Player Matchup

Cthulhu
Cthulhu
Acareless
Cthulhu
Level 149
God Stats
47W - 2L
2,036 SR
Queue Stats
3,010W - 185L
1,973 Elo+
Party 1
Achilles
Achilles
Blibili丶DDD
Achilles
Level 104
God Stats
45W - 6L
1,956 SR
Queue Stats
1,244W - 365L
1,801 Elo+
Party 1
Poseidon
Poseidon
m繁星一点点m
Poseidon
Level 155
God Stats
46W - 3L
1,841 SR
Queue Stats
1,159W - 290L
1,801 Elo+
Party 1
Rama
Rama
听风执酒
Rama
Level 128
God Stats
40W - 8L
1,913 SR
Queue Stats
1,264W - 179L
1,862 Elo+
Party 1
Ganesha
Ganesha
小声嘀咕嘀咕别打我
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 20L
1,815 Elo+
Party 1
Team Averages
Level 113
1,849 SR
1,850 Elo+

VS

Team Averages
Level 112
1,556 SR
1,501 Elo+
Charon
Charon
CristopherGalvez
Charon
Level 103
God Stats
1W - 4L
1,424 SR
Queue Stats
53W - 53L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
Flexso47
Ratatoskr
Level 129
God Stats
2W - 9L
1,500 SR
Queue Stats
277W - 314L
1,505 Elo+
Solo
Nu Wa
Nu Wa
SavageConfirmed
Nu Wa
Level 103
God Stats
32W - 25L
1,758 SR
Queue Stats
253W - 268L
1,535 Elo+
Solo
Chang'e
Chang'e
Semtri
Chang'e
Level 78
God Stats
4W - 3L
1,600 SR
Queue Stats
13W - 15L
1,466 Elo+
Solo
Thanatos
Thanatos
cygnus-l-
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acareless
Cthulhu
13
5 / 0 / 7
8,033
1,339
8,888
3,670
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Blibili丶DDD
Achilles
12
2 / 1 / 7
6,961
1,160
4,899
5,789
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 8
7,153
1,192
7,780
4,461
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 4
7,875
1,313
5,049
5,302
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 13
7,692
1,282
4,986
4,741
4,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

369

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,442
1,240
3,328
5,819
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Flexso47
Ratatoskr
11
1 / 5 / 2
6,575
1,096
5,060
11,156
4,076
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
7,066
1,178
3,470
8,770
3,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Semtri
Chang'e
10
0 / 1 / 0
5,801
967
171
1,073
289
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
cygnus-l-
Thanatos
11
2 / 4 / 1
7,124
1,187
6,588
9,545
3,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
13
Kills
4
4
Deaths
13
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acareless
Cthulhu
5
0
7
8.5
W
Achilles
Blibili丶DDD
Achilles
2
1
7
5.5
L
0
0
2
1
L
Ratatoskr
Flexso47
Ratatoskr
1
5
2
0.4
L
1
3
1
0.5
L
Chang'e
Semtri
Chang'e
0
1
0
0
L
Thanatos
cygnus-l-
Thanatos
2
4
1
0.63
W
2
2
8
3
W
4
1
4
6
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
18,617
23,963
Taken
36,363
15,447
Mitigated
15,760
3,794
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acareless
Cthulhu
8,888
660
414
1,114
3,670
2,189
0
1,165
2,505
18,213
0
W
Achilles
Blibili丶DDD
Achilles
4,899
693
0
1,069
5,789
5,352
0
2,057
3,732
0
7,339
L
3,328
705
0
1,118
5,819
3,980
0
1,545
4,022
19,632
1,236
L
Ratatoskr
Flexso47
Ratatoskr
5,060
600
0
151
11,156
4,076
0
8,009
2,804
0
8,420
L
3,470
1,144
751
311
8,770
3,633
0
5,467
2,959
17,051
0
L
Chang'e
Semtri
Chang'e
171
0
40
50
1,073
289
0
337
631
707
0
L
Thanatos
cygnus-l-
Thanatos
6,588
667
0
2,623
9,545
3,782
0
4,911
4,093
0
16,751
W
7,780
952
0
0
4,461
1,547
0
1,093
3,368
25,818
0
W
5,049
4,068
0
220
5,302
1,988
0
797
4,505
0
22,149
W
4,986
507
170
807
4,741
4,371
0
1,833
2,908
10,564
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
34,008
122
Minions Killed
93
7
Camps Cleared
3
664,392
Distance Traveled
467,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,033
1,339
22
4
2
142,330
0
W
Achilles
6,961
1,160
7
1
1
149,778
0
L
Charon
7,442
1,240
33
6
1
107,399
0
L
Ratatoskr
6,575
1,096
6
1
0
112,178
0
L
Nu Wa
7,066
1,178
18
3
1
106,393
0
L
Chang'e
5,801
967
1
0
1
16,821
0
L
Thanatos
7,124
1,187
35
6
0
124,589
0
W
Poseidon
7,153
1,192
46
8
1
122,845
0
W
Rama
7,875
1,313
46
8
3
110,415
0
W
Ganesha
7,692
1,282
1
0
0
139,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role