Player Matchup

Anhur
Anhur
D-Ron_2K9
Anhur
Level 149
God Stats
1W - 2L
1,210 SR
Queue Stats
483W - 521L
1,495 Elo+
Solo
Hel
Hel
Iouisvuitton
Hel
Level 127
God Stats
2W - 6L
1,304 SR
Queue Stats
79W - 70L
1,640 Elo+
Solo
Da Ji
Da Ji
LittleRabbitsPaw
Da Ji
Level 155
God Stats
4W - 0L
1,681 SR
Queue Stats
37W - 44L
1,526 Elo+
Solo
Geb
Geb
TimHightower7
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 95L
1,478 Elo+
Solo
Chang'e
Chang'e
v3ttamaru
Chang'e
Level 158
God Stats
327W - 313L
1,603 SR
Queue Stats
1,165W - 1,233L
1,511 Elo+
Solo
Team Averages
Level 144
1,460 SR
1,530 Elo+

VS

Team Averages
Level 100
1,522 SR
1,494 Elo+
Zhong Kui
Zhong Kui
JamiiieS
Zhong Kui
Level 49
God Stats
2W - 3L
1,532 SR
Queue Stats
22W - 19L
1,499 Elo+
Solo
Poseidon
Poseidon
Oskarz
Poseidon
Level 180
God Stats
358W - 353L
1,547 SR
Queue Stats
398W - 430L
1,541 Elo+
Solo
Neith
Neith
PITYCLON
Neith
Level 96
God Stats
12W - 20L
1,521 SR
Queue Stats
116W - 129L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Str8Terpz
Baron Samedi
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 219L
1,435 Elo+
Solo
Medusa
Medusa
Woodstock2012
Medusa
Level 69
God Stats
185W - 211L
1,511 SR
Queue Stats
340W - 360L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
D-Ron_2K9
Anhur
14
1 / 0 / 1
8,357
1,045
1,910
2,281
1,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 4
8,383
1,048
10,971
5,678
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 1
8,754
1,094
5,385
7,548
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 3
9,462
1,183
4,695
9,997
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
v3ttamaru
Chang'e
14
0 / 1 / 4
8,467
1,058
4,719
7,383
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

291

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JamiiieS
Zhong Kui
13
2 / 2 / 2
8,858
1,107
3,760
6,599
5,142
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Oskarz
Poseidon
14
1 / 0 / 3
9,195
1,149
7,861
2,004
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
PITYCLON
Neith
14
1 / 1 / 2
8,615
1,077
6,986
10,309
4,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Str8Terpz
Baron Samedi
12
0 / 0 / 0
5,874
734
0
0
0
14
0 / 1 / 3
8,699
1,087
8,935
10,722
4,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
4
Kills
4
4
Deaths
4
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
D-Ron_2K9
Anhur
1
0
1
1.5
W
0
0
4
2
L
Zhong Kui
JamiiieS
Zhong Kui
2
2
2
1.5
W
2
2
1
1.25
L
Poseidon
Oskarz
Poseidon
1
0
3
2.5
L
Neith
PITYCLON
Neith
1
1
2
2
L
Baron Samedi
Str8Terpz
Baron Samedi
0
0
0
0
W
1
1
3
2.5
L
0
1
3
1.5
W
Chang'e
v3ttamaru
Chang'e
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,680
Damage
27,542
32,887
Taken
29,634
21,677
Mitigated
14,554
20,258
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
D-Ron_2K9
Anhur
1,910
911
0
80
2,281
1,016
0
787
1,494
0
9,158
W
10,971
259
5,694
4,450
5,678
2,513
0
942
4,736
22,763
0
L
Zhong Kui
JamiiieS
Zhong Kui
3,760
188
0
1,491
6,599
5,142
0
3,762
2,837
19,435
274
W
5,385
602
0
265
7,548
4,302
0
2,740
4,808
0
17,022
L
Poseidon
Oskarz
Poseidon
7,861
798
0
442
2,004
818
0
1,325
679
36,544
0
L
Neith
PITYCLON
Neith
6,986
1,779
0
873
10,309
4,053
0
7,357
2,952
0
17,314
L
Baron Samedi
Str8Terpz
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
4,695
151
0
1,049
9,997
10,798
0
4,396
5,601
23,028
1,237
L
8,935
2,307
0
0
10,722
4,541
0
7,529
3,193
0
33,197
W
Chang'e
v3ttamaru
Chang'e
4,719
498
4,696
4,024
7,383
3,048
0
2,738
4,645
25,800
2,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
41,241
197
Minions Killed
197
4
Camps Cleared
7
837,385
Distance Traveled
625,850
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,357
1,045
26
3
0
140,796
0
W
Hel
8,383
1,048
33
4
1
185,211
0
L
Zhong Kui
8,858
1,107
41
5
1
83,408
0
W
Da Ji
8,754
1,094
48
6
0
159,085
0
L
Poseidon
9,195
1,149
83
10
3
186,846
0
L
Neith
8,615
1,077
16
2
1
173,684
0
L
Baron Samedi
5,874
734
0
0
0
0
0
W
Geb
9,462
1,183
24
3
1
174,710
1
L
Medusa
8,699
1,087
57
7
2
181,912
0
W
Chang'e
8,467
1,058
66
8
2
177,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role