514
0
641
3,731
1,095
0
1,055
2,676
0
22,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,448
Gold Earned
17,504
194
Minions Killed
142
0
Camps Cleared
0
601,162
Distance Traveled
509,685
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,019
804
24
5
0
123,492
0
W
Neith
3,802
760
39
8
0
108,298
0
L
Horus
3,502
700
10
2
0
107,186
2
L
Thor
3,722
744
38
8
0
128,719
0
L
Nu Wa
3,046
609
16
3
0
73,532
2
W
Thanatos
3,657
731
28
6
0
137,856
0
W
Nu Wa
4,106
821
52
10
0
107,915
0
W
Hercules
3,864
773
51
10
0
123,601
0
L
Kuzenbo
3,957
791
35
7
0
103,144
0
L
Charybdis
3,277
655
43
9
0
97,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role