Player Matchup

Sun Wukong
Sun Wukong
Dusktreader749
Sun Wukong
Level 121
God Stats
7W - 3L
1,622 SR
Queue Stats
54W - 40L
1,529 Elo+
Solo
Anubis
Anubis
ElMosko
Anubis
Level 15
God Stats
4W - 4L
1,462 SR
Queue Stats
39W - 35L
1,439 Elo+
Party 2
Set
Set
Kuervo
Set
Level 59
God Stats
6W - 8L
1,241 SR
Queue Stats
80W - 100L
1,430 Elo+
Solo
Izanami
Izanami
LaTartoCitron
Izanami
Level 5
God Stats
2W - 3L
1,266 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 2
Atlas
Atlas
zetrei80
Atlas
Level 68
God Stats
5W - 3L
1,805 SR
Queue Stats
54W - 54L
1,423 Elo+
Party 2
Team Averages
Level 54
1,479 SR
1,415 Elo+

VS

Team Averages
Level 87
1,513 SR
1,484 Elo+
Hel
Hel
 
Hel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
EggZackLyy
Fenrir
Level 66
God Stats
17W - 19L
1,384 SR
Queue Stats
214W - 203L
1,468 Elo+
Party 1
Neith
Neith
Grognougnou
Neith
Level 68
God Stats
3W - 2L
1,581 SR
Queue Stats
89W - 66L
1,523 Elo+
Solo
Anubis
Anubis
StolenBape1291
Anubis
Level 84
God Stats
55W - 43L
1,549 SR
Queue Stats
365W - 356L
1,466 Elo+
Party 3
Sun Wukong
Sun Wukong
dhilly97
Sun Wukong
Level 63
God Stats
11W - 6L
1,552 SR
Queue Stats
226W - 220L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dusktreader749
Sun Wukong
15
4 / 1 / 1
9,769
611
16,001
18,253
16,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ElMosko
Anubis
14
4 / 2 / 2
8,487
530
10,195
9,164
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
Kuervo
Set
13
2 / 2 / 1
8,095
506
6,017
14,594
6,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
12
0 / 1 / 3
6,465
404
3,814
4,666
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
zetrei80
Atlas
12
0 / 1 / 3
7,719
482
4,718
11,661
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 1 / 1
7,244
453
6,384
10,617
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
EggZackLyy
Fenrir
14
2 / 1 / 2
8,171
511
6,227
14,838
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 0
6,876
430
8,577
7,749
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 1
7,957
497
7,548
12,741
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
dhilly97
Sun Wukong
12
2 / 4 / 1
7,577
474
10,197
18,274
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
7
7
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
1
1.5
W
Sun Wukong
Dusktreader749
Sun Wukong
4
1
1
4.5
L
Fenrir
EggZackLyy
Fenrir
2
1
2
3
W
Anubis
ElMosko
Anubis
4
2
2
2.5
L
2
1
0
2
W
Set
Kuervo
Set
2
2
1
1.25
W
Izanami
0
1
3
1.5
L
0
4
1
0.13
L
Sun Wukong
dhilly97
Sun Wukong
2
4
1
0.63
W
Atlas
zetrei80
Atlas
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,745
Damage
38,933
58,338
Taken
64,219
39,141
Mitigated
31,905
18,300
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,384
630
2,003
4,461
10,617
4,050
0
2,203
8,414
47,117
7,450
W
Sun Wukong
Dusktreader749
Sun Wukong
16,001
4,164
0
6,714
18,253
16,945
0
1,312
16,052
0
88,435
L
Fenrir
EggZackLyy
Fenrir
6,227
1,363
0
3,698
14,838
7,169
0
3,243
11,595
0
58,684
W
Anubis
ElMosko
Anubis
10,195
827
0
3,319
9,164
4,098
0
1,862
7,254
69,068
0
L
8,577
2,054
0
1,994
7,749
2,796
316
2,731
5,018
0
45,119
W
Set
Kuervo
Set
6,017
1,737
0
3,087
14,594
6,510
0
5,979
8,615
0
64,540
W
Izanami
3,814
2,341
0
559
4,666
1,759
0
1,430
3,100
0
36,207
L
7,548
242
0
1,790
12,741
5,731
0
3,698
9,043
68,910
0
L
Sun Wukong
dhilly97
Sun Wukong
10,197
2,215
0
4,381
18,274
12,159
164
2,916
15,358
0
50,142
W
Atlas
zetrei80
Atlas
4,718
1,243
239
4,382
11,661
9,829
0
3,280
8,288
30,477
1,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
37,825
465
Minions Killed
455
0
Camps Cleared
0
1,564,197
Distance Traveled
1,512,183
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,244
453
90
6
0
298,789
0
W
Sun Wukong
9,769
611
136
9
0
275,206
0
L
Fenrir
8,171
511
104
7
0
385,455
0
W
Anubis
8,487
530
114
7
0
322,404
1
L
Neith
6,876
430
65
4
0
279,521
0
W
Set
8,095
506
112
7
0
321,584
3
W
Izanami
6,465
404
68
4
0
314,238
0
L
Anubis
7,957
497
128
8
0
285,230
4
L
Sun Wukong
7,577
474
68
4
0
263,188
0
W
Atlas
7,719
482
35
2
0
330,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role