Player Matchup

Kuzenbo
Kuzenbo
Diamond I
gnommezy
Kuzenbo
Diamond I
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 14L
2,143 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
vadosshh
Xbalanque
Diamond I
Level 140
God Stats
5W - 0L
1,627 SR
Queue Stats
70W - 19L
2,280 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond I
ВАЙБИК
Ao Kuang
Diamond I
Level 113
God Stats
49W - 10L
1,823 SR
Queue Stats
64W - 17L
2,248 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,650 SR
2,224 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,863 SR
2,176 MMR
Bacchus
Bacchus
Diamond II
Dimas1997
Bacchus
Diamond II
Level 160
God Stats
23W - 6L
2,000 SR
Queue Stats
97W - 71L
2,144 MMR
Party 1
Surtr
Surtr
Diamond III
GregorioMarañón
Surtr
Diamond III
Level 164
God Stats
10W - 5L
1,737 SR
Queue Stats
22W - 9L
2,162 MMR
Party 1
Rama
Rama
Diamond III
Snixeh
Rama
Diamond III
Level 155
God Stats
8W - 4L
1,850 SR
Queue Stats
48W - 32L
2,222 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
gnommezy
Kuzenbo
16
2 / 2 / 10
10,341
689
10,466
19,911
30,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
vadosshh
Xbalanque
16
1 / 3 / 11
10,516
701
22,293
11,144
5,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ВАЙБИК
Ao Kuang
18
10 / 2 / 2
12,423
828
18,695
20,363
20,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AphroditeNe ZhaBaron SamediCthulhuAgni

VS

Bans
AchillesThothOsirisAnhurHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dimas1997
Bacchus
16
3 / 3 / 2
9,934
662
10,935
21,139
29,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 4
9,991
666
11,888
19,906
18,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Snixeh
Rama
15
2 / 5 / 2
9,827
655
12,179
15,582
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
7
7
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dimas1997
Bacchus
3
3
2
1.33
L
2
5
4
0.8
L
Rama
Snixeh
Rama
2
5
2
0.6
W
Kuzenbo
gnommezy
Kuzenbo
2
2
10
3.5
W
Xbalanque
vadosshh
Xbalanque
1
3
11
2.17
W
Ao Kuang
ВАЙБИК
Ao Kuang
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,454
Damage
35,002
51,418
Taken
56,627
56,418
Mitigated
55,659
15,047
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dimas1997
Bacchus
10,935
1,643
0
4,837
21,139
29,743
0
9,009
11,496
24,627
724
L
11,888
4,590
0
4,058
19,906
18,702
0
8,456
10,780
1,587
28,796
L
Rama
Snixeh
Rama
12,179
7,330
0
2,803
15,582
7,214
0
8,508
6,746
0
45,364
W
Kuzenbo
gnommezy
Kuzenbo
10,466
3,106
0
5,241
19,911
30,409
30
2,918
16,103
22,513
3,731
W
Xbalanque
vadosshh
Xbalanque
22,293
12,487
0
4,243
11,144
5,673
1,726
2,548
8,042
0
77,027
W
Ao Kuang
ВАЙБИК
Ao Kuang
18,695
5,300
0
5,563
20,363
20,336
588
4,693
14,488
68,773
2,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
29,752
229
Minions Killed
139
0
Camps Cleared
0
821,218
Distance Traveled
802,325
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,934
662
21
1
0
292,662
0
L
Surtr
9,991
666
37
2
0
273,210
4
L
Rama
9,827
655
81
5
0
236,453
0
W
Kuzenbo
10,341
689
40
3
0
279,805
1
W
Xbalanque
10,516
701
106
7
0
259,707
0
W
Ao Kuang
12,423
828
83
6
0
281,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role