Player Matchup

Athena
Athena
METEGOLES19
Athena
Level 63
God Stats
43W - 39L
1,394 SR
Queue Stats
284W - 271L
1,423 Elo+
Party 1
Janus
Janus
ROBMAYWEATHA
Janus
Level 127
God Stats
206W - 205L
1,501 SR
Queue Stats
270W - 264L
1,445 Elo+
Solo
Ymir
Ymir
kaan1122
Ymir
Level 101
God Stats
2W - 1L
1,769 SR
Queue Stats
64W - 60L
1,592 Elo+
Solo
Arachne
Arachne
medical_embryo28
Arachne
Level 46
God Stats
4W - 0L
1,708 SR
Queue Stats
123W - 138L
1,388 Elo+
Solo
Xbalanque
Xbalanque
tr3p4n4d0r
Xbalanque
Level 62
God Stats
13W - 9L
1,500 SR
Queue Stats
246W - 242L
1,416 Elo+
Party 1
Team Averages
Level 80
1,574 SR
1,453 Elo+

VS

Team Averages
Level 108
1,469 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Chechugp23
Ullr
Level 60
God Stats
8W - 6L
1,523 SR
Queue Stats
60W - 46L
1,520 Elo+
Solo
Cliodhna
Cliodhna
Dovahkiiin63
Cliodhna
Level 132
God Stats
6W - 7L
1,425 SR
Queue Stats
136W - 122L
1,464 Elo+
Solo
Ares
Ares
IV23I
Ares
Level 87
God Stats
2W - 4L
1,397 SR
Queue Stats
224W - 224L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 1 / 7
6,000
500
4,704
11,776
10,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 4
6,705
559
6,238
5,731
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
4 / 2 / 4
8,069
672
7,571
8,474
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
12 / 0 / 1
8,196
683
7,454
10,424
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
tr3p4n4d0r
Xbalanque
10
0 / 2 / 6
5,959
497
6,208
8,403
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 5 / 0
6,080
507
6,795
7,011
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
 
Danzaburou
9
0 / 4 / 2
5,714
476
3,216
8,369
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 2
5,694
475
8,964
10,093
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Dovahkiiin63
Cliodhna
11
2 / 2 / 0
5,983
499
5,041
11,988
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
IV23I
Ares
8
2 / 4 / 1
5,707
476
3,336
14,360
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
6
6
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
L
Danzaburou
 
Danzaburou
0
4
2
0.25
L
1
3
2
0.67
L
Cliodhna
Dovahkiiin63
Cliodhna
2
2
0
1
L
Ares
IV23I
Ares
2
4
1
0.63
W
Athena
0
1
7
3.5
W
2
1
4
4
W
Ymir
4
2
4
3
W
12
0
1
12.5
W
Xbalanque
tr3p4n4d0r
Xbalanque
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,175
Damage
27,352
44,808
Taken
51,821
24,130
Mitigated
22,668
13,579
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,795
1,984
0
1,594
7,011
2,450
0
4,863
1,730
34,869
0
L
Danzaburou
 
Danzaburou
3,216
883
0
580
8,369
2,940
607
2,703
5,380
0
33,846
L
8,964
3,438
0
1,250
10,093
3,608
0
3,253
6,690
0
36,405
L
Cliodhna
Dovahkiiin63
Cliodhna
5,041
546
0
4,697
11,988
4,282
0
2,435
9,321
0
46,627
L
Ares
IV23I
Ares
3,336
511
0
2,294
14,360
9,388
0
3,863
10,269
16,469
0
W
Athena
4,704
1,115
0
3,266
11,776
10,025
0
2,741
8,894
13,178
0
W
6,238
308
0
949
5,731
1,847
182
736
4,862
49,877
0
W
Ymir
7,571
997
0
2,274
8,474
4,626
413
2,975
5,188
53,372
2,281
W
7,454
5,643
0
4,723
10,424
4,422
0
1,385
8,869
0
52,534
W
Xbalanque
tr3p4n4d0r
Xbalanque
6,208
3,848
0
2,367
8,403
3,210
0
1,408
6,864
0
42,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
29,178
339
Minions Killed
265
0
Camps Cleared
0
1,293,850
Distance Traveled
1,118,981
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,080
507
68
6
0
194,988
1
L
Danzaburou
5,714
476
56
5
0
216,072
0
L
Ullr
5,694
475
57
5
0
228,164
0
L
Cliodhna
5,983
499
70
6
0
244,865
1
L
Ares
5,707
476
14
1
0
234,892
6
W
Athena
6,000
500
14
1
0
279,901
2
W
Janus
6,705
559
88
7
0
256,861
0
W
Ymir
8,069
672
96
8
0
210,970
0
W
Arachne
8,196
683
79
7
0
315,163
0
W
Xbalanque
5,959
497
62
5
0
230,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role