Player Matchup

Scylla
Scylla
ChocoElNarco
Scylla
Level 121
God Stats
12W - 8L
1,703 SR
Queue Stats
213W - 208L
1,484 Elo+
Party 1
Mercury
Mercury
ConsoleBAZ
Mercury
Level 69
God Stats
2W - 3L
1,361 SR
Queue Stats
755W - 726L
1,529 Elo+
Solo
Mulan
Mulan
OldBrownShoe
Mulan
Level 124
God Stats
17W - 10L
1,495 SR
Queue Stats
168W - 172L
1,543 Elo+
Solo
Bacchus
Bacchus
mystere-vert
Bacchus
Level 45
God Stats
20W - 14L
1,647 SR
Queue Stats
25W - 25L
1,520 Elo+
Party 1
Cupid
Cupid
visio200nario
Cupid
Level 41
God Stats
23W - 18L
1,880 SR
Queue Stats
389W - 369L
1,471 Elo+
Solo
Team Averages
Level 80
1,617 SR
1,509 Elo+

VS

Team Averages
Level 111
1,421 SR
1,551 Elo+
Anhur
Anhur
DeathsWarriors
Anhur
Level 48
God Stats
0W - 1L
1,276 SR
Queue Stats
125W - 113L
1,581 Elo+
Solo
Ix Chel
Ix Chel
DolFyn00
Ix Chel
Level 109
God Stats
19W - 15L
1,561 SR
Queue Stats
110W - 97L
1,510 Elo+
Solo
Ullr
Ullr
Exelzior
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 26L
1,609 Elo+
Solo
Aphrodite
Aphrodite
HarounTaziief
Aphrodite
Level 148
God Stats
3W - 3L
1,503 SR
Queue Stats
328W - 325L
1,555 Elo+
Solo
Tyr
Tyr
Vladmeerpoopin72
Tyr
Level 126
God Stats
0W - 1L
1,265 SR
Queue Stats
248W - 233L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 0 / 0
8,608
506
8,409
7,722
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ConsoleBAZ
Mercury
19
4 / 0 / 1
9,981
587
6,096
14,992
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 1
10,967
645
21,730
12,279
16,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
mystere-vert
Bacchus
13
0 / 2 / 3
8,247
485
5,906
10,632
11,012
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 0 / 2
9,340
549
4,950
8,733
3,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
8,406
494
8,845
15,335
7,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
DolFyn00
Ix Chel
13
0 / 5 / 0
8,004
471
6,907
11,468
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
0 / 0 / 0
7,395
435
6,618
13,556
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
HarounTaziief
Aphrodite
13
0 / 0 / 2
8,406
494
4,850
13,165
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 0
8,768
516
2,577
22,263
25,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
0
0
1
W
Mercury
ConsoleBAZ
Mercury
4
0
1
4.5
L
2
3
0
0.67
L
Ix Chel
DolFyn00
Ix Chel
0
5
0
0
L
Ullr
0
0
0
0
L
Aphrodite
HarounTaziief
Aphrodite
0
0
2
1
W
3
0
1
3.5
L
0
2
0
0
W
Bacchus
mystere-vert
Bacchus
0
2
3
0.75
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,091
Damage
29,797
54,358
Taken
75,787
41,398
Mitigated
55,200
18,135
Healing
36,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,409
956
0
625
7,722
2,989
0
3,023
4,699
82,830
0
W
Mercury
ConsoleBAZ
Mercury
6,096
3,237
0
3,466
14,992
7,737
413
2,245
12,747
0
103,714
L
8,845
6,097
0
4,009
15,335
7,426
781
3,673
11,462
0
89,722
L
Ix Chel
DolFyn00
Ix Chel
6,907
509
835
2,760
11,468
4,977
134
3,668
7,438
73,832
271
L
Ullr
6,618
2,555
0
6,406
13,556
6,195
0
3,008
10,268
0
70,790
L
Aphrodite
HarounTaziief
Aphrodite
4,850
767
6,307
7,890
13,165
10,951
243
4,379
8,642
34,835
1,596
W
21,730
1,815
0
6,632
12,279
16,651
0
1,245
11,034
2,690
100,110
L
2,577
39
0
8,390
22,263
25,651
0
799
19,866
885
68,125
W
Bacchus
mystere-vert
Bacchus
5,906
387
0
1,814
10,632
11,012
0
3,247
7,385
23,856
881
W
4,950
2,695
1,200
4,398
8,733
3,009
1,380
2,045
6,688
0
87,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,143
Gold Earned
40,979
643
Minions Killed
550
0
Camps Cleared
0
1,851,186
Distance Traveled
1,711,973
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,608
506
160
9
0
376,432
2
W
Mercury
9,981
587
148
9
0
442,821
2
L
Anhur
8,406
494
137
8
0
315,560
0
L
Ix Chel
8,004
471
123
7
0
321,372
0
L
Ullr
7,395
435
92
5
0
402,294
2
L
Aphrodite
8,406
494
57
3
0
341,473
8
W
Mulan
10,967
645
167
10
0
323,535
1
L
Tyr
8,768
516
141
8
0
331,274
0
W
Bacchus
8,247
485
33
2
0
384,002
0
W
Cupid
9,340
549
135
8
0
324,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role